Im a "former rpc" if anyone didnt know so im going to put forward my view.
Firstly, Mur if posting this small section at the top of this post will mean you will read it then fine. When the rpcs are complaining to you there are two differnt "types" Some that are annoyed they lost their "special" powers and some that are genuinely annoyed that they will have to go quest for things. I know many of the rpcs that didnt quest for Wishpoints as they had what they needed and wanted to do quests and such. Now its a double blow that wishpoints are more rarer as they wont regenerate on old rpcs (confirmation needed) and that they need to get them to Do their quests. It will mean a lot of hard work for the rpcs that had planned a quest or were halfway through a quest.
You say that the old rpcs have nothing to lose? You may assume from the response you got about removing rpcs that rpc status was the only thing that rpcs could lose. Really, i value my friends in the game much higher than some dots. I am not annoyed at losing the status, merely that i now have to work for something that i didnt plan to have to. If i had known about this change earlier i would have collected some WP in the period when they were given out for spelling your name.
I have always spoken my thoughts to you, Yet when i spoke to you this time it was that i lost my toys and have "nothing to lose". You know i was never a one to follow you like a sheep, We had some viscous arguments on some issues, But they were always resolved. I don't know what the other rpcs said to you when they were rpc, But the status meant nothing to me. Respect given freely is utterly pointless. Earnt respect is much more worthy than respect gained by a title.
I do not disrespect you, im still very in awe that you managed to create a game such as this and run it all, without (For the most part) it falling into pieces. I present this opinion speaking to you as an equal for i believe that however much people think they are "better" than others, every opinion is valid.
So, Please i have always given you my honest opinion, and am not going to stop now just because i have "nothing to lose" as you think. And to everyone else, I accept the consequences of my posting my opinion, But i believe Mur hasn't changed from when he said "opinions will not be punished", So i post it freely without fear of consequences, and shall accept any that come my way for just saying my opinion.
Here are the main problems that i see with no rpcs:
Leadership - Whereas the next level up from a normal person was generally an rpc, Many issues could be directed at an rpc as they have been officially recognised by Mur. Now you will either have to pick a player that you trust to deal with whatever issue comes up, Or it will just be sent to Mur. Since there are no one who has been officially recognised then there is no "immediate" person who you could look at it and take the problem further or sort it out themselves. This will i believe them create a mass of paperwork that will be sent to Mur because he will be the only person who is "official" and can "officially" recognised.
King Positions (aka rpc^2) - There will be one king per land, And it seems that these will be the replacement for rpc's, now the problems i see here is that the rpc's who actually did work were already overworked, Now if you are replacing 10 rpc's that did work with 4 "kings" then the workload will increase massively. Since they are now the "official" next level from normal players they will likely be in undated with pms that would have been sent due to problem 1. so if i look at the current "likely" kings/queens, Peace stepped down as NS head since there was too much work, I haven't seen any Loreroot Nor MB possible Kings have had experience with general admin. I don't personally think that anyone will be able to see the problems that no rpc's will cause. I meant no disrespect, i am merely worries about the amount of paperwork that you will have to deal with.
Wishpoints - Now unless i have understood this incorrectly, Old rpc wish points will not regenerate. Now this is a massive problem in regards to distribution of wishpoints. But i see Mur has found a solution, Look through who is online and see if he likes their papers. Now last time i checked he wanted automation. This is merely some form of "rpc" status where he checks peoples papers and rewards them accordingly. This just seems the same to rpcs where he personally selects people. This is unfair just like how the rpc status was, where Mur checked things and if its based on him looking its just like rpc status that mur said he didn't update quick enough. Also I have already seen people starting to "bribe" people for wishpoints, and just a while ago people wanting to know a list of who got wishpoints so they can purposely do their quests. He said he would reward Wishpoints to good quests, But unless he is either told about the good quests it will be the same rpc problem of him not recognising good quests and such because he is busy and focused on something else.
Kings = Game Managers Divided by 4 - So far we know little of what the king accounts will have access to but from what you have said "Absolute power" it just seems like you have split the duties of each land to 4 people and pronounced them "king". This status is akin the game manager, as he was described as having absolute power over us. And we all know that Mur didn't want one of them because it was just too much power for one Person. So now there are 4 Kings that have the power that Mur previously wielded and assigned. Surely this is a step backward in as it still relies on a few people to decide. The added problem is these players are now so different from normal players that they can do what they like. Any arguments with a king is utterly useless as you will never be able to progress without a king as Mur wont be running it. Wheras Mur is objective sometimes i see some candidates that will hate me for writing what i write, and therefore if i were in their land i wouldn't be able to progress. Rpcs have just merged with the Game managed, (that Mur said he hated the position) to create a couple of Game managers, People with the power to destroy a person, And we all know what happened last time. Kings will be different from GM's in one way, Kings will be able to be voted out. But then you have the other side in that some people who perhaps have the vote power but are not likely to be good "kings" will be accepted because the vote counts. So it might be potentially be more unstable as people who are popular are not necessarily good leaders. The good thing about a GM was the fact that it was picked my mur, and if he
And now i return to a holiday that has been interrupted