[quote name='apophys' date='05 November 2009 - 02:30 AM' timestamp='1257388203' post='46658']
I presume not participating means not playing at all for the duration of the test, because I had managed to successfully remove charge from an idler (haven't tested whether this still works). That's a bit harsh, because the test will supposedly last a while.Now that I think about it, I have yet to see an instance where draining principles actually increases charge on an existing principle. Charge can be destroyed only, as far as I've seen (this makes sense, because Mur stated in the announcement that this draining is an alternative to a reset of all charges). I personally quite like it, but would prefer a new creature for it, and I think it should do more creature damage.
[/quote]
i agree it isnt fair but there were alternatives, we know atm its very buggy so you can lose a lot testing this. once its fully tested it will work as mur wants it and you will start to gain as well as lose principles