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Chewett

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Everything posted by Chewett

  1. Thanks all for the feedback, I will review and rework the interface based on this this weekend
  2. Mur never talked to me, I assumed he didnt care.
  3. 3 G
  4. I have time. Why not? I doubt it. ---- Question: Are heat stones relatively easily accessible today? If I hear not, then I suggest those who have the tools work hard to ensure they are relatively easy to attain if people want them if they want to be the only holders of heat solidifies. If after a week I hear they are still not easily obtainable, and people want then, then I will make them more public. And after that week, the same. Until they are as accessible as Mur and I wanted them.
  5. Thanks for teporting, i I get this bug too so know what's up, it's because the flash is so slow to initialise and such. I will see if I can fix it sometime
  6. What top links do you use? How often do you use them? what bottom links do you use? How often do you use them? what right bar links do you use? How often do you use them? what documentation pages do you use? Could they be more easily accessible? antrhing else that you use a lot but takes a while to get to?
  7. Has anyone been having issues using ITC's recently? aethon is apparently having issues in redeeming them even though I have checked they are valid codes. I'm waiting on a reply but I imagine he is having some formatting issue. has anyone else had any similar issues recently? I have been claiming some and it all appears fine (although I know what to do lol) thanks all
  8. Aethons bid: Thursday at 12:58 AM My bid: Thursday at 07:41 PM You updated and sold/removed Aethons items: Thursday at 09:37 PM Obviously at the time of bidding I was bidding on the full set. Its not a massive issue, but as you saw I was asking for clarification since you couldnt accept both Aethons and my bid, since they were supersets. I will review the item list and obviously adjust the amount I am to pay since the list has changed.
  9. How was the chatban performed? thanks for the bug report
  10. Helped someone debug a rather complex set of driver kicks
  11. Thanks aethon for finding it and dst for reporting it its definately an unplanned regression so I will look at this when I'm back from this party
  12. Oh ok my bid was before you accepted aethons but I see the items are no longer on this list. I will have another look over the list
  13. No person? An absent person is the same as no person. But no person invites the possibiliy of a person personing.
  14. Please clarify which bid was accepted.
  15. 1.5 silver per normal item. for all of them.
  16. Then lets demote those that do nothing and make new ones, or have them adrift. We should make the adriftness official if the guardians do nothing.
  17. Thanks I will talk to mur.
  18. I will see if I can work out what Mur actually wanted done with this, I know a vague plan but Im not sure what he has done :S
  19. Dont worry, MD wont die while Mur and I are around. Even if we close it for a couple years to rework it, its not going to disappear
  20. Saying what a few years? What would you change? Read as above The work being done to the system is not being targeted at the 5 most loud players, but our community (current and future). Also, we dont have game managers, havent since simply, it didnt work. Although perhaps we might again. As for the core of the game interacting with people. Yeah I totally agree here, but the problem we had was that you need to keep people in MD for a period of time to get them to start interacting on their own, and you need to ensure that some of those that dont like interacting (as they are as important as those that do) ahve things to do that keep them in the game (and keep forcing them to interact). Was it not you who said you could play MD without anyone else, by hiding in your lab? I was skeptical and did say then that the core of MD was the interaction. Its good to see you understand this now. ---- Ideally Mur and I would work on this as a job and life wouldn't happen. I would enjoy working on MD full time but we cannot fund ourselves in this way at the moment. Mur has been lucky to be able to partially do this over the years but cost of living is much much higher in the UK and I am not in such a great place financially as he is. Not to mention that over the past couple years my health has been somewhat poor along with other events have meant I lost a lot of time I would have liked to devote to MD. Obviously this is quite a personal response to how the game is, but since we are but two coders running working on the game we love, the response must be personal. ---- Im here if people want to talk, I really did love the game and want to make it thrive again but we must address the problems that got us here. Just continually pumping money into MD didnt work over the past years we those people didnt stay. Hope you are all well Chewett
  21. I think that might be an idea. However when I was spending the time to fix up and change up the fighting system people didnt really seem bothered. So in the end I stopped. Are people interested in this? A word on advertising. We don't spend money on advertising (unless something changed over the past couple months and I haven't seen it in paypal). When we had a lot of players in the game,we weren't actually seeing a lot of "players" but we were seeing a lot of players passing through. There was only a small set of players that were actually "alive". The game has problems at the moment and we need to fix them before we spend a lot of money again on advertising. I dont have a concern we can spend the money and get a load more players in the game but I (and I believe Mur agrees with me here) that we need to fix up the problems in the game so that the people we pay for (in advertising) stay. If those in the game wish to work with me to improve on the parts you enjoy then I thank you all involved.
  22. Or I could start it next weekend, its a cool idea. I will have a think.
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