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Fyrd Argentus

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Everything posted by Fyrd Argentus

  1. It is my goal to achieve MP6. I have 20 adepts and 15 inactive, so it will be a bit longer. (I lost another half-dozen supporting Sage - another story). I try to be helpful in the realm; most of my adepts have been collected by answering questions left on chat lines. The adepts I have do seem to appreciate my help. I offer regen rituals and other help routinely to those around me. And of course my major effort is devoted to improving MD via creation of quests and games for others to enjoy. This has brought a few adepts to me. I encourage those looking for a mentor to consider me.
  2. Check out LEVERAGE game for a wp in the contests section.

    1. Grido

      Grido

      So we get a WP for checking out the thread? :P

    2. Udgard

      Udgard

      Yes, but I've taken all of them. Too late grido :b

    3. pamplemousse

      pamplemousse

      Miz Scarlet wants one too.

  3. This is sort of what I set up. Everybody should log everything to the FyrdMD@yahoo.com address, and if anybody is caught cheating, they LOSE.
  4. LEVERAGE – A game of investigation, deduction, and blackmail. 1. If you wish to play, sign up for the quest by sending PM (forum or in-game) to me (Fyrd Argentus) including the following 5 bits of information. Each player must MAKE UP these bits of information for the game: Three identifying facts not otherwise known (examples: Fyrd was born near the village of Bordubois, Fyrd has six toes on his right foot, Fyrd is inordinately fond of English toffee.) One secret that can be used against him as leverage (example: Fyrd does not wish it widely known that he wears pink underpants.) One secret desire or goal (example: Fyrd wishes to be crowned Queen of the May). 2. Each player will be given a sixth fact, which is that they have the ability to grant the desire of one other player. (example: Somebody has the right to choose the next Queen of the May, and Fyrd has the ability to grant some other person's desire. 3. The game begins thus with each player knowing 6 facts about themselves, but also 15 combination facts (example: The person with six toes on their right foot is inordinately fond of toffee). 4. Sign-ups will be held until enough players are registered (at least a dozen), then the game will be closed. At that time, the list of players will be published and the game begins. 5. Trade of Information. Information may be traded by any voluntary means. Information may be traded for in-game favors, coins, creatures, whatever. In addition, no more than once per hour, a player may FORCE another player to trade facts as follows. a. Player A attempts to give player B a new fact. b. If player B already has that fact, he says so and player A may try again immediately. c. Otherwise, player B must return a fact to A. He must keep trying different facts until he finds one that A did not already have. Note: the LAST fact you want to let go is the secret leverage over you, but this is how it might be forced out. d. Any official game fact can be offered in a trade, whether you started with it, got it from another player, or deduced it by combining facts. e. Once a successful trade is made (or B exhausts all their facts) A may not force B to make another trade for one hour, but of course he may force other players to trade. 6. Leverage. Once you have leverage over a person (i.e. you know their secret shame), they must give you all the facts that they know at that particular time, whenever they are actually asked by you. They are still in the game, but this is a big handicap. [u][b][Edit note: they're not going to give you their leverage fact until you have all their other facts anyway, this just lets you get anything new that THEY find out, but for free.][/b] [/u] 7. Winning. To win, you must force the person who can grant your desire to do so, by finding out the leverage that works on them. PM this to me (Fyrd) immediately to establish the moment in time - first is the winner. 8. Reporting. To avoid claims by players that they already had a certain fact at a certain time, it behooves every player to record every move they make in the game including details of trades or failed trades, and deductions made from combinations of facts. False claims about already knowing an offered fact will of course be grounds for automatic disqualification. Send a running record to FyrdMD@yahoo.com -- these will only be read in case of controversy over cheating, or perhaps to check up on the winner. 9. Example: Fyrd approaches Nincompoop and says, "Hey, I heard that the player with 6 toes on their right foot is inordinantly fond of English toffee". [Trying to force a trade]. N says "Yeah, I heard that already." [Failed]. F says. "Oh well, did you know that I was born in Bordubois?" [Trying again to force a trade]. N says, "No I didn't, so I owe you one. Did you know that the person who is ashamed that they wear pink underpants wants to be crowned Queen of the May?" [Succeeds, return is offered]. F says "Yes I knew that." [Return offer was known]. N says, "Okay, did you know the player with the fake perm is StinkyNitwit?" [Second try at return]. F says, "No, thanks for that." [Trade is complete] At which point Fyrd slips away before Nincompoop forces a trade too. [Fyrd realizes that Nitwit knows too much about him, and doesn't want him finding out more].
  5. This morning's chat in the Park... amlamea: Sunfire how is you quest on defeating the LR guards Sunfire: need to upgrade [color="purple"]spoiler1[/color] Sunfire: once i was 72-79 amlamea: wow.. almost amlamea: first guard? Sunfire: yes but now its dropping :s tried different tactics Sunfire: yes february: try to maxed some creatures like [color="purple"]spoiler2[/color] amlamea: ow yah.. and some [color=purple]spoiler3[/color] are nice..
  6. 48+ hr business trip. See you all later!

    1. nadrolski

      nadrolski

      Bon Voyage, sir Fyrd

  7. Fast adaptors and experimentalists have a big advantage in this game.
  8. Lvl 2 is working for me now. Lvl 3 remains a puzzle. If I figure it out, I will not be posting, as it then enters the realm of spoilers. I think this thread can be closed. Thanks.
  9. Got enough. Please close. Thanks.
  10. 9sc angien #7
  11. Is "Spellcastel" a typo or does it mean something weird?
  12. A few weeks ago, the permanent stat gain for saccing lvl 2 & 3 Angiens dissappeared. This was before the case of february came to a head, so it does not seem like a deliberate response to that problem. I have seen no announcements of the change, so it does not seem deliberate at all. After consulting with others, it seems possible this is an accidental bug. It certainly will have a whopping big impact on things if it stands. Can anyone confirm whether this is a bug, or deliberate?
  13. 15sc for number 2 Imp.
  14. Same problem getting an avy from another player. Fatal error: Function name must be a string in /home/magicdue/public_html/ui/userprofile/transfer_avatar.php on line 76
  15. Raw materials should have a shelf life, if not used should go back for redistribution. Random interval appearance at the Wasp's Totem might be a great equalizer there. I propose a slimmed down version of what apophys said for permanent items. Pass the permanent items out to people with zero items, letting them pick their item, starting with the player with most active days first and working down. If claims dry up before items, start in on people who (now) have one item, and work down the list. That would be a pure administrative function, no judgement needed, but it does allow for people to pick items appropriate to their role. Many of us, myself included, would volunteer to facilitate that.
  16. Sold. Please close this thread.
  17. Some of us seem more driven than Shadowseeker. The way I was raised, I must always be moving forward to make the most of my talents, or I feel guilty that I am wasting them. Anything less than perfect meant I didn't try hard enough. "Content" is thus not an option. This leaves only driving towards a goal, or lost. The opposite of "lost" is thus some conglomerate of "determined", "committed", "focussed", etc., not contentment. Content is breaking out of that driven cycle. For people with limited imagination and modest goals, finding one good thing that they can do is enough for them. They then dedicate their life to doing that one thing well - and are content. For creative people with both imaginination and unwillingness to rest on their laurels, having TOO MANY GOALS results in a form of indecision. Which goal should I be driving towards? This then results in that same feeling of not knowing where to go next, what to do next - the feeling of being lost. I have fought this all my life, but then as I get older and people around me start dying, and I must face the fact that I will not be able to do and succeed at everything that I can imagine, the idea of doing SOMETHING begins to look better than the idea of not finishing anything. So a mediocre choice is better than no choice at all. When your perspective changes, you may feel regrets and sense lost opportunities, but the lostness of indecision is replaced by the frantic desire to do SOMETHING before the clock runs out. Life is like a roulette wheel - you got to put your money somewhere, and if you don't bet, you can't win.
  18. As the song goes, "If it weren't for bad luck, I'd have no luck at all, gloom, despair, and agony on me!"
  19. 8 sc for number 8.
  20. Poppin in and out - does that make you a "Morgana Poppins" figure?

  21. [claw2] [claw1] [blooddrop2][stardust] [emeraldglare] [kellethafire] [jewelshards] [firedrop] Age 52 on day 242. I will sell when your offer is irresistable. Interested in Imps and BP's, BUT ONLY with claw 2, as part of a trade package. fyi - I am aware of untokened sharptears bringing 2gc - consider that a minimum.
  22. There are many facets to this game. You have to listen to your feelings and decide which appeals to you the most, then follow it as far as it will take you. If a second facet jumps up and grabs you, then so be it. My analysis of the different facets that might appeal to a player.... Fighting Creature Collecting Witty chatter with friends over cake and tea Puzzles and quests - solving and building them - this may take the "party game" approach or the programming/coding direction Team building/sports - alliances Political machinations - like the current brew-ha-ha over training techniques and the mp3/february debates Alliance/lands politics - power struggles and balance Creative writing of poems, songs, stories Dress-up, formal serious role-play, rituals Trying to get inside Mur's head, spiritual symbology Paying back to the game - a functional role like LHO, newspaper, etc. Trading - buying and selling stuff for profit Fighting for truth and justice if you think some group (like mp3's, for instance) is being mistreated. Land exploration - seeing if you can get into every corner of MD eventually Personal vendettas against people you think are evil or stupid Playing the part of Santa Claus/Easter Bunny/Tooth Fairy to give others joy What else have I missed? Debating just for fun (thanks Kafuuka) If you can find your heart, I and many others will help you figure out how to chase after it. Don't give up until you've considered and rejected everything on this list....
  23. 10 sc for #2. 6 sc for #7 or #8. For #1, I am interested, bid will depend on outcome of my sale of the Sharptear. Will discuss trades.
  24. This is all about protecting the new players. I don't think we need worry about protecting mp4's - we just need the mp3 restrictions.
  25. 10 days later - I can't leave my offer open indefinitly. Please accept or decline by Friday.
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