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Seigheart

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Everything posted by Seigheart

  1. id love to see a weekly recap of my activites in the realm. Ap used, stats gained lost, etc
  2. Of course its over. It was all "roleplay" and not a way to target a specific individual.
  3. The poll shouldnt be just yes or no. A mixture is the best option. I feel like there should be encouragements for it, like my suggestion for better outputs from the cauldron or have more complicated items be duo+, but shouldnt always require it. Like why does tea need two people to make? Or a cake? Doesnt make sense all the time.
  4. Were not talking about clearing it. Were talking they cant even get a win from the first one because its still tough for them. Almost anything should beat the first one.
  5. I've been trying to help a few of the MP3s like Turth Speaker but they're basically soft locked behind the combat.
  6. I actually have been trying to discover if they ever did anything and I cant find any evidence. Its nice to see thats been confirmed. Things I hoped they did: Resource Streaks: Higher streak means higher chance to get rarer items. Mineral Ore > More likely to get Lonsdalite Shards or Pure Gold the higher it is for example. This could encourage not depleting resources. >.> Crafting Streaks: Higher yield on output from cauldrons/certain combiners Combat streaks: Better regen, less ap used the higher the streak
  7. Maybe there should be a bonus for having multiple people use it? Make more items perhaps?
  8. They are just items. I would like to see more powerful items require teamwork. Things that actually affect the game. Not just processing resources
  9. Seigheart commented on Seigheart's gallery image in Personal Gallery
  10. Seigheart commented on Seigheart's gallery image in Personal Gallery
  11. You can create rituals from What if an item, that could be crafted, gave one insight into triggers temporarily? >.>
  12. Seigheart posted a gallery image in Personal Gallery
  13. After weeks of trial and error at the cauldron and stills, the Makers' Circle is proud to announce that we've finally worked out how to brew Poison, Perfume and Tequila. It was not a tidy road. Batch after batch, we charged the retort, coaxed it to a slow boil, let the vapor crawl back down the coil, threw out the foreshots, reduced what remained, and sealed the result into a vial — only to watch the process balk at the smallest misstep. Every stage had to be learned by hand, phrasing by stubborn phrasing, until the still finally gave us that grim little nod of completion. None of it would have come together without Eggy, who patiently squashed half a dozen report-bugs along the way. Each fix let us push one step further, and the recipe simply wouldn't exist without that work. Our thanks, Eggy — the Circle owes you a vial or two. To everyone still tinkering at the stills: it can be done. Keep at it. — The Makers' Circle
  14. Greetings, fellow wanderers and crafters, The Maker's Circle is proud to present the Master Resource List. Most of the work was done by our apprentices, Marcorias and Taoist. Over many long days they walked the realm scene by scene, measuring every patch of herbs, every vein of ore and every pool of water they could find. They have my thanks and my respect. It covers 149 resource entries across 91 locations in No Man's Land, Marind Bell, the MDA, Loreroot, Golemus Golemicarum, the Lands of the East and the Tribunal, the Foundation, the Underground and the Prison. Each entry gives the land, the location, its coordinates, the resource, the last amount seen and its maximum, so you know where to send your tools before you spend your AP. Necrovion and the Dead arent in it yet. We'll add it within a few days. A good craftsman measures twice and cuts once. Gather gently and leave some for the next hand. If you spot a mistake, a missing scene or a resource that has changed, reply here and the Circle will update the list. With steady hands, Seigheart Master Craftsman, the Maker's Circle Master Resource List Incomplete.xlsx
  15. There is a pattern...
  16. How Cauldrons Work: A Quick Guide Cauldrons have been around since 2011, and the knowledge was rusty at best. After much testing with Syrian, Kaya, Aelis(I believe), and Truth Speaker, we managed to document a bunch of bugs that prevented us from making anything. It now seems to let us produce the items! We will be slowly going through each cauldron item and confirming its working as designed. What a cauldron is: A cauldron is a device that runs on heat and follows a recipe. You carry the recipe out through chat. The teapot, cake tin and the various stills and vats all work this way. You need the cauldron, fuel for it, the recipe (an instruction book) and the ingredients. Step by step guide: Fuel it. Load heat into the cauldron, usually from a heat jar, plus whatever the device itself burns. The teapot takes 16k heat, 3 water and 1 branch. One load lasts across several recipes until the heat runs out. Have the recipe there. Someone in the room needs the instruction book in their inventory. Since the 2022 update the cauldron lists which recipes are available in the area. Start it in chat. Say the recipe's start phrase, for example "Let's brew some tea." Provide the ingredients. Say "I will provide the [item]" for each one, one per countdown cycle. Promised items get an [in use] tag and are taken when the recipe finishes, even if you've traded them away in the meantime. So don't buy anything marked [in use]. Say the steps. Someone says each step in chat, in order, and the holder moves the cauldron on to the next stage. For tea the steps are: Spread the leaves over the teapot's base. Add some water. Boil the water. Pour the hot water into the teapot. Wait for five minutes. Serve up the tea. Collect. The holder finishes the process and the result lands in their inventory. What happens when the heat runs out If heat drops below what the recipe needs, nothing is lost. If heat hits zero, the device's own fuel is used up and so are any recipe items you've loaded. Solo or group? Cauldrons were designed for groups. The holder couldn't provide ingredients or give themselves the steps, so you needed at least one other person. Since 2022 some recipes can be done solo, but each recipe decides that. Tips Bring extra heat. Running out partway through costs you the fuel and the ingredients you've loaded. If a cauldron's status screen breaks your chat, clearing the scene text fixes it. A general-purpose cauldron, one that will follow any instruction book, can stand in for most of the specialized stations. Questions or corrections welcome, especially if any of this has changed recently. — Seigheart
  17. Just to be clear, Death Patrol is NOT active... right? >.> Too many caretakers are back to not ask
  18. Loreroot • Brewing Still — Basement of the Defensive Quarters (Beer before Battle!! Marind Bell / MDA or LOTE • Scribe's Bench — Archivists' room in the back or the Fictionist's Desk? Necrovion • Dust Infuser — House of Tainted Times Or the House of Liquid Dust... but I know this is a special location • Binding Table — Accursed Growth Golemus Golemicarum • Arcane Kiln — Inside one of the houses in the fort or in the lab?
  19. I wonder if a demon may have forgotten some of his plans here... >.>
  20. The correlation page could use some love. It's pretty barren of what does what and how. Perhaps we could add what items in our inventories does what in the list?
  21. This bug has been fixed.
  22. A New Beginning While the Crafter's Guild is not yet officially established, and my wish to create it has not yet been granted, I have decided to begin laying the groundwork for what I hope it will eventually become. I am pleased to announce that Marcorias and Taoist have agreed to become the first apprentices of what is, for now, only a temporary name: The Maker's Circle. There is much to learn, and much to document. One of our first projects will be to begin recording the known uses of every resource we can find. What can be harvested, what can be processed, what can be combined, and what each material can ultimately become. From this, we will begin building a Resource Tree, a living map of the materials found throughout the realm and the paths they can take. A raw resource may lead to a processed material, which may lead to another component, which may eventually become something entirely different. The goal is to trace those paths and, wherever possible, discover uses for every resource we can find. Over time, we hope to build a master list of resources and their uses, something that can serve as a foundation for future crafters and perhaps, if the Guild is eventually granted, become part of its knowledge. For now, this is only the beginning. The Guild has no official home. It has no recognized structure. Its wish has not yet been granted. But every great workshop has to begin somewhere. Welcome, Marcorias and Taoist. Let us see what we can build.
  23. Both Enter Oak Tower and Exit Sage Keep do not consume casts upon use.
  24. Can we give a dedicated button to praying to your mp6? If not a permanent one, but maybe an option for one on the main UI?

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