Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_224828.jpg
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Screenshot_20230327_224835.jpg
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by Fire Starter
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Vote for Cuddliest LHO
What?!? I voted for dst!, why my vote went elsewhere??? This is a conspiracy!!!
- skill increase for defending
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Worst day ever in MD?
[size=2][i](Please, relocate, if this is the wrong place)[/i][/size] Well, so far for me it's today [img]http://prikachi.com/images/122/3828122a.jpg[/img] Surely it's not much of a deal, but still I feel bad...
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Locate Spell Time Stamp is off.
And? What comes from that? I mean, should I read only the "logical" locations, even if they are passed through in a split second?
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Locate Spell Time Stamp is off.
Maybe this is the right place to drop this: Locating [b]Eon[/b] ... On 15/09/11 17:06:23 was at 7_plains_1 On 15/09/11 17:06:23 was at 1_-2x1_1 On 15/09/11 17:06:23 was at 7_ascent_1 On 15/09/11 17:06:23 was at 1_-1x2_1 On 15/09/11 17:06:23 was at 7_ascentstairs_1 On 15/09/11 17:06:23 was at 7_statuehallsteps_1 On 15/09/11 17:06:23 was at 1_1x0_1 On 15/09/11 17:06:23 was at 1_-1x1_1 On 15/09/11 17:06:23 was at 1_2x1_1 On 15/09/11 17:06:23 was at 1_-2x0_1 On 15/09/11 17:06:23 was at 7_foundation_1 On 15/09/11 17:06:23 was at 1_-1x0_1 On 15/09/11 17:06:23 was at 1_0x2_1 On 15/09/11 17:06:23 was at 1_1x1_1 On 15/09/11 17:06:23 was at 7_gate_1 On 15/09/11 17:06:23 was at 1_3x1_1 On 15/09/11 17:06:23 was at 1_0x-1_1 On 15/09/11 17:06:23 was at 1_0x-2_1 On 15/09/11 17:06:23 was at 1_0x1_1 On 15/09/11 17:06:23 was at 1_0x0_1 [b] On 15/09/11 17:06:30 was at 7_statuehalldoor_1 --- Last known location! [/b] How this should be read?
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The Drunken Corpse
Woohoo Grasan ferment!
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Weaken defence higher'd def?
Is it "alliance" related? Any observations towards that?
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Weaken defence higher'd def?
We can see that, but what's bothering me is that I see no "law" in the way it is working. I have seen this effect in many battles, but since I can't really draw a conclusion from the logs I just let it be.
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Weaken defence higher'd def?
Burns, this is extraction from Phinneas's log from round 3 through round 7, I saw no weakener dealing such effect in the previous or next rounds, I didn't even saw a cumulative effect, that sums around the number 294. I was concentrating on the Slot 5 effect through these rounds, no matter if it is a UP or other creature. It seems that the "weirdness" is somewhere in those rounds, the ones before round 3 seems fine. But I wonder if the explanation is there...
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Weaken defence higher'd def?
Exactly the "short and skipped and bla bla.." log can't be of any help to the one, willing to fix this whatever-it-is. [quote name='Burns' timestamp='1315488048' post='91728'] I could imagine that there's a little problem with adding the lost defence again still. My guess is the following: While weaken applies, defence gets lowered as it should, when it says 'effect ended', it stops being lowered (is lowered by 0), and in the following round the full defence that was drained before gets rebuilt. That's all the stuff that's fine. Then in the next round, the defence that was drained gets restored AGAIN, turning the drain into an increase, and this continues every round until weaken gets applied again. [/quote] It seems fine in your log, Burns. Sadly I don't see this correlation in the next example. Phinneas's Unholy Priest started with 5 defense at Slot 5. And here's how it changes (Quas style ) : [quote]###### START ROUND "3" ###### Applying temporary effects for Phinneas, slot 5 : weaken (round:1 weaken: defence=-116|from -15 to -131; ) weaken (round:0 weaken: effect ended) Lone Wolf's Grasan II does weaken to multirandom creature(s) of Phinneas and: - Weaken defence effect: -82 - maintains weaken on Unholy Priest weaken (round:2 weaken: defence=-82|from -131 to -213; ) and remains with 178 vitality ###### START ROUND "4" ###### Applying temporary effects for Phinneas, slot 5 : weaken (round:1 weaken: defence=-82|from 81 to -1; ) weaken (round:0 weaken: effect ended) No effect at Slot 5 in this round. ###### START ROUND "5" ###### Applying temporary effects for Phinneas, slot 5 : Lone Wolf's Dark Archer II does weaken to weak creature(s) of Phinneas and: - Weaken defence effect: -44 - maintains weaken on Unholy Priest weaken (round:3 weaken: defence=-44|from 293 to 249; ) and remains with 160 vitality ###### START ROUND "6" ###### Applying temporary effects for Lone Wolf, slot 3 : Applying temporary effects for Lone Wolf, slot 6 : Applying temporary effects for Lone Wolf, slot 5 : Applying temporary effects for Lone Wolf, slot 1 : Applying temporary effects for Lone Wolf, slot 2 : Applying temporary effects for Lone Wolf, slot 4 : Applying temporary effects for Phinneas, slot 5 : weaken (round:2 weaken: defence=-116|from 543 to 427; ) Lone Wolf's Dark Archer II does weaken to weak creature(s) of Phinneas and: - Weaken defence effect: -27 - maintains weaken on Unholy Priest weaken (round:3 weaken: defence=-27|from 427 to 400; ) and remains with 143 vitality ###### START ROUND "7" ###### Applying temporary effects for Lone Wolf, slot 3 : Applying temporary effects for Lone Wolf, slot 6 : Applying temporary effects for Lone Wolf, slot 5 : Applying temporary effects for Lone Wolf, slot 1 : Applying temporary effects for Lone Wolf, slot 2 : Applying temporary effects for Lone Wolf, slot 4 : Applying temporary effects for Phinneas, slot 5 : weaken (round:2 weaken: defence=-116|from 694 to 578; ) Lone Wolf's Dark Archer II does weaken to weak creature(s) of Phinneas and: - Weaken defence effect: -12 - maintains weaken on Unholy Priest weaken (round:3 weaken: defence=-12|from 578 to 566; ) and remains with 128 vitality[/quote]
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Weaken defence higher'd def?
Quas, your log won't provide the needed information. update.
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Weaken defence higher'd def?
The interesting thing is between the 3rd and 5th round with Phinneas, when the UP ends with -213 defense in round 3 it starts round 5 with 293 points. Some undocumented influence there?
- Voice on the Forums
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The Drunken Corpse
Congratulations, Caretakers & Xcereses. Could I propose something - maybe the party should be announced a little further ahead, giving the time it takes to reach the Pub
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What are the creatures that fight for you?
I've been reading this topic and naturally I found some things to agree with and some not to. I just want to share my thoughts on the matter. Please excuse my English, it's not as fluent as I would want it to be. If any questions arise - contact me. Creatures are part of our selves, each one expressing different moment of desire, of knowledge, of beliefs, of achievement, of strength, of weakness, love and hate and so on. I want to include the whole process involving the crits, as I couldn't read a further development for the Rituals we put them in. You all talk about recruiting and sacrificing, but the intermediate part I saw barely developed. And without it the circle isn't complete. When building a ritual we put effort, stronger or weaker, for achieving a certain goal. When we made the right judgement we win, certain aspects of ourselves gain strength. When we loose we see that we have misjudged the opponent and the effort and skills put to the test fail, we fail, then we go and change them. This goes everyday in the decisions we make. And every choice involves certain level of our knowledge, power and so on. And if we don't have the required one we make wrong choices. That's why in two identical rituals, put against each other, the lower experienced one is bound to fail. I want to hear your thought on that matter too.
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HC Contest
I guess it's either HC or BHC, but it was better for us to be aware of the fact, rather stealing heads and then wondering what to do with them (or not getting any)... I see no such info in BHC master's topic.
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Fyrd on walkabout
Hurry back then, we don't promise anything
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HC Contest
Either way it's not a normal HC...
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forgotten items -> land items
This leaves the Items in two distinctive groups. The one group takes all the RP related items. Is there a problem to give kind of a check box for those, who are related specifically to each player's RolePlay? That way We can decide if, after one-two years of inactivity, this specific item could go on an auction of some kind.
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HC Contest
And? What was it then? Since the heads are supposed to get lost if the holder isn't online...
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HC Contest
There are more things to report for the current HC - I left MD many hours ago, and now I wake up again with 220 heads with me. I don't complain that I am not getting the score, just that there are few quite strange things with the "Clash of the Lands" participants. Since there are no explanations for me they enter the "BUGs" column
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Clash of the Lands
Well, One learns something new everyday I've never imagined that there would be a Labyrinth's citizen
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HC Contest
I am experiencing the same thing as MoM is - crusing around, hitting ppl, taking heads, but no score counting...
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Herbs
[color="#48D1CC"][i][b]*Fire Starter smiles*[/b][/i][/color] Interesting... Now, I do hope that "herbs" include Camellia Sinensis too
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Themed banners
[quote name='Luke27' timestamp='1309301579' post='86859'] In my opinion maybe we were chosen from the very start and we're the "kind" that [color="#FF0000"]Mur[/color]'s looking for. [/quote] Indeed, and if you have an idea how to implement [b]this[/b] in AdBlock Plus it will strike the Jackpot Could [color="#FF0000"]Mur[/color] be the God, that is not existing...?