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Ungod

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Everything posted by Ungod

  1. If I want to load up my erolins fast, all I have to do is switch forth and back between two scenes. It's taking a few minutes, but it's free There are also heat stones...well, this is just my opinion (that 50 slots is too much), use it as statistics.
  2. It must mean some people were less limited
  3. Ahaha, it's true, I loved how it looked, but I never dared to make use of it. (I think there were some daredevils, though)
  4. that's much more interesting, since the heat stone also gives you timeless dust which can be used for totems (and perhaps will be more useful) even with 4400, 50 items is way too much; it's very easy to gain heat on your territory even with a low briskness that...isn't bad, i also thought 4 is too few, but 20 seems like too many yes, and it was nice to have. I mean, you can use locate, you also have on the who's online feature the land a player is in, but opening the map would let you see where, for example, some people gathered. afaik, the limit is 12 erolins max, right? since you get one on Xmas, I've already bought slots just to advance in the shop. It's just wasted credits, since I have max anyway. Of course, a new player doesn't have this, but after, say, 2 shop resets, the item is obsolete a bunch of them would be ok, but then, you'd have to work on the WP shop as well. For example, I think mirrorit would be nice to buy there, but with two WPs (that I spent), I can make - and made - a lot of those stones, that I can't do anything with. you'd have to balance things somehow It looks good, no real issues with this one, I think
  5. Now that I have a little more cash in the bank, I'm looking at these items and thinking pretty much the same thing (this is the one branch that stops me from resetting, because I want to know what it ends with). Touch of God - Regeneration Ritual Extreamly powerfull regeneration ritual. When you activate this ritual, 16 of your creatures will recover full health. Regeneration Ritual of Youth This Ritual is an enchanted ritual that will not only regenerate 8 of your creatures but will also give you a temporary bonus to regeneration (60), attack (12) and initiative (16). Effects last for 15 minutes. This is what I'm looking at and I can buy them right now, but it's to nobody's benefit. If there was a way for me to buy them and for them to turn into some spell that can later be accessed by an MP3 or for these to be gifted to random newly-created MP3 accounts, it'd be cool. Of course, if it's too much trouble, I won't insist.
  6. Well, I have no more gold stuck in other auctions, so yes, I am bidding on all of those. It'll take all my gold haha
  7. Ah, mine wasn't a -23, just 23 (that was a dash). Well, when I saw the initial auction, I thought you're pretending to leave ???? I do hope you'll be back, though, and you'll buy the items you're (potentially) selling me back So a bid of 3sc for each and all of your uncommon items
  8. I'll go with 14 the three sizes are really nice to have
  9. Oh, I've just seen this! Happy birthday, Aeo, may fortune follow you!
  10. I also do this, so I second Syrian. Besides, when you zoom, elements shift over and over again, making you have to 'adjust' to a new layout. The font size (and type?) could be improved a bit
  11. Can we make the notification box appearing when moving to another scene smaller (width-wise)? It's usually covering the entire scene and I can't move to the next one without having to wait 2-3- secs. Also, when setting up rituals, the default is 50% VE, but the slider is on the far left (0%). So I if I want to set 0%, I have to slide it to the right and then to the left again...
  12. Essentially, Mur is saying that A. hoarding all those coins makes the economy stagnant and he wants it to be fluid and B. a more fluid economy will help new players. I think I'd like a more fluid economy. Wealth that circulates is empowering everyone, while wealth that accumulates empowers only a few. I don't know if you are right or not about it not actually helping new players, because...MD is MD, after all.
  13. pick a number between 1 and 1 million. Whoever gets closest will win. Winner will be announced when auction is over. Quote this when picking a number - 23 and...Change 'sunfire' to 'ungod' please Also, add a bid of 3sc for those three uncommon items, as well as 5sc for the drop of blood
  14. That sounds like a nice thing to have when handing out quest rewards... 1 TST and 5 gold
  15. My opinion: Gold buyable with credits in shop should remain there You could also pay some attention to in-game items such as gold bars and the like (and help define thusly the value of coins better) If coins are made a trading commodity more than it is now, how 'common' will gold be? when we say 'gold' we think of it as valuable since we make an analogy with the real world, so it can't be that common or it will lose all its weight as idea (like having a system with stats such as 1200000000 attack)
  16. I did a drawing and realized it sucked big time, so I added some PS equivalents to make the concept a little bit clearer (model taken from Gothic 1). The story unfolds thusly: TTL was a mass of random thoughts kept together by a red thread. Among those thoughts were memories that brought together sounds, colors and rituals - much like a newly-born child's memories. When Fang's creatures attacked, TTL tensed its shape into a powerful formation: a drachorn and a water being were supported by three winderwilds. "Fun, fun, fun!", exclaimed Fang, as the drachorn was weakened by his Heretic Archer. TTL tensed again and the drachorn crippled some of Fang's creatures, in a maelstorm of fire and wind from the flapping of winderwild wings. Now the battlefield was alight, and Fang grinned as his newly-tainted creature raised its weapon. The heavy bolt pierced the air with a loud sound, but it went past the drachorn. A miss? Not at all, as a painful cry was released by one of the winderwilds, its wing limp by its side. TTL slept for only a second, as if feeling the damage, and perhaps felt relief at knowing it was from an aimed hit ability. Confident, the shade armed its water being, but felt a sudden numbness: the winderwild was almost dead, dark blood soiling the plumage. TTL looked forward - the crossbowman straightened up and grinned. "This path is forbidden. You may not pass". Where, where did it hear this before? TTL was a mass of random thoughts kept together by a red thread. Among those thoughts were memories that brought together sounds, colors and rituals. As the next crossbowman loaded, TTL rememebered an arch and a forest, and a faint smell of jasmine... Fang was quite pleased with the tainted crossbowman, so he decided to conduct a little research on it. Would it revert to the normal archer he had before when he left? What are the conditions for this taint to persist? Is it reproduceable? He opened a notebook and wrote 'Experiment no 1'.
  17. Let's get something going 30 branches:1s(ilver) 90 clay:1s 112 fine sand:1s 177 lumber:2s 14 pebbles:1s 11 reality shards:4s 61 rain water:2s 6 gravel:free? 67 timeless dust:3s
  18. It can happen, but I'm not interested in an aramor fenth I retract that bid and I will bid more later, after I kick out my guest (that'll be tomorrow)
  19. You wrote 1 aramor tenth, which I took for tenth edition I was wrong, huh
  20. I'll be bidding more later, but for now let's get one bid war started. 10th ed. aramor, 1gc
  21. (sorry about the double post, but there really is no relation with the previous one) I just looked at the poll, and what most people appreciate is the fact it's more phone-friendly, while what is not liked is the page structure (and animations, although I can't agree with that, I like them). That is kinda funny, because the page structure is the closest it can be to the current MD...it could have been worked out differently, but wouldn't we be traumatized by something completely different?
  22. True, didn't think about it. The erolin animation is very cool, but also causing several issues MRAlyon, you need to recharge the phone It does look very crammed on the left bar, but as I discovered some days ago, it also depends on the browser, not only the resolution. There are lots of elements to fit in...
  23. That's interesting, but it's not bad at all, is it? The server recognizes the landscape format and shows you more!
  24. It looks pretty much like your screens, I can't say if it's cleaner or not (maybe I'm just biased because I'm so used to the old interface). As for the right way to do this, normally, you'd go for competing in the race for Hi-Q, Hi-def etc (the fullscreen option). But many people use and will use mobile more frequently to check things, so scrolling makes more sense for them. I think you can't cut down on the elements shown at low res, which could've been a solution, maybe. So it feels like you have to choose whom to sacc.
  25. I wanna help, but I'll be busy the next 2 days. If that's ok, leave Marind Bell to me!
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