Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_224828.jpg
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Screenshot_20230327_224835.jpg
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by Mallos
- Free MD Advertisement Idea
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New idea: Killing tool recaller
I think killing tools should have an item recaller so the owner of the tool can take it back whenever they please. Due to the rarity of these items they are highly valuable and thus if loaned out the user will have a lot of responsibility to return the item, of which they may not do. My reasons for thinking they need a recaller are that if the items can be loaned out to anyone who will pay if the owner likes the request, it is beneficial for both parties (except the dead obviously). This pushes more towards frequent killing tool usage and this may be a good thing as it will generate some quests (if players purchase for that) and it could be a balance to allow more revival tool usage along with quests like Molquert or the Caretaker's Revival's request when it comes out. A reason for not giving this same item recaller to revival tools although they are similar is that dulls some of the sense of reviving someone if you are just giving your tool to someone else to do it. A reason for it would be that it could also generate loans of revival tools.
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What needs work?
The combat system. It's been underused and for a while now there has been somewhat of an issue with huge stats (mostly the few players who have them and other players being unable to catch up, which may deter players from using the system entirely). I think a way to fix this problem could be to set a "soft" cap to stats, at which the stats gained afterwards will be incremental and rather insignificant on a small time scale. This is much like the way active days to action points works in that the rewards get less and less as time goes on and it would still reward the players that have huge stats for training, just not as much. With this fix it would encourage other players to train and reach that soft cap to their stats while allowing players who have reached the soft cap to compete with other players in a manner that is fair while still being allowed to gain an advantage. *edit: Basically get to a certain number of stats and then at that point the stats you gain is less than normal and stays like that forever or perhaps until you upgrade mp levels. Perhaps the point at which the soft cap starts at could be where most players think they would never reach stat-wise in their normal training behaviors, personally I would say around 100,000 attack and variations of the other stats (maybe 5 to 10 thousand for others, 50,000 for defense) since they dont seem to increase as quickly. This whole change effectively just softens up stat gaining in a way that makes it easier (to some degrees) to be a very powerful fighter.
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Guardian of Tools Should Grabban based on depletion?
Personally I find depleting to be taking resources below the 66% threshold, at which the next day the resource won't regen to full and it will make it more difficult to harvest resources efficiently. It may be of use to differentiate it from harvesting all of the resources at a given location.
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What needs work?
Perhaps if someone could find some legitimate voting sites for games that would put MD in their system, and we could then add the links to the Free Credits page. If MD is registered for enough sites it could be considered to turn the 0.02 credits per vote back to 0.01 (which might encourage more purchases from the shop). Just some thoughts I had.
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What needs work?
The Caretakers Revival's request quest is not fully coded yet if I'm not mistaken:
- Free MD Advertisement Idea
- Bloodpact Archer
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Guardian of Tools Should Grabban based on depletion?
Status: hibernating hibernating Observing game, no important changes in progress. during this stage please do not contact me for anything. This is usually happening when advertising is running very intensive. Other Marind Bell citizens have taken shared items and darkraptor is the only one getting banned after taking a bucket. Since the reason given for the ban was "for depleting water inside Marind Bell" I would assume nadrolski might not ban darkraptor if he was to only take a bucket but not deplete within MB. If that is the case then the issue here seems to be if nadrolski should use his tool to prevent non-MB citizens from depleting water from MB sources. Given that land leaders can specify how to perform the tool guardian role and that depletion is a natural effect of tool usage, it wouldn't be too far fetched to assume that a guardian might ban a player for depleting. But this line from the announcement seems to point against making a monopoly for your land: "They should guard the tools from abuse, not from people they personally dislike or from non citizens." It would seem like depletion should be countered no matter who is committing the act, and any actions should be unbiased. Although for this situation specifically water from MB is a special case, since it gets refilled by rain, and this removes some of the argument for why darkraptor needs to be banned at all since it can hardly be counted as depleting. All in all I feel as if darkraptor should not be being banned, though I can see some of the reasons why he was.
- Bloodpact Archer
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Guardian of Tools Should Grabban based on depletion?
"Tool Guardians on duty! 10 new roles have been assigned. The Guardians of Tools will guard the shared item dispatchers and make sure shared tools won't be abused or sabotaged. They can forcefully take back the tools you got from their guarded dispatcher and lock you down for a long time, if they think you abuse them in any way. Further instructions or details about how they should perform their role can be specified by the land leaders / Kings if needed. They should guard the tools from abuse, not from people they personally dislike or from non citizens. Tools of a land can be grabbed by non citizens too, unless they are limited by land loyalty. That said, I am hoping that the Guardians won't do abuses of their own." Perhaps if nadrolski or other tool guardians would like to disclose what an abuse of the tools means to them it would be better for situations like this.
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Walking tree
I think it grows to better help us, and everything working up to the last level is it growing. It's now better adapted to help our needs.
- Guardian of Tools Should Grabban based on depletion?
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Humbly Stepping Down
So why try to give the role to Sunfire?
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Humbly Stepping Down
Did you get any points towards the crown?
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One door closes, another opens...
It's never great to see someone leave.
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Root Warrior
I want to buy 2-3 root warriors, reply or pm if you have one to sell to me. ***No longer needed
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Pack of playing cards
I would like to purchase a pack of playing cards or a bloodstained pack of playing cards, PM me if you would like to sell one. **No longer needed
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Equilibrium tourney II - applications
Mallos 228421
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Guardian of Tools
Eara Meraia has been chosen to guard the Necrovion tools as noted in Ann. 4079. The only spot left is the Golemus lab... Of which I'll be applying to on my alt: Falronn (ID:207572; Days:1008) for 1_-4x-1_2, reason: I have only been associated with Golemus and have access to the area. I also have worked to promote fair use of these tools in the past.
- Guardian of Tools
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Guardian of Tools
In light of the recent announcement ( Ann. 4059 ) the roles/tools have all been assigned except for the Golemus Lab, thank you and congrats to everyone who applied and was chosen: Valoryn - Wasps Totem *Miq* - Golemus Kelletha Mt Tal -Ravenhold Neno Veliki - Necrovion Deathmarrow Klawdees - Marinds Bell Passage of War nadrolski - Winds Sanctuary Esmerelda - MDA Public bath No one - Tribunal kitchen Mallos - Tribunal pub *Nimrodel* - Tea market You should all have your tools and tag available to you, test the tools when you get a chance and if anyone has any issues let me know and I will pass the information on to Mur as per the announcement: "If you have any issues with them, or any question related to your role, please send them to Mallos. He will help me get all this nicely centralized and help me avoid repeating same thing to each one of you." I can be found ingame and of course here on the forums for whichever method you prefer to contact me, PM me please.
- Guardian of Tools
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Volition and Combiners
What if volition gave you a chance to gain extra items when harvesting?
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preparing the statless tourney
im interested