I just got off work, so im relatively tired and mildly mad. This is just an idea I had on the way home, and I wanted to know how the community feels about it.
As things stand (And if memory serves) the only way to level up spells is to go deeper into the WP Shop and obtain them a 2nd time.
My proposal is simple (In concept, maybe not so much so in coding, I wouldnt know) and its goal is progression of game, self, and the creation of goals in general.
I think it would be for the better of MD if spells leveled up progressively, with or without a limit, scaling time+casts per level to level up by use.
An example would be the Give Vital spell. Lets say for the sake of the example, its level 1. Lets also say that to get to level 2, one must cast Give Vital 10 times.
To get this spell from level 2 to 3, it would take 20 casts, so on and so forth.
Strength of spell and spell cast count would raise by either a percentile or static amount, per level.
Again, this is just the Wolf being sporadic, but please Community, chime in, let me know what you think.