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- The Farewell Tea — No Emblem Required
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Public Statement - A new path for the Caretakers
For historical purposes, I would invite everyone to read what I proposed here when the alliance was without a leader. I dare anyone to say we haven't worked towards what is written here. Do note that the proposal was explicitly titled "A New Path" and was approved. Then comes someone who only keeps track of changes when it suits them, and chooses to disband everything we have built because of technicalities. They say there were no revivals. I say a land was revived (and not at the click of a button). Since when MagicDuel has become so literal? I tried to reason and be polite, and what I got in return was the opposite. This is very unfortunate and it certainly says more about the other party than about our merit as Caretakers.
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Looking for new forum mods
I'd like to apply.
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The Invasion of the Dead - Cancelled adventure log
Even though I missed some of the fiery bits, as a Caretaker and long-standing (not old!) citizen of the East, I personally think this has been a lot of fun! As Kaya and Syrian already pointed out, the East has a close relationship with Death through the Caretakers, so I find it very natural that the East should take on the stewardship of The Dead - even if temporary. I applaud our gracious Duke for taking the initiative, and everyone who supported it. Now, as the current Caretakers leader, I would like to issue an official statement: In light of the events described above and their aftermath, as announced in https://magicduel.com/page/Announcement/view/6752, the Caretakers will turn our attention to tending to the land of The Dead and its people, just as we have been doing with the Lands of the East over the years. This will be particularly important during the current transitional period, when the self-revival route may become unavailable and the deceased may find themselves unassisted. For the time being, I urge revive item bearers to aid any dead person who wishes to be revived. If you do, please let me know, as I can offer compensation for your efforts.
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Impossible Primordial Votes
I understand. That's what I was referring to when I asked about elemental restrictions when we talked briefly in game. Than, for creator influence, could we do Shade Sentinel? But restore its previous tag first and add a lot of points (6666) if possible: Undefined Entity Nightmare's for some, fascination for others, Shades rule the obscure side of this world, ballancing for all that is oposing them. If Shade Sentinel is not possible. Then maybe | Ark Mattarox (Player ID: 10113)? Also if possible restore its tag (with 6666 points too) to: Controlled Shade Undefined entity commonly refered to as Shade. Usualy beeing a fragment of a larger cluster and without individual identiy. If none of these work, then my own character will do. Also, let's change the creatures to: Parents earth: Barren Soul 13th anniversary level 1 aged 111 (I only have a level 2 so no ID for reference. I'll add a picture) water: Tutorial shade level 3 aged 4444 (ID: 694965 -- I'll also add a picture for this one) air: Cloaked shade level 1 aged 4444 (ID: 866708) fire: Barren Soul 13th anniversary level 1 aged 111 (I only have a level 2 so no ID for reference) Birth items A small white cube Big clear mirror Liquid Dust Fenths Feeding stuff Alternate between: 1. Doubt Twofold (splintered apparition level 2 -- unfortunately I don't have a crit id with this exact level) 2. Liquid Dust 3. Fenths
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Impossible Primordial Votes
I'll send you this ingame as you requested. But I'm also adding it here for everyone to see. Parents earth: Cloaked shade level 1 aged 6666 (ID: 866708 is an example) water: Cloaked shade level 1 aged 6666 (ID: 866708) air: Cloaked shade level 1 aged 6666 (ID: 866708) fire: Cloaked shade level 1 aged 6666 (ID: 866708) Birth items A small white cube Big clear mirror Liquid Dust Fenths Feeding stuff Alternate between: 1. Doubt Twofold (splintered apparition level 2 -- unfortunately I don't have a crit id with this exact level) 2. Liquid Dust 3. Fenths I'll attach images of the correct creature levels as a precaution.
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Aelis started following Impossible Primordial Votes
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Adding East Locations to Ferry Travel
I have recently learned the ferrytravel spell and fell completely in love with it. I have noticed, however, that the current scene list seems to predate the opening of the Lands of the East. Thus, I'd like to discuss the possibility of the following East scenes being added to the ferrytravel list: 7_teamarket_1 7_lonelyroundabout_1 7_drywaterbridge_1 I think these three would fit the spell's theme very well. Maybe a broader rework of the spell could be considered, as there are a lot of coastal scenes in GWI too (but maybe allowing GWI would probably make the spell too powerful -- I would leave that discussion for later). What do you think?
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Impossible Primordial Votes
Is there a deadline for this? Asking for a friend... 🤭
- MD Memes
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Draining the MDA basement
Agreed (perhaps not with that exact wording :P). The magical forge fires seem to suggest otherwise, though.
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The Memory Outpost
Our final remembrance brought an incredible turn of events for the Memory Outpost. On Day 284, Year 21, we turned our memories towards the future we would like to see for Necrovion. Many interesting visions were proposed. One theme, however, ran through many of them: the return of human inhabitants to Necrovion. Though the details varied, many agreed that an alliance should have a place in Necrovion's future. When Syrian shared her vision of starting a new chapter for humans in Necrovion (more here: https://forum.magicduel.com/topic/29222-the-arrival-of-the-late-queen/), people from all lands and backgrounds expressed their support for her reinstatement as Queen of Necrovion and presented her with gifts. Touching words from Eara Meraia, who has only recently returned, brought the event to a beautiful close. She connected the themes of the remembrance to her own journey, one in which the consequences of the past still weigh heavily. The Memory Outpost remains in Necrovion, waiting to see what new memories the future will bring. Words of the Sixth Remembrance
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Primordial Pets: Impossible Pet Edition
Any updates on this?
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The Memory Outpost
On Day 281, Year 21, we remembered the ones who watched over Necrovion in recent years, carrying out their seemingly eternal toil. We also had the privilege of hearing a Death Patroller recount his own story and learning of the burden they carry. Marked by those memories, a fifth memory stone was placed beside the others. It reads: Not all was desert. Death walked its borders as two kept vigil over the land. Our remembrances have now brought us to the present. For our final ceremony, we'll turn our eyes to the future. Join us this Monday, October 12th, at 21:00 Server Time for the closing ceremony of our first event. PS: I'll start adding the complete logs for the earlier stones to their corresponding posts. The more recent ones, however, will remain in-game only. Words of the Fifth Remembrance
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The Memory Outpost
Among old and new visitors alike, we reminisced about a mournful period in Necrovion's history. On Day 279, Year 21, about ten years and a few months after the closing of Necrovion, we remembered how it happened and how it felt. There were memories of defiance, sadness, apathy and entropy. Despite all the sorrow, a final remembrance spoke of the future, and I would like to quote a bit from it: "[...] I have returned to find that memory still lives, and where memory endures, there is always something new to build." — Marvolo After that, a new memory stone imprinted its words: The people left the land, but it did not leave them. We will gather once again this Friday, October 9th, at 21:00 Server Time for one last historical remembrance, this time focusing on those who remained in the wasteland. Words of the Fourth Remembrance
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Quality of Life Wishlist for MD
Please sort evo branches alphabetically.