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Everything posted by Sasha Lilias
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I am selling both a Morph and a GG. Both of these are in totem form currently. Dependent on the totem system these creatures may return to how they were before (meaning they will keep wins/losses/heat) or they will return to their original form. (There's no knowledge yet that any sort of mutation has been implemented.) I will also offer to bring the creature out of it's totem once we are able to, should the buyer wish. GG DrachornTotem - I am selling this for resources and coins. Snowman (Morph) Totem - I am selling this for credits: $65 GG Totem is up for bidding however the Snowman is a first come first serve.
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What's so important about a black sheep and black wool? Isn't that discriminating against the white..?
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Happy BIrthday Syrian
Sasha Lilias replied to Eagle Eye's topic in Say hello, Goodbye, or something else
Happy Birthday little one! I'd wish you luck and hope you get everything you ask for, but knowing you...you probably have it all already!! :D Have a good one! -
MD Anniversary - Become a Host
Sasha Lilias replied to BFH's topic in Previous Years MD Birthday threads
Le't go for the first day. *Sasha Lilias* 148016 April 14th Tuesday I am readily on for help and support and am able to organise quickly and efficiently. I have a new quest that I feel this would be a perfect opportunity to test out and gain the opinions on from the public. I like to think I'd be able to organise fun and interesting quests for the day and communicate well with those involved . -
As an update: Just remembered it was "Vertu Honagan" and Jaden Dew. Not Vicious Chaossword
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Quite possibly I'm afraid. Apologies to Jaden and Vicious in advance!
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I can solve this! I cast this spell upon myself, Jaden and Vicious Chaossword, I think, to see if it worked on others. It would seem the bug caused by it is this though! Apologies
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Here is the chat log from the discussion held on day 52 year 10 at the GoE. [log=Chat log] [21/02/15 22:14] Chewett:As some of you may know, we have planned to modify the tutorial [21/02/15 22:14] Chewett:This forms part of the A25 work [21/02/15 22:14] Chewett:Now, to modify this, we shall be removing all of story mode [21/02/15 22:14] Chewett:Story mode forms the basis of much of our lore, sadly this lore is not all correct [21/02/15 22:14] Chewett:It has been announced for a while, that you should not treat story mode as canon (aka true) [21/02/15 22:15] Chewett:This is a needed step to create the new A25 tutorial [21/02/15 22:16] Chewett:We are looking to reimplement it at a later date [21/02/15 22:16] Chewett:But once its removed, you can consider it being aded back in as "future" not even soon [21/02/15 22:17] Chewett:This is a drastic change, and needs a lot of coding work, mainly because everything is tied into it [21/02/15 22:17] Chewett:Therefore, I have been assigned to do this piece of work, Mur doesnt feel able to nicely remove it, and join everything back to it [21/02/15 22:17] Chewett:This means the changes will be done entirely according to my time scale [21/02/15 22:17] Chewett:If nothing else, it will be done around June when im "back" [21/02/15 22:18] Chewett:It might take anything from a couple hours, to a couple weeks/months [21/02/15 22:18] Chewett:We expect many things to break, mainly because everything is dependant on it [21/02/15 22:19] Chewett:And we will need to decide how things work, like principles, Im planning some things at the moment [21/02/15 22:19] Chewett:Once I start working on it, its likely to disappear quickly [21/02/15 22:20] Chewett:This means that, if you are wanting to do anything in story mode, I recommend you do it sooner than later [21/02/15 22:21] Chewett:And, when I start implementing things, saying "Oh wait can I just do X" wont be heeded [21/02/15 22:21] Chewett:For example, keys obtained in story mode, will no longer be able to be obtained [21/02/15 22:21] Chewett:Furthermore, we are likely to remove all keys gained by storymode [21/02/15 22:22] Chewett:The MB keys gainably in story mode are really bugged [21/02/15 22:22] phantasm:so now areas will only be opened by WP shop? [21/02/15 22:22] Chewett:A large number of people have gained the key due to some bug [21/02/15 22:22] Chewett:Its like 80% of those holding the key attained it "somehow" [21/02/15 22:22] Chewett:This is an ongoing bug [21/02/15 22:23] Chewett:So, for example, if you want the MB keys, you will have to get it via a WP, or something [21/02/15 22:23] lashtal: *raises his hand* Somehow here.. [21/02/15 22:23] Chewett:Im considering adding more interesting things into MB [21/02/15 22:23] Chewett:Precisely, Loads of people "somehow" get it [21/02/15 22:23] Chewett:Its a really annoying bug, and I ahvent been able to track it down yet [21/02/15 22:23] Chewett:Mur had a simialr issue with his account before, But he cant remember how he broke it to make it trade keys [21/02/15 22:24] Chewett:Im working on combat ATM, so im looking into that possibility [21/02/15 22:24] Chewett:Since previously it was due to attacking and trading keys [21/02/15 22:24] Chewett:So, we will probably remove all story mode keys [21/02/15 22:24] Chewett:Its going to be a big job [21/02/15 22:24] I am Bored:The MB keys I'd hope (at least the main 2 for champions dome and the sac altar) would be open for all? [21/02/15 22:24] Chewett:Its going to be hard, and going to cause a lot of bugs, because its so deeply integrated into MD [21/02/15 22:25] Chewett:But, thats why Mur gave it to me, because he trusts me more to be able to fix it than him [21/02/15 22:25] Aeoshattr: (well... if you can't do it, then nobody can. We'll be here to cheer for you, Chew.) [21/02/15 22:26] Chewett:So, Yay for team Chew! [21/02/15 22:26] Chewett:There wasnt much else so say, This will be posted as an announcement later, along with any of your questions. [21/02/15 22:26] Chewett:If anyone has a question, Put there hand up, and we can go through one by one [21/02/15 22:26] I am Bored:As the current story mode will be going, and a large portion of it isn't quite true to the realm's lore, are there any plans to publish the current state of the story branches? [21/02/15 22:26] Asthir:Just make sure you don't remove ALL keys... WP gaine ones included :P [21/02/15 22:27] Chewett:Bored: Its likely to be reimplemented into MD for "The future" [21/02/15 22:27] Chewett:In some form where people can choose to go into story mode [21/02/15 22:27] Dark Demon:What will happen to those in tutorial or those in the middle of story mode, while it gets removed? [21/02/15 22:27] Chewett:Possibly also not stopping them from playing, since thats a tad annoying [21/02/15 22:27] Chewett:Asthir: I have done this kind of key removal before, it will be fine [21/02/15 22:28] Chewett:DD: Their accounts will be mauled beyond recognition [21/02/15 22:28] Chewett:I havent decided what will happen [21/02/15 22:28] Chewett:Likely they will just be chucked out [21/02/15 22:28] Chewett:Of story mode, into normal playing [21/02/15 22:29] Chewett:I can probably code it to give them all the right keys, etc [21/02/15 22:29] Chewett:Or, their account will be mauled by bears [21/02/15 22:29] Chewett:Either or [21/02/15 22:29] Chewett:Couldnt say atm [21/02/15 22:29] I am Bored:After the main work is complete, the best-case senario would be to stick them back at the start, with a clean slate. [21/02/15 22:29] Chewett:I dont know what the best case is, because I dont know how it will work [21/02/15 22:30] Chewett:So stating one or another, at the moment, is foolish [21/02/15 22:30] BFH the WHITE:when story mode gets removed, how long will it take to implement all the other a25 changes? and in terms of completion, which will be the percent completed for a25 after the removal of story mode? [21/02/15 22:30] Chewett:Currently im imagining them doing tutoriall, up until the shade gives them the cube, them stopping it [21/02/15 22:30] Dark Demon:A temporary coded "shortcut" that automatically bypasses story mode after the tutorial should be made. [21/02/15 22:30] Asthir:This doesn't imply a "game reset", right? Stats and other things will remain as they will be at that point? [21/02/15 22:30] Chewett:So it would probably chuck them into that state [21/02/15 22:30] Aeoshattr: (shade giving the cube is pretty important methinks) [21/02/15 22:30] Dark Demon:Rather than manually plucking each player out [21/02/15 22:30] Chewett:STOP TALKING A SECOND [21/02/15 22:31] Chewett:BFH: Story mode is a very important change, it will let the new tutorial be slotted into its place, I dont know how much more work is needed after that, im working on it bit by bit [21/02/15 22:31] Chewett:DD: I dont know how the code works, I cannot comment what is the "best solution", and unless you know how it works... [21/02/15 22:31] Chewett:Asthir: We dont do game resets :) [21/02/15 22:32] I am Bored:We have, once. [21/02/15 22:32] Chewett:As a note to everyone, While its great to hear people suggest code solutions, they dont help. [21/02/15 22:32] I am Bored:I believe it was stated though that that would be the last one. [21/02/15 22:32] Dark Demon:Ah yes, I still remember that shiny red button [21/02/15 22:33] Chewett:Mainly because, You dont know how MD is structured, I know this sounds a bit rude, but its MUCH much much, more helpful to tell me how you think it should work, from your point of view [21/02/15 22:33] Chewett:And not trying to convert it into some idea of how MD works, coding wise, Again not trying to be rude here :) [21/02/15 22:33] Chewett:We had one, once, before most of your times. [21/02/15 22:33] Chewett:Unless you have an account in the 10k range or so [21/02/15 22:33] Chewett:After that it was agreed no more, ever [21/02/15 22:34] Chewett:Its going to make it a lot harder for me, but we are not doing one [21/02/15 22:35] I am Bored:I believe what Asthir was referring to was more of a partial reset, resetting just the parts relating to the tutorial and story mode. [21/02/15 22:35] Chewett:Asthir, clarification? [21/02/15 22:35] Asthir:IAB is right :P [21/02/15 22:35] Asthir:Everything gained or lost as a resut of story mode [21/02/15 22:35] Chewett:So, if you are in story mode, you will be thrown out of it [21/02/15 22:36] Chewett:where you are, as you are [21/02/15 22:36] Chewett:The page will just disappear [21/02/15 22:36] Chewett:No story will be present [21/02/15 22:36] lashtal:I have a question, sorry if was asked already: is story mode content -as we know it- to be considered "wrong"? I mean, like lore and stuff? [21/02/15 22:37] Chewett:As announced many years ago, Story mode Lore is not true [21/02/15 22:37] Chewett:Some of it may be true [21/02/15 22:37] Aeoshattr: (Yes and no. It's agreed that it shouldn't be considered canon, but some chunks of stuff you experience in the tutorial/story mode/ beginning of the game are "bits of truth") [21/02/15 22:37] Chewett:But its not announced what is, and isnt true [21/02/15 22:38] Aeoshattr:If I may butt in... will there be an effort to write the true lore of MD after t he removal of story mode? Would it be allowed, encouraged for such an effort to take place? [21/02/15 22:38] Rophs:The lore is wrong. [21/02/15 22:38] *Nimrodel*:Mur will go psycho if you'll mention lore again :P [21/02/15 22:38] *Nimrodel*:We've seen him lose it on the forums plenty of times till now :P [21/02/15 22:38] lashtal:Thank you. I would probably open a thread asking people to save their story. I found some interesting stuff in there so far... [21/02/15 22:38] Chewett:That isnt part of the conversation, Nor I couldnt reply for Mur [21/02/15 22:39] Dark Demon:I still never understood why Mur hated old lore like Helen Wasp, etc...? [21/02/15 22:39] Chewett:The lore is wrong, becuase someone just made it up, and it goes against what he previously wanted [21/02/15 22:40] Chewett:Its to be treated as a story, nothing more. [21/02/15 22:40] Chewett:There are indeed facts in there [21/02/15 22:40] Aeoshattr: (Alright, I'll see if I can discuss this withMur then) [21/02/15 22:40] Azkhael:Mur had intended for a rather specific range of symbolisms in the game. "Ancient lore" is an alleged misdirection in relation to those. [21/02/15 22:40] Chewett: (Enjoy him exploding :P) [21/02/15 22:40] Chewett:Indeed [21/02/15 22:41] Aeoshattr: (I'll wear a safety helmet ^^) [21/02/15 22:41] Chewett:Does anyone have any comments about the removal of story gained keys? [21/02/15 22:41] Asthir:I hate it :P [21/02/15 22:41] *Nimrodel*:umm I dont think that should be there... [21/02/15 22:41] Aeoshattr:Hm. Would it be perhaps reasonable for players to gain keys once affiliated to a land? Or will they just all be available in the WP shop? [21/02/15 22:42] *Nimrodel*:it adds an rp element to the stuff. I liked it that way. [21/02/15 22:42] *Nimrodel*:but there is of course the whole spoiler thingy *rolls eyes* [21/02/15 22:42] Chewett:Necro had the idea of giving keys based on time in the land [21/02/15 22:42] Aeoshattr:Ah, alright! That's pretty much what I meant. [21/02/15 22:43] I am Bored:A large portion of the story mode outcomes, that I know of, as long as you don't die, end up with champions dome and wasps altar unlocked, my view is that those two places be public, rather than [21/02/15 22:43] *Nimrodel*:I believe keys should be available in the wp shop too [21/02/15 22:43] I am Bored:even the wish-shop only mode they are in currently. [21/02/15 22:43] Dark Demon:Thanks *nods* [21/02/15 22:44] Chewett:Its something I am considering, unlocking the land as you grow in it. [21/02/15 22:44] Chewett:I havent decided one way or another, although it gives large benefits to some lands [21/02/15 22:44] Chewett:E.g. who cares about going to MB to get loyalty and such, they have nothing cool [21/02/15 22:44] I am Bored:There's both a sac altar and an item dispatch point on the wasps altar side.' [21/02/15 22:44] Guardian of Root 24230:I do think a key to Champions Challenge should be there... (Though is it already?) [21/02/15 22:44] I am Bored:The champions challenge key is not in the wish shop] [21/02/15 22:45] I am Bored:THat's a chapter 3 key. [21/02/15 22:45] *Nimrodel*:access tot he angien shrine is pretty awesome if you ask me >> [21/02/15 22:45] Guardian of Root 24230: (Didn't think so) [21/02/15 22:45] Chewett:Thats something a little different Nim [21/02/15 22:45] Asthir:They might if stuff gets implemented? Angiens are cool... A "would-be" puzzle might also be cool in MB [21/02/15 22:45] Chewett:Any other questions? [21/02/15 22:45] Guardian of Root 24230:I was getting a cup of coffee so excuse me if this as been asked. [21/02/15 22:46] Guardian of Root 24230:What happens about the stat gain received from story? [21/02/15 22:46] I am Bored:Any chance you're willing to explain a couple of your possible ideas for dealing with principle distribution with storymode gone? [21/02/15 22:46] Chewett:It goes . [21/02/15 22:46] Chewett:Asnwering sasha first. [21/02/15 22:46] *Nimrodel*:That stat gain is kinda useless anyway :P [21/02/15 22:46] Azkhael:The story mode stat gain is rather pitiful for most. [21/02/15 22:46] Chewett:Stat gain, it goes. So if you want to gain stats, advance sooner than later [21/02/15 22:46] Guardian of Root 24230:So how will one gain their base stats? [21/02/15 22:46] Asthir:Depends on when you got it, Nim [21/02/15 22:46] Azkhael:Base acquisition of principles aside. [21/02/15 22:46] Chewett:Like everyone else.. sacraficing, etc [21/02/15 22:47] Guardian of Root 24230:No no [21/02/15 22:47] *Nimrodel*:i think mp3 stat gain should stay.. [21/02/15 22:47] *Nimrodel*:just to give them basic stats to start with. [21/02/15 22:47] I am Bored:Principles are not useless, and you get the vast majority of your principle points from story mode. [21/02/15 22:47] Chewett:Thats the plan [21/02/15 22:47] Chewett:Starting them on a specific number of stats after killing the shades from story mode [21/02/15 22:47] Guardian of Root 24230:Each story mode allows you to pick one extra principle for your MP. [21/02/15 22:47] Chewett:well, giving them X stats [21/02/15 22:48] Guardian of Root 24230:How will they choose what they want to master or will it be random? [21/02/15 22:48] Chewett:Once you have advanced, it would let you pick one more principle [21/02/15 22:48] Chewett:Simple box in the story mode page, and then stats of what you need to advance [21/02/15 22:48] I am Bored:Yes, but the distribution of those points is heavily dependent upon how you went through story mode. [21/02/15 22:48] Guardian of Root 24230:So the option to acquire principles of your own choosing will remain? [21/02/15 22:48] Chewett:Yes, and to get more you then just sacrafice creatures [21/02/15 22:49] Guardian of Root 24230:Ah alright. Just as this would affect tokens as well remember. [21/02/15 22:49] Chewett:This is all, what is currently planned [21/02/15 22:49] Guardian of Root 24230:Thought you were saying you'd just "give" them random principles. [21/02/15 22:49] Chewett:Things possibly might change a little [21/02/15 22:49] Chewett:That doesnt seem entirely fair [21/02/15 22:49] I am Bored:It has a pretty big effect on tokens, which is why the principles need to be distributed in some way. [21/02/15 22:49] Guardian of Root 24230:No, exactly. [21/02/15 22:50] Azkhael:I'd actually deem story mode's principle points (though not the choice of principles) rather insignificant, I am Bored. [21/02/15 22:50] Guardian of Root 24230:Which is why principles should always be allowed to be chosen by the player. IMO [21/02/15 22:50] Guardian of Root 24230:Az, it's not about the points. [21/02/15 22:50] Azkhael:Read the parenthesis. [21/02/15 22:50] Asthir:Points gained in priciples through story mode are based on % of what you already have, no? [21/02/15 22:50] Guardian of Root 24230:Its about actually CHOOSING which principles to have and work with. [21/02/15 22:50] I am Bored:In my eyes, it is about the points. [21/02/15 22:51] Azkhael:As I said, read the parenthesis, sasha. [21/02/15 22:51] Guardian of Root 24230: (Ah sorry, didn't see that part :P) [21/02/15 22:51] Azkhael: :P [21/02/15 22:51] I am Bored:And yes, they are based on the % you already have, the exact part of the story you are in, as well as your meditation time. [21/02/15 22:51] Asthir:Then the points gained there are quite a big deal, if you maxed your principles before advancing through story mode [21/02/15 22:52] Assira the Black:Hmm.. [21/02/15 22:52] Guardian of Root 24230:Though we should perhaps be thinking how the new player would be... [21/02/15 22:52] I am Bored:And the meditation time has a significant effect on it, as a full 24 hour meditation is a 2x boost in stats. [21/02/15 22:53] Azkhael:Tokens aside, it is still rather easy to get 1000 points or more in any given principle through saccing. [21/02/15 22:54] lashtal:I just hope principles will have their context. I wouldn't just throw them on the table without proper context. [21/02/15 22:54] I am Bored:There are many ways to play MD, not all of them revolve around combat. I've only rarely sacrificed creatures, and, while my stats definitely show that, they don't have to. [21/02/15 22:54] Guardian of Root 24230:Indeed IAB [21/02/15 22:54] I am Bored:How many times have inner magic spells been cast Chewett? [21/02/15 22:54] Chewett:Unrelated. Next question. [21/02/15 22:55] I am Bored:Other than tokens, those are the only things I know of that use principle points. [21/02/15 22:55] Azkhael:That seems like the most likely initial situation, alas, lashtal. [21/02/15 22:55] Azkhael:Though I certainly wouldn't want it to be so in the long run. [21/02/15 22:56] Chewett:You think that the principles are currently treated well? [21/02/15 22:57] Azkhael:No. [21/02/15 22:57] Chewett:"Hey you have just started this game, here is 9 pages worth of material to read, pick these principles, They are uber important" [21/02/15 22:57] lashtal:I think we're using 5% of their potential. [21/02/15 22:57] Aeoshattr:^ [21/02/15 22:57] Chewett:"BE really careful, reload and lose these principles, but pick now!" [21/02/15 22:57] Aeoshattr: (what Chew said) [21/02/15 22:57] lashtal:But they were, imo, well introduced. [21/02/15 22:57] Azkhael:The descriptions, themselves, are quite interesting. [21/02/15 22:57] Azkhael:But their actual usage ingame? No. [21/02/15 22:57] Chewett:Howso lashtal? How are they well introduced? [21/02/15 22:57] Asthir:Personally, I don't see how having more points in one principle affects the power of tokens, for instance. I can't speak of inner magic spells. [21/02/15 22:57] lashtal:The story supported their choice, or at least hinted it [21/02/15 22:57] Dark Demon:We aren't using any of their potential, lash [21/02/15 22:57] Chewett:Iv done tutorial a lot of times, its literally "pick some of these" [21/02/15 22:58] lashtal:But the picking is at crucial point of the story [21/02/15 22:58] Chewett:They are not even led into, you dont get told how they work [21/02/15 22:58] Dark Demon:Apart from a paid feature, tokens [21/02/15 22:58] Chewett:No, picking doesnt affect the story at all [21/02/15 22:58] Dark Demon:which is related to combat (something less than 20% are interested in) [21/02/15 22:58] Chewett:Literally, you do story, and get "rewards" and pick some random principles [21/02/15 22:58] Azkhael:Some read the principle descriptions at the onset of the decision - others do not. [21/02/15 22:59] Chewett:So, those that read it, end up deciding based on which ones they like [21/02/15 22:59] Azkhael:If they did, the descriptions could be quite a good introduction. [21/02/15 22:59] Azkhael:If they didn't, it is quite the out of context choice, indeed. [21/02/15 22:59] I am Bored:I actually didn't read the principle descriptions until recently... [21/02/15 22:59] Chewett:You dont get introduced how they work, etc, why you are picking them [21/02/15 22:59] Dark Demon:Random question to people: Am I the only one who's happy with their principle choice and doesn't wish for them to get changed? [21/02/15 22:59] Chewett:It doesnt even say "Oh these are your characters principles" [21/02/15 22:59] lashtal:I don't know, maybe I was overthinking, and assuming something that wasn't there. But it's what hooked me in MD :-p [21/02/15 22:59] Azkhael:I am quite happy with my own choices, DD. [21/02/15 22:59] Chewett:It just goes "ok here is a shade, here is a cube, pick some primciples, READ CAREFULLY" [21/02/15 23:00] Azkhael:lashtal, had you read the principle description on the main page at the time you picked them? [21/02/15 23:00] lashtal:Yes, many times. [21/02/15 23:00] Chewett:It would be cool if it said "these are your characters traits, as you level up they learn more" but it doesnt relate them to your character at all [21/02/15 23:00] Azkhael:After you read them, they do, indeed, seem to relate to the story on many levels. [21/02/15 23:00] Chewett:It just presents them and lets you pick, without actually telling you about them [21/02/15 23:00] Azkhael:So I agree with you. [21/02/15 23:00] Dark Demon:One thing I REALLY REALLY REALLY disliked about principles was the fact that they aren't written in english [21/02/15 23:00] Azkhael:If, however, you did not read their descriptions on the main page [...] [21/02/15 23:00] Orvid:They are in english. [21/02/15 23:00] Azkhael:Then it mostly seems out of context information, I'd venture. [21/02/15 23:00] Dark Demon:They were in RO [21/02/15 23:00] Orvid:Originally, yes. [21/02/15 23:00] Azkhael:They are in english. [21/02/15 23:01] Dark Demon:"illumini", "innoculi", "elementor' and what not [21/02/15 23:01] lashtal:Not entirely. [21/02/15 23:01] Azkhael:You can google the odd word, if you don't know them. [21/02/15 23:01] Orvid:Those are internal names, those are never displayed publically. [21/02/15 23:01] Guardian of Root 24230:And is it hard to work out what they mean? [21/02/15 23:01] Guardian of Root 24230:No. [21/02/15 23:01] Lania:That is not romanian... [21/02/15 23:01] Azkhael:But I can at least recall it being fully understandable 6 years ago. [21/02/15 23:01] Azkhael:Lania is correct. [21/02/15 23:01] Guardian of Root 24230:^ [21/02/15 23:01] Dark Demon:Last I remembered, they were like that and I actually picked a wrong one because of it [21/02/15 23:01] Dark Demon:I heard someone saying it was RO, not sure, cause I don't speak RO [21/02/15 23:02] Orvid:And those names are not displayed anywhere, I've sent multiple characters through both tutorial and story mode recently :P [21/02/15 23:02] Guardian of Root 24230:T'is Latin [21/02/15 23:02] Chewett:There is, a bug I reported with the principles [21/02/15 23:02] Azkhael:Indeed, sasha. [21/02/15 23:02] lashtal:The sacrificing altars display principles in a weird language, perhaps RO. But not the main page, not that I remember [21/02/15 23:02] Asthir:Yes, the first time they show up in story mode, Time = Timp. [21/02/15 23:02] Chewett:Causing some issues [21/02/15 23:02] Dark Demon:Of course, by "wrong one" I mean one which I initially didn't want to pick, but have now seen how it suits me [21/02/15 23:02] Chewett:With picking stuff, etc [21/02/15 23:02] Azkhael:Back on track, however [...] [21/02/15 23:03] Dark Demon:I think "entropei" got me time irrc [21/02/15 23:03] Dark Demon:iirc* [21/02/15 23:03] Azkhael:Reading the main page descriptions is not necessarily intuitive for a new player. [21/02/15 23:03] Azkhael:So it is likely many players' first contact with the principles -was- in picking them. [21/02/15 23:03] Azkhael:And in that context, they were, indeed, a mostly outside-context choice. [21/02/15 23:03] Orvid:So, the net result that we can agree on is that both the way principles are distributed, and what they are used for needs revision. [21/02/15 23:04] MaGoHi:as new player i can say something, i picked principles after what felt right not really because of the description [21/02/15 23:05] Azkhael:I went to check - the altars are in RO. [21/02/15 23:05] lashtal:You're probably right, Azkhael.. I always included that in MD's attitude "secrets hidden in plain sight" though, but I guess a new player cant just figure that. [21/02/15 23:05] Orvid:Random question I don't really expect an answer to: What is the distribution of the current principles in the realm? Ideally they would be roughly equal, but is that really the case? [21/02/15 23:06] lashtal:That's interesting Orvid, why don't you/we start a poll? [21/02/15 23:06] Chewett:[w] >= 0; norm (w) == 1 [21/02/15 23:06] Dark Demon:It is not equal [21/02/15 23:06] Azkhael:I do agree with you that a sufficiently curious player would make the choices within a very appropriate context - but I don't believe that can be expected of players as a rule. [21/02/15 23:06] Dark Demon:lashtal, you had divided them up in their respective lands if I recall correctly [21/02/15 23:06] lashtal:I did. [21/02/15 23:07] Orvid:We've got a wookie, we don't need a poll. Perhaps limit the query to just the players currently online? [21/02/15 23:07] lashtal:Divided by what the altars in the 5 lands return once you sac something [21/02/15 23:07] Guardian of Root 24230:Mine are all based upon tokens. [21/02/15 23:08] Chewett:Any more questions about story mode? [21/02/15 23:08] lashtal:Mine are based on myself. They define my character and some traits of my person very well. [21/02/15 23:09] Guardian of Root 24230:You can make any of the principles work for you as each one makes up who we are or something around us. [21/02/15 23:09] Orvid:The current flow of the tutorial will stay, right? [21/02/15 23:09] Chewett:Im not sure what that means Bored [21/02/15 23:10] Orvid:Will players be doing the same things in the tutorial that they currently are, or will there be adjustments to it? [21/02/15 23:10] Chewett:revamping the tutorial is an A25 project [21/02/15 23:10] lashtal:Yes sasha, just like dominant and recessive traits [21/02/15 23:10] Chewett:Likely, they will do things up to the shade giving you the cube, then they will be able to do the A25 tutorial [21/02/15 23:10] Chewett:But that will be free flow [21/02/15 23:11] Orvid:The cube is where I consider the current tutorial to end so, no, no changes to the tutorial as it stands. [21/02/15 23:11] Asthir:The mini quests in the Paper Cabin. Are they related to story mode and will disappear with it? [21/02/15 23:11] Chewett:Aeo? Iv found a key problem with your quest [21/02/15 23:12] Chewett:I can complete it now, FYI, as can anyone [21/02/15 23:12] Dark Demon:Indeed... [21/02/15 23:12] Aeoshattr:I'm here. [21/02/15 23:12] Dark Demon:I think I know [21/02/15 23:12] Dark Demon:Let me test [21/02/15 23:12] Aeoshattr:Well, I know people can check the Fictionist's house [21/02/15 23:13] Chewett:Yeah... so they just do that, bingo [21/02/15 23:13] Aeoshattr:But it still involves all the effort of going there, coming back to their assigned scene and doing that multiple times for each of the 5 days [21/02/15 23:13] Asthir:Takes a day to get there >.> [21/02/15 23:13] Intrigue: *facepalms* I didn't think of that either [21/02/15 23:13] Intrigue: *laughs* no worries Aeo, I'll do it the hard way [21/02/15 23:13] Aeoshattr:It might be easier for natives of the East [21/02/15 23:13] Chewett:Bingo [21/02/15 23:13] Aeoshattr:I don't really mind HOW people do it. [21/02/15 23:13] Chewett:East land always get advantages [21/02/15 23:14] Orvid:Significantly easier. It's 40 AP per step for everyone else. [21/02/15 23:14] Aeoshattr:It's not meant to be too difficult, for now at least. [21/02/15 23:14] Chewett:Meeting over unless anyone else wants to ask anything [21/02/15 23:14] Chewett:RIP Story Mode [21/02/15 23:14] Aeoshattr:The effort will come when my algorithm is implemented. Huehuehue [21/02/15 23:14] lashtal:Thank you [21/02/15 23:14] Asthir:I asked something :P [21/02/15 23:15] Azkhael:A moment, please (on phone with a secretary) . [21/02/15 23:15] Chewett:Ask again then? [21/02/15 23:15] Chewett:Shame people killed off molly, they could revive it :P [21/02/15 23:15] Asthir:Are the mini quests in the PC related to story mode and will they disappear with it, if they are? [21/02/15 23:15] Chewett:mini quests in PC? [21/02/15 23:15] Chewett:I wasnt aware there were any quests in the PC...? [21/02/15 23:15] Chewett:Please clarify [21/02/15 23:16] Asthir:The ones which begin there. Berserker? [21/02/15 23:16] Chewett:They are entirely unrelated [21/02/15 23:16] Asthir:LR Gurads [21/02/15 23:16] Dark Demon:The Berserker's way quest and LR guard quests involve the PC [21/02/15 23:16] Chewett:If you mean beserkers way quest, etc [21/02/15 23:16] Asthir:Yup, those [21/02/15 23:16] lashtal:Nightshade quest.. *grins* [21/02/15 23:17] Azkhael:The PC likely cannot be removed. [21/02/15 23:19] Chewett:Ok then, im probably going to head off then? [21/02/15 23:19] Azkhael:I may be mistaken, but I believe the appearance of the Marble Dale Park [...] [21/02/15 23:20] Asthir:What, that's it? No cake? [21/02/15 23:20] Azkhael:Is subject to some variation according to story mode. [21/02/15 23:20] Azkhael:What will become of that? [21/02/15 23:20] Chewett:It will be the default view [21/02/15 23:20] Azkhael:Alright, thank you. [21/02/15 23:20] Orvid:No Carnival :( [21/02/15 23:21] Asthir:Well then... I'll be off to story mode, to get whatever bonuses I still can :P [21/02/15 23:21] Asthir:June, right? [21/02/15 23:21] Azkhael:Since I was distracted on the phone, what was settled for principles as chosen? [21/02/15 23:22] Asthir:Nothing settled. It's to be thought of, as I understood. [21/02/15 23:25] Chewett:I havent decided whta we will do with the principles [21/02/15 23:26] Azkhael:The descriptions are unlikely to change. [21/02/15 23:26] Azkhael:And if they do, it won't be a consequence of story mode's removal. [21/02/15 23:26] lashtal:Let's just make a round table about that. Decide how they should pop in, if they would be reset on character's death, possibly other uses for them? [21/02/15 23:27] lashtal:Not now, sometime. [21/02/15 23:27] Azkhael:That'd be optimal, I imagine, as is. [21/02/15 23:27] Asthir:Reset on death, probably not. Unless you lose whatever knowledge you might have gained, MD-wise [21/02/15 23:28] Chewett:I think we will entirely change the principle descriptions [21/02/15 23:28] Azkhael:The integration of player knowledge with character stats is an interesting point against it, in the grand scheme of things, but I doubt that discussion is to be undertaken right now. [21/02/15 23:28] Chewett:Since this guy Azkhael claims we wont :P [21/02/15 23:29] Chewett:As a note, be careful what you "claim" when you stand from non authoritive position :) [21/02/15 23:29] Chewett:The last time Mur caught someone claiming a load of stuff, he purposely changed it all so they were wrong [21/02/15 23:29] Chewett:As a word of warning :) [/log] I have removed parts that were not of the topic to clear it up a bit.
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Coming out of the illusion breaks everything. 1st time was fine. 2nd and 3rd cast caused my name to remain unchanged as "Guardian of the Root" (even after logging out and in), alliance badges lost (including my own), tags become jumbled (they become mixed until selected in the 'roles' area). Refreshing and logging out does nothing. It's as if "*Sasha Lilias*" has had her name changed to "Guardian of the Root 24230". Spell usage: (2nd)Cast spell --> Exited illusion --> Broken (as above) --> (3rd)Re-cast spell --> Broken (as above) --> No option to exit illusion. Note: On the third spell, although my name was still "Guardan of the Root" I used the target name *Sasha Lilias*. Spell worked and went through in triggers, but no affect on account. Conclusion: [Spoiler] Buggy as hell. Don't use.[/spoiler]
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1st cast of the illusion provided x amount of extra stats but no alliance bonus. 2nd and 3rd casts provided no extra stats but provided alliance bonus. Are you meant to recieve extra stats or not? If so which one? Either way it's buggy! :D
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Considering Chew is the coder and (as he says) knows what he needs and wants, nothing else matters. If he asks you for a 27 page report of an error pop-up, you do a 27 page report so that it can be fixed. Besides, it's perfectly clear what he his talking about to any person that can actually read. The max number of shared items message is messy. Simple. I would suggest you stop hiding behind false pretence and stop poking the belly of the sleeping beast. Edit: Spelling
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Isn't this a suggestion? Not a bug? Also unknown seems good as when in a dark prison, not seeing the outside world for days, weeks or even months...one would lose all sense of time and the motions of the outside world. Whilst you can't see the sky in places such as the underground, you are still able to go back outside and get an idea of what the sky is like around that area. Seems quite a fitting little note for the prison...
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Loreroot Soldier - "No Creatures to fight with" error
Sasha Lilias replied to Sasha Lilias's topic in Bug Report
As Chew said. -
When casting the illusion all areas that contain the username change to "Guardian of the Root <insert number" bar in the chat list. Must log out and back in before it changes.
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Loreroot soldier (Guardian of the Root) illusion brings up the aforementioned warning when using a random ritual. Can only fight if a ritual is created with existing creatures.
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First to obtain my leash is Assira the black.
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Thank you for clarifying. :) Permanent leash, 200 uses, returns to me after 200 uses.
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199 uses and the same length of time as the other leashes, I'd assume. Not exactly sure on the amount of time, though I can check with Chewett.
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I am curious as to what one would pay or do for my leash. Perhaps nothing, perhaps a lot? Therefore I am putting forward this deal. Interest me. Interest me and I shall give you my leash. Be this through trade offers, intensive role play purposes or something else. This leash could be used as punishment or friendship. Here is a list of perks from owning my leash: Control over my being (where I move, RP, to punish, to "mistreat") Control over my spells (a list of available spells will be given to the owner.) A servant to run errands, perform tasks, etc. Sponsorship for any and all quests created by the owner of the leash. (Rewards can be discussed) Revival items usage (my item is for use through RP, so RP well enough and I'll allow use of my revival item.) Bragging rights Access to certain knowledge. This is just a list idea as to what it could be used for, should the "master" so wish. Message me your ideas or offers if you wish to remain anonymous or simply post below otherwise.
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I'm in if you need any more help.
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Yet you'd be cheating how? Voting is still helping MD in the long run by advertising the game. If you voted for the game enough times to actually raise 1000 credits (5,000 votes based upon a $0.2 gain) then I'd actually sing your praises - that's around 333 solid days of ensuring you vote. There will always be those that will pay for the game as well as vote as voting doesn't provide an instant satisfaction like buying straight up. I think I can have as much of a say as I wish, thank you. Regardless of being punished for it or not. I do believe you're talking quite a number of years also, 3-4 perhaps? I abused WP's, have given my repentance, faced my punishment and moved on. Sue me. You have no word in whether I have a say or not.
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I'm so tired of reading about alt "abuse". Firstly who is to say that using an alt account is "abuse". If I wish to spend time on two or three accounts to power up my main account, then I should be able to. Just like anyone else could. What I do on three or four alts could quite easily be reciprocated by a hundred others. Games are not fair. If fairness was a part of the game then the MDShop items that grant insane bonuses (when used correctly) would not be there. It is through the complaining and whining of others that it's become such a "bad" thing to do. (Yes! Just like depleting; before someone else brings it up.) Obvious things such as giving Wishpoints to alts, yes, I agree that's ridiculous (yes I'm fully aware I've done so in the past.) But spending time, effort and money to make one account amazing? I'm sorry that's not "abuse" that's called using the system to your advantage. There is no unfair advantage from using an alt, anyone is more than capable of doing so. Also, considering the amount of effort that would be required to change anything drastically on a main account...Kudos to them for trying. --- I'm aware this'll probably get a load of neg reps or whatever but this "alt abuse" nonsense is ridiculous. Use what you have at your disposal in life...it'll make things a heck of a lot easier.
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Happy birthday dear. ~Sasha
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Weird. Perhaps to do with browser used? It's happened a few times for me and I use Chrome...
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I removed mine a while ago :) Ah, you learn something new every day. :D