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Curiose

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Everything posted by Curiose

  1. I like to state something: This came up in a conversation, and some things have come to light. 1. In my personal opinion, the only people in Necrovion that I truly believe to be deserving of the rebel status are Keith and Pample, and maybe Roland [depending on if he went rebel before or after he was attacked]. 2. I honestly don't like the thought of people getting the status willy nilly [like an undiscovered alt, or a simply disgruntled player like Seigheart]. I was thinking, instead of the rebel status being a one-click deal, that there should be some kind of formality to it... People should have to state why they are going rebel, and it would have to be reason enough to get the tag instead of becoming a rebel, joining a party, and simply causing havoc. As of right now, that's all this Necrovion rebellion feels like [to me, anyway.] Looking at some of the reasons people have gone rebel... it's ridiculous. Thoughts and opinions are encouraged.
  2. I have to agree with Bun Buns. If someone won the award the year before, they should not win the award again. To me, it adds to the fact of it being a popularity contest, and [to me], decreases morale. As for nominations, perhaps there could be a minimal number of contestants?
  3. Just a reminder to everyone participating: Please read your story to Awiiya the Oak after Jan. 1st.
  4. Thank you, Chewy. I'm just trying to find ways of getting my alliance into it's proper role and maybe spreading a bit more activity in MD.
  5. I would like the community's opinion on how they would like a possible Legend Night to be done. From what I know, the controversy last time I formulated an idea about this, it was because it was naming new vets as Legends, or such? Anywho. The two options that I have now, are the following: Make Legend Night about speaking of past legends, people who have gone, people considered as legends still in MD, etc. Or.. Make Legend Night about the people choosing new legends and writing about them in an unofficial capacity so as to present writer and winner with a reward. But then there is the fall between of doing both, however, I am not completely sure of how to integrate both. I would really like your opinions on this: the pros, the cons, the whys, and the why nots. I would really like it if any forum war/arguing be kept out of this, and it be kept civil. I just want opinions and views on things.
  6. The only reason why the rebels [in my opinion, and how I see it] are losing favor, and are being labeled stagnant is because you're doing [i]nothing[/i] to the public eye. All I see at the gate, are people simply sitting there-- pondering, and criticizing what is going to be done of the rebels. -You- wanted to do something, so do something. You have resources, and you can gain favor outside of Necrovion. There is power in numbers, and the more voices you have the more you have the option to get something DONE. I see time biding, and complaining. So what if Jester finds out your plans? So what if you fail in your first attempt? That's what this is for. Learning. If you can't even stick your neck out farther than being called a rebel, then you don't deserve to be called a rebel. Wearing the tag, and stamping your feet for your king to step down is wasting your time. Be proactive-- WORK together, Rally together, whatever it is. You have no idea how many options there are for you, and yet you sit here twiddling your thumbs, hiding, waiting for AUTOMATION to do all the work. No one ever said being a rebel was going to be easy. No one ever said Mur was going to hand things to you on a silver platter. No one damned well said you'd get your way. If you want your system to work, take initiative, and take responsibility.
  7. Curi Corner Update: Added: "Invisible"* 11/21/10 Added: "Like You" 12/16/10 *Please do not read Invisible if you plan on participating in Standing on the Literary Shoreline Quest. Enjoy.
  8. Rude? I am no such thing. I speak how I do, and be it blunt, then you can deal.
  9. Alright, then let me ask you this: Why the hell did you bother becoming a rebel in the first place? You obviously became one because of personal reason, as justified by you saying: Other than having a few "only minor issues with his role as King." Perhaps thinking before you act would make you better than a blind man, no?
  10. On Behalf of Mur, those who have won have received their WPs. For those who have won: Please remember to PM Mur with what you think which wish of yours made him convinced to reward you. Please just write out the one wish again, thank you.
  11. Legend Speakers are actively recruiting! We are a neutral Alliance/Guild part of Magic Duel Archive Lands that are looking for creative, but professional, individuals who are looking to seek an active part in the community. As part of the Alliance, we do expect that our members function well as part of a team, participate as much as one can in Alliance run events, and overall participate in helping the Magic Duel community come to life and grow. Legend Speakers do not chronicle the dry facts and figures like our sister alliance the Archivists, rather our interest lies in the culture and wisdom to be found in the lands, people's stories and what motivates them. We use our Envoy System to get close to each land's culture and people. We also host events such as Story Night, and other events soon to come that are still in the process of being formed. Please note that acceptance will not be immediate. We will look over your application and make a decision based on that, and upon other things of concern to the Alliance. Please be patient, and PM either Curiose or Fyrd Argentus for any questions or help that you need regarding Legend Speakers. Currently, our Envoy System is in need of three people closely linked to the following lands: Lands of the East [Tribunal] Golemus Golemicarum Loreroot In your Application, please state the following: Name Age [Active Days] Alliance and Previous Alliances Interests Talents Interest [if at all] in being an Envoy, and which land to be affiliated with A brief history of relevant accomplishments As an Alliance, we need a wide variety of talents and interests, and we try to use that to not only our benefit, but the MD Realm as a whole. If you state interest in being an Envoy, a PM will be sent to you regarding further information necessary. We request that after said PM, that you please tell us why you would like to be affiliated with that land.
  12. Oh, and another bit of advice: Don't make yourself out to be an alliance hopper.
  13. *winks.* I'll give Phantasm's poem a try. I'm failing at writing my own currently.
  14. If you think you're bad, IAB, if I happen to sing it, I'll make everyone's ears bleed. ; D
  15. Curiose replied to awiiya's topic in Alliances
    LS leader is Fyrd.
  16. There is actually a list of alliances stated here: http://magicduel.invisionzone.com/topic/4659-the-alliance-list/page__pid__73276__st__20#entry73276 And to answer your question: Each Alliance comes with its different 'perks,' but also different uses. Woodcutters, SoS, LS, KoB, etc. each have different purposes. If you really want to choose an alliance, choose one that has a land you want to be affiliated with, but also has the desired purpose that you would like to fulfill. Some Alliances, however, have an initiation process, or are exclusive due to reasons that they may be administrative, such as Underground, or are for very specific people who research important things, such as Akasha's alliance. [The name escapes me right now.] Some, might even hand pick their people making it that you have to be drafted in, as how my Alliance used to be. My suggestion would be to take a look, understand the description, contact the alliance leader, and then make your decision.
  17. My laptop came with a webcam, but it might have something I can use.
  18. I wonder if my computer came with a movie maker thing... If not, what can I download to make the movie with? Please and thank you. <3
  19. Question: How does one get something on Youtube? I have a webcam, however, No movie maker... ; ;
  20. Oh, they can? I thought it was either extremely hard, or they are inable... At least, according to what was suggested in the thread Fyrd made about Alliance Insurance.
  21. Mp3 is the designated "Learning" stage as BFH has stated above. While Mp4 is also a learning stage, it is more advanced in the learning than MP3 because the mechanics, as stated above change. MP5 is stated as the "ultimate fighting" stage. Here, you have a complete grasp in the fighting system. MP6 is considered as a "Protecting" stage. In this MP level, it is the role of the Protector to basically protect its adepts and worshipers. There is another stage, however, I am not sure if that is labeled a spoiler or not. Let me make a chart for you. Mp3: -Learn the basics of the game -Gain basic creatures to train -Learn a bit about the game and how things work. -Small pool of people to fight. -Become an Adept Mp4: -Gain a bit better creatures through upgrading and constant training. -Get to learn how to gain heat/store it/give it to Protectors [when applicable] -Access into alliances* -Larger pool of people to fight/harder time keeping balance** -Gains of a Protector -Better stats *** -Better grasp at the game -Ability to fall into stat loss Mp5: -Strong creatures through access gained in Story Mode -New areas to explore -More principles -Vast knowledge of the fighting system and overall mechanics of the game. -Better stats through Story Mode -Ability to go for MP6 Mp6: -Strong creatures -Very little access to fighting unless in an alliance. -Cannot gain loyalty -Gains spells to use to help people -Collects adepts and worshipers -Gain heat through worshipers to cast spells *While you can get into Alliances as an MP3, it is preferred that you get into one as an MP4. **You have a harder time keeping balance, because the large pool of people you can fight which are mostly Mp5, and have very strong stats. Many are veterans. You cannot be protected by the rules at the Sparring Grounds either in an alliance. *** You also gain stats by entering in an Alliance, such as a larger amount of action points to move in, including small stats gained by different territories you enter based on your alliance.
  22. I agree with what Mr. Maut Maut said. The experience of changing how you see things can be indeed a painful thing to experience. Breaking down the foundation of what you are to become something new-- and otherwise a 'fixed' issue, is something that most people cannot comprehend or even achieve. If you look at it, humans are wired to fall into pattern. We behave like clockwork, and change [for some] is not a thing that they can cope with. Alcoholics, drug addicts. They become set in their lifestyle, and therefore, when change has to come around for the better, many do not find theirselves in the sanctity of change. Emotional and physical rehabilitation is something very hard to achieve. I find it also increasingly hard for people whom have had a difficult life to break down their personality, and reform to something better, mentally. With the past, you can't change that. As I see it, the past is more definite than the future, and therefor, people mostly dwell in the past instead of using the futuristic tools to get better. [I probably went on a random tangent there, unless I hit target?]
  23. I as well like the idea myself. Sometimes, I personally, use the analogy of muscle to kind of corroborate it, seeing as how I love biology, and such things like that tickle me pink. The muscle breaks, and repairs itself to become anew and stronger... I dunno why, but I find it slightly poetic. The fact of 'breaking down, to be anew' is something that I seem to find fairly fascinating. In Buddhist religion, they believe in reincarnation. While, [not sure if it's the same one] in some country, they use that to form their political restraint on the public. The "Untouchables" would work till death, being good and hoping to do well enough in a living form so that when they die, they become reincarnated into either a higher social faction, or as a Cow. But it also works psychologically, too.. I'm not sure if you've read Crash, Grido [a story I wrote], but, at the end, the narrator ends up breaking to little pieces. The pieces are picked up, while some are left behind. You fall, you crash, and break, but you repair yourself to become stronger, if a little damaged. But isn't that the risk everyone takes?
  24. Actually. I did not get kicked out for just reason. I refused to side on any side regarding the matter, which brought up a list of events irrelevant to this. Allow me o elaborate: I wrote a PM with my thoughts after our previous discussion about your gaining leadership. I wrote you another PM regarding recruitment and envoys. Both of them give me no recollection of a response.
  25. What I mean by neutrality, is not really any of those definitions. It's more along the lines of keeping personal bias out of reason and reviewing. We are an extension of the Archivists, however, we do research more on the past, [and sometimes present], than recording said information. We may work with the Archivists with the knowledge we have gained hence forth, however, we must do so in a way that does not tamper with the actual events. If we declare ourselves no longer neutral, it would mean we cannot possibly be part of MDA, because, as stated above, MDA has to find that fine line of being impartial. I'd like to think of us as historians, not as people who need to dive head first into the action to stir things up for others. There is a saying that all history was written by the victors, but I do not see us as that. I am a very avid person when it comes to the happenings of MD. I dislike passive approach very much, and therefore, I like to see what happens myself, instead of hearing it from others. Neutrality, in a sense, I suppose for me, would have to be that grey line of something I do best: Which is seeing each side to the battle field. Blurring that with personal opinion only makes it black.

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