I helped someone today regarding "healing creatures". The prologue states the following when you reach the point of the Aramory:
[log='Congratulations, you have bound your first creature to your spirit.']"Congratulations, you have bound your first creature to your spirit. The first step on the path of battles has been taken. However, the road ahead is still long.
A new icon has been added to your menu, leading to the Creature Index.
On the upper part of the page, your Adepts, along with yourself are shown praying to your Vitality Sphere. By clicking on the Vitality Sphere you will be able to give a percentage of your own life, depending on the number of your Adepts and bestow it to one of any of your creatures.
On the lower part of the page all your creatures along with details regarding their life and level of evolution are shown. By clicking on their icons, you will be able to see more details about them."[/log]
This is a bit unclear, since you don't actually click the big yellow orb with "adepts praying to it" in order to share your vitality. You need to click the little orange dot under each individual Creature, instead.
Edit: Also, I just noticed that it is possible for a new player to wander into the capital of MArind Bell and get "stuck" on the "Weaponshop", the "Influences" or "Guilds" rooms inside there. Entering is easy, but they require +40 AP due to viscosity, and there is no chat window to ask for help. Might be a minor thing, but wanted to mention it, since it may require someone to wait almost a half hour to "escape" which is a long time when just discovering this 'Game', and thinking that a single "regen tick" would help them.