September 10Sep 10 comment_206637 A small thing but can we get a copy button for creature CTCs like we already have for ITCs? Edited September 10Sep 10 by Nep Report
September 10Sep 10 Root Admin comment_206638 give them some time to get used to such things. till then i will create an automated admin tool to confiscate for x days missused items i see around, each time degrading their integrity untill they lose that item. I cant handle this manually now. hiding them is not the kind of fix i want from a feature that has such interesting uses. also, the art for such items needs a tweak also ..this feature was designed for me using it not for random people playing arou d with generated content , but we will find a wayhowever if i see these like thst around, i will confiscate them till the admin tool allow more automated control. I already did this to death ray, till eggy decided i will forget to give it back and did things "properly".. still have to teach AI error is intended within some limits :)) Report
September 10Sep 10 comment_206639 2 hours ago, Else said:Option to not see player items, total eyesore....I took mine down. Intentions were to show off the placeable item along side another. Didn't foresee it being an issue, again. It isn't interfering with anything but your eye balls. MIQ or someone the other day said that if you enable popup blocker they don't show up. Do have to admit, it is a bit to BIG. i think 0.1 to 0.2 on size should be fine. here in the SS thats at the default 0.5 I also have a candle and it's at .5 and it's ok. the forge must make these placeable items a bit on the large side.Perhaps a QOL fix would be updating or add more information to how we use and place these. takes me way to long to figure out and place these properly. Edited September 10Sep 10 by death ray added info Report
September 10Sep 10 comment_206641 Another one: Allow us to re-view the forge's result page of the items we previously created. Right now you can only view it directly after creation unless you take a screenshot. Report
Thursday at 02:58 PM5 days comment_206644 Also, can we get a refresh button on the right hand menu? There used to be one. Right now the only way to refresh it is through the bottom menu which is a lot of clicks. It needs refreshing because of all the tool timers. Report
Saturday at 02:09 PM3 days comment_206675 This might be a bit much to ask, but could we have our leanings affect our Evo tool cooldowns? Personal mastery leads to efficiency. I dont understand why my cooldowns are the same at 0 leaning vs 100. For some context, I was gathering 4 ore per gathering prior to this tool update, and I was on the brink of getting 5 ore per tick. Post update nothing has changed for me, and I have not become any more efficient than I was prior. Edited Saturday at 02:27 PM3 days by Fang Archbane Report
Saturday at 04:11 PM3 days comment_206676 The ability for the shmsh to finally spawn Darklings would be nice - it has been 13 years after all ;)Perhaps the shmsh consuming Wiiya to create the Darkling fenth, which then needs to be animated with Liquid Dust - that would help close that resource loop and incentivise people to do the SA quest. Report
Saturday at 04:24 PM3 days Root Admin comment_206677 please stick to the topic, qualiry of life does not mean new features and such. Posting other thibgs here will only polute the topic and eventually make me ignore other possibly valuable suggestions that are QoL improvements Report
Monday at 08:52 AM2 days comment_206686 The shmsh thing is QOL life for me, I want to make a darkling primordial ;)Also, this has been mentioned before, but perhaps a nice gold highlight on which evo paths count for keeping consecutive AD?Another nice thing, the ability to see, in hard numbers, what an item does on the details page. With the Forge making a lot of new items, including ones that increase a lot of stats, it would be nice to see easily what they do... without having to keep my own notes. So things like:What stats it affectsHow long it affects thingsCooldownMaybe more explicit about the resource it gathers for a tool - some people seem to have been caught out on the depletion traps not realising what tool gathers what Report
Monday at 10:35 AM2 days comment_206687 1 hour ago, Ledah said:Another nice thing, the ability to see, in hard numbers, what an item does on the details page. With the Forge making a lot of new items, including ones that increase a lot of stats, it would be nice to see easily what they do... without having to keep my own notes. So things like:What stats it affectsHow long it affects thingsCooldownMaybe more explicit about the resource it gathers for a tool - some people seem to have been caught out on the depletion traps not realising what tool gathers whatOh but what if I want to keep mine a secret? 🧐 Report
Monday at 11:00 AM2 days comment_206688 This is only for when you view an item in your inventory, the details.So, you can still do that? Unless you mean... secret from... yourself...? Report
Monday at 11:21 AM2 days comment_206689 20 minutes ago, Ledah said:This is only for when you view an item in your inventory, the details.So, you can still do that? Unless you mean... secret from... yourself...?My bad, I was under the impression that the details page is public. Report
Monday at 12:05 PM2 days Root Admin comment_206692 would be difficult to determine what from an items properties are useful info and what should not be shown plus it becomes way to technical in my opinion, to just dump there item config linesabout evo wvents counting to your cd streak, the majority do count, with very few expections of stuff that happens to you instead of you doing that action, those dont count. no need to clutter the interface with such info Report
Monday at 02:05 PM1 day comment_206693 Please remove the auto focus on the chat message text field when loading a new screen on mobile. It drastically hinders movement. Also automatically opening the phone keyboard every time is quite annoying. Not sure if that's the default behavior on all mobile browsers though Report
22 hours ago22 hr comment_206700 Two (perhaps three) suggestions:A "creaturedex": a private page where you can view artworks, stats and descriptions (if available) for all creatures you own and their previous levels. I'm tired of maintaining a screenshot folder for previous creature levels (and forgetting where I put it all the time) for future reference.It'd be nice to set a default attack ritual and a button "attack with default rit" to avoid popups and clicks when attacking a player.Paired with this, perhaps a new ritual management interface with editing options to already existing rituals Report
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