Skip to content
View in the app

A better way to browse. Learn more.

MagicDuel Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Resolved Bugs

This is where any Resolved bugs will be moved to. If there is an ongoing issue with a bug in this section make a new post in the bug section.

  1. Started by Fang Archbane,

    .Seems that even when its raining, at 7_throneaudiencerange_1 It does not overflow with Water, as all other Water scenes do. It has Sky visibility: Open bright So im pretty sure that this is a bug. If its not, my apologies and this can be locked.

  2. Copied from a PM because reporter did not post to forum: *From: Fang Archbane (ID:214273) *sent 15 hours and 8 minutes ago Read later Title: Untitled Shuffling avys doesnt make new gold ones appear o-o --- Answer: Fang bought the last gold avatar in the shop so shuffling does nothing. As it stands at the moment there are no more gold avatars in the shop. Not a bug.

    • 0 replies
    • 844 views
  3. Started by Chewett,

    From: MaGoHi (ID:253305) *sent 16 minutes and 59 seconds ago Read later Title: Bug?!? i get this sometimes in the triggerbox Warning: Cannot modify header information - headers already sent by (output started at /home/magicdue/public_html/bar/inc.boxheader.php:25) in /home/magicdue/public_html/bar/box.activeitem.php on line 19 opening item...

  4. Started by Myth,

    Descriptions: Strong creatures The creature will target the creature with the highest total amount of attack and defence attributes. This option will select the strongest creature available, based on these two attributes only. This option is useful to eliminate the big and powerful threats first. Weak creatures The creature will target the creature with the lowest total amount of attack and defence attributes. This option will select the weakest creature available, based on these two attributes only. This option is useful to eliminate the small annoying creatures first. The above are false. In combat, a creature is considered strong/weak depending on more …

  5. Started by No one,

    During some random fights, I came on to this What bothered me is that the amount of XP for Profile Reward was not covering the XP for the creatures. Really. 39k = just 3x 13k instead of 6 x 13k Anyway, after a simple check, the "xp total" at the beginning of battle and the "Stored Heat" at the end showed 12294345 - 12060345 = 234000 = 6 x 39000 I know that having heat would increase the total XP gained, but that is too much.(6 times). Can we have some numbers fixed here. Please.

  6. This behavior was mentioned in a few previous reports. To follow this issue, we have the following rigged fight: Attacker: Mythrandir Slot 1: Dark Archer (840124) --- attack: 50 (base) + 25 (Imp. bonus) = 75 Slot 2: Imperial Aramor Assassin (830050) --- attack: 130 (base) + 65 (Imp. bonus) = 195 Slot 3: Dark Archer (840125) --- attack: 50 (base) + 25 (Imp. bonus) = 75 Slot 4: Grasan Huvourer (835144) --- attack: 100 (base) + 50 (Imp. bonus) = 150 Slot 6: Unholy Priest II (836171) --- power: 80 (base) Defender: *Miq* Slot 2: Remains (841570) [shop version] --- power: 40 (base); defense: 10 (base) We'll be following 2 abilities: Weaken Defense and Martirism. …

    • 3 replies
    • 1.1k views
  7. Started by Myth,

    This was observed, tested and discussed multiple times, and now here's the report. (Thanks Sy, F, Shem, Rider) Every turn based ability we've tested (weaken defense, martirism, regenerate) has this symptom. If there are more such abilities out there, I'd wager they have it as well. Basically, these abilities put an effect on a creature, and from that moment on, this effect will end on every turn until the end of combat through an exact opposite effect, until this effect is reapplied on the creature, or the creature in question dies. I’ll split this into 3 separate posts, each referring to a different ability. Let's begin with what's more easily observable. …

    • 3 replies
    • 1.8k views
  8. Started by Chewett,

    The format is currently unusable for searching and such and needs updating. Example of change needed: http://magicduel.invisionzone.com/index.php?app=members&module=messaging&section=view&do=showConversation&topicID=28619

    • 2 replies
    • 918 views
  9. Started by Myth,

    Asthir: - 3 x Barren on Regenerate vs. dying (pow: 70) - 2 x Animated Tree I on Heal vs. dying (pow: 35) - 1 x Root Warrior I on Martirism vs. weak (pow: 70) (all creatures exactly at max VE) Antyvas: - 2 x Dark Archer on Weaken vs. random - 1 x Air Scout on Weaken vs. strong (all creatures above max VE) Attacks page shows: "OUT X X Antyvas -840 0 0 06-03-2015 20:57:51 replay" - that basically says that I gained 840 VE However, I checked my creatures and out of the 6, my Root Warrior was missing 70 VE. The rest had max VE out of max. At the end of the log, 6 creature (3 of mine, 3 of his) regenerate VE, although they didn't lose any. Also, at the end of th…

  10. Started by Grido,

    Title says it all, fairly sure last time I used it was a year ago, recall it having issues then, but thought they got fixed - tried to grant access recently and was provided below error, tried twice, same error. Spell casts normally in chat, but no access was actually granted. Would appreciate it getting fixed, even though it just affects me in terms of casting :) [log=error] Error: SyntaxError Err description: undefined Err number: undefined Err message: missing ; before statement Ajax response: Duplicate entry '7251-ch3-golemus-deep' for key 'PRIMARY' var erolin = parent.document.getElementById('erolin'); …

  11. Started by Myth,

    Posting as requested This was mentioned during the recent tests regarding MP3 stats. I'm not entirely sure how to reproduce it, but I think it happens when an MP3 loses its first battle. (I recall reading this from someone else in chat, also) Steps: - logged in Mythanew - attacked Burz Garmadh successfully - proceeded to attack Witch - 1st screenshot: http://i.imgur.com/C4Af08X.jpg - 2nd screenshot: http://i.imgur.com/gDP4C3u.jpg 2nd screenshot appeared after attacking Witch, instead of the combat; when I went to view the log, it played normally

    • 0 replies
    • 1.2k views
  12. Started by Myth,

    Messages announcing 10k heat or 100 wins/losses appear once you try to attack somebody while you meet the set requirements. They don't show up immediately upon fulfilling the requirements. Breakdown - steps: 1. player fights 2. player reaches requirement A or B 3. player does not receive appropriate message (yet) 4. player attacks again 5. player now receives appropriate message Suggestion: Step 3 becomes step 5. Steps 4 and 5 disappear.

    • 0 replies
    • 849 views
  13. Started by Fyrd Argentus,

    SPOILER WARNING. I think that WRONG documentation should be pointed out, and is not a spoiler, but others may think differently. Personally, I think wrong documentation should be fixed, but if this is supposed to be figured out by the players, then NO documentation would be better than wrong stuff. This is all in reference to the attack bonus auras claimed by Imps and Birds. This may have always been this way, or changed with the new archer rules. My data is sketchy, and may be wrong in some details, but clearly shows a problem My current belief is: 1. Imp Assassin level lists aura TWICE but it does only factor once. 2. Imp auras do affect themselves, not just …

  14. Started by (Zl-eye-f)-nea,

    I am frequently getting a bug where i go idle, but to everyone else I appear as if im live in game with no idle sign. Apparently others are experiencing this also. Z

  15. Started by Aeoshattr,

    http://magicduel.com/page/Announcement/view/2611 The announcement (and my understanding so far) suggests that a player in Night Mode should not only be invisible to those in "day" mode (I.E. not appear in the player list) however, the player should also not see anyone in the player list at all. From my experience so far, while I am in Night Mode, I can clearly see who is online at each location, and I am unsure if this is intended or a bug. Also, as the announcement suggests, there should be no traces. However, a player in Night Mode still leaves traces, but no trace is visible in the location the player still is in (I.E. if I move from GoE to Plains of Tranquili…

  16. Started by DARK DEMON,

    http://storenow.net/my/?f=65a3717d2f8dea12f5391c910f7ebbfe Title pretty much explains everything

  17. Started by Myth,

    I have the following creature: Animated Tree I ID:821151 with the following tokens: [spoiler][claw1] Claw I [...] [claw2] Claw II [...] [stardust] Stardust [...] [blooddrop1] Blood Drop I [...] [blooddrop2] Blood Drop II [...] [darkshield] Dark Shield [...] [onyxfangs] Onyx Fangs [...] [firedrop] Fire Drop [...] [osirisbelt] Osiris Belt The sign of these stars increase the Maximum Vitality capacity of the creature by 30% during the fight. It does not increase also the actual vitality. [emeraldglare] Emeral Glare [...] [goldbelt] Gold Belt [...] [blackdiamonds] Black Diamonds [...] [goldtear] Gold Tear [...] I left in the description…

  18. After succesfully Pass Papers, there is a warning that appears in the weapon section of the profile: ***************************************************************** Weapon sets [b]Warning[/b]: Invalid argument supplied for foreach() in [b]/home/magicdue/public_html/ui/userprofile/load_profile.php[/b] on line [b]226[/b] Properties of entire set are increased by 15% for each object you wear from that set ***************************************************************** Not critical since the papers work as expected, but I felt I should report it. Reason of the warning is probably obvious to who knows how it works.

    • 9 replies
    • 1.6k views
  19. If you are silenced by the common silence spell, not the LHO one, you can override it by drinking some alcohol which will allow you to just continue spamming chat or insulting people. Except now you're harder to understand. AmberRune and I both tested this. Again, this kind of works conceptually with being drunk so it could have been an intended feature (I promise I do not spend all of my time drunk and looking for bugs. ) Edit: Oh, I almost forgot (might have something to do with it being 2AM), but once someone is drunk trying to silence them only returned error messages for me. I'm not sure if this is because I had already 'silenced' them, or if it was merely the…

    • 5 replies
    • 1.6k views
  20. Started by MRAlyon,

    http://storenow.net/my/?f=c109c89c0470b9a88304f69058f6b47a

    • 5 replies
    • 1.1k views
  21. Started by Chewett,

    Chrome is too fast causing multiple window popups, make chrome slower.

    • 6 replies
    • 1.2k views
  22. Started by Ary Endleg,

    Priest martyrism ability applies positive power stat as negative. Both from personal stats and from tokens. Bellow is log with personal stats of lashtal, he has over 7k power. Same behavior is with tokens giving power as I noticed on Fire Starter and Change, but I won't be posting logs since it would be redundant. [log='Log']Loading Ary Endleg creatures Loading lashtal creatures COMBO: Adding 730 combo vitality bonus for this ritual Applying 0% of Ary Endleg's energetic influence Applying 100% of lashtal's energetic influence Influences for Ary Endleg ###### Imperial Aramor Warrior: morale, attackbonus, attackbonus Royal Sharpshooter: creatureboost Influences f…

  23. Started by Fenrir Greycloth,

    I am capable of opening every single editing page in MD that I have access to. Military Beliefs, Alliance Leadership, etc. I cannot, however, open the Notebook page. I am given this line of code when I do. I use IE8, the recommended browser for this game. [quote]Webpage error details User Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.04506.30; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729) Timestamp: Fri, 1 May 2009 05:57:52 UTC Message: Invalid argument. Line: 103 Char: 2 Code: 0 URI: [url="http://magicduel.com/layout.php"]http://magicduel.com/layout.php[/url][/quote]

  24. Started by Assira the Black,

    When using IE as StrongWilled Legna, I can not use items in the inventory list or change item tabs. Like going from the default to the consumables. I am able to use the item if it has a picture, by clicking the image. But for useable items that do not have a picture I would not be able to use. I am able to click on the full details page to view the inventory that way but if I try to use the cake... in the trigger box it says I have to use it from the item list. I am able to use a resin collector from the full detail list. Though now I have realized when I attempted to use the resin collector... I can not see the resources at the scenes. I did not notice this befor…

    • 5 replies
    • 1.1k views

Member Statistics

  • 4585 Total Members
  • 936 Most Online
  • Eggdar Newest Member ·

Forum Statistics

  • Total Topics 17.7k
  • Total Posts 183.5k

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.