Resolved Bugs
This is where any Resolved bugs will be moved to. If there is an ongoing issue with a bug in this section make a new post in the bug section.
1287 topics in this forum
-
At least, it still shows the button if you've already grabbed them (select a different user then the fugitive again), and will still claim in the chat that you've grabbed them again.
-
- 3 replies
- 890 views
-
-
I only realized this because I was doing a bit of automated work, but the day listed in the sidebar is wrong: Feb 03 03:00:57 ~ Day: 33 Year: 10 ~ There are 31 days in January, it's the 3rd of February, 31 + 3 = 34, not 33.
- 7 replies
- 1.2k views
-
No pic here but it throws first some php errors and on consecutive tries gives "illegal action reported."
-
- 3 replies
- 888 views
-
-
Might be confusing for new players (since random is the only available ritual first)
-
- 2 replies
- 826 views
-
-
Active day overview does't show up on my profile page, even after refreshing/logging in or out. Should show as "Active Days: 100% (16 out of 15)" (or something like that) Note: This seems to have only happened since I went through story mode yesterday.
-
- 3 replies
- 820 views
-
-
adventure log takes ages when frosty logged In Red mine later
-
- 3 replies
- 972 views
-
-
http://i.imgur.com/iT32kwl.png When clicking on any small tab squares (achievments, pl, etc) It redirects to /dlg/ giving a 404... BAD IE! Spend a while mucking around with it, all basic solutions are not cross browser.
-
- 2 replies
- 769 views
-
-
Its broken http://i.imgur.com/0sbyR3w.png http://md.chewett.co.uk/redmine/issues/56
-
- 3 replies
- 925 views
-
-
When I click buy credit, select an amount, and then click buy now... it has the following message: Internal Server Error - Read The server encountered an internal error or misconfiguration and was unable to complete your request.
-
- 2 replies
- 786 views
-
-
When editing any document if i try to insert a image, a link.. or basically anything that should popup a dialog it appears: Strict Standards: Non-static method SpawVars::getServerVar() should not be called statically in /home/magicdue/public_html/lib/spaw/config/config.php on line 7 Strict Standards: Non-static method SpawConfig::setStaticConfigItem() should not be called statically in /home/magicdue/public_html/lib/spaw/config/config.php on line 7 Strict Standards: Non-static method...
- 7 replies
- 1.4k views
-
Quest page not working for me, when I click it, it doesn't open, but the screen changes a bit (so it tries to do something when I click it) If screenshots are necessary, will provide.
- 20 replies
- 2.2k views
-
If you bring up your Progress for the Day while voting on the Free Credits page, the flash ads float over the rest of the screen which gives you something which looks like this: [attachment=3244:Screen Shot 2011-10-17 at 8.03.55 PM.png] It's not exactly a bug per se, but it doesn't exactly look nice. If it's an easy fix I'd like to see it fixed, but if it'd be something hard to change I don't think that it'd really affect too many people I mean, how often are people checking their Progress for the Day while they vote? Edit: It's happening on both Chrome and Firefox, but not in Safari.
- 15 replies
- 2.1k views
-
[log after clicking mur's link to the forum thread about stage 12 and changing to stage 13 the link opened inside the announcements log box] [/log]
- 2 replies
- 784 views
-
After being told that i have 36/36 crits by the recruitment interface, I went and sacced 2 crits However, the system still thinks I have 36/36 crits after sac-ing Crits recruitment at Raven Peace saying that I have maxed number of crits StoreNow Link My current crit list StoreNow Link After counting my crits... I don't think I have 36/36 before sac-ing to start with >.< Uncertain if this is related to that time when Sasha broke my account and gave me illusions spells I don't have. Though, the spells have already been removed by Chewett. Link to Incident
- 11 replies
- 1.9k views
-
Despite already being logged in and online, I get a logout cooldown, as you can see: http://storenow.net/my/?f=547e1c8ad87831b0b5853798f39e75f1 http://storenow.net/my/?f=3993d0477087b594430249ec623bc445
- 11 replies
- 1.5k views
-
I had applied to be a Loreroot citizen, but a day before the vote would end, MoC cast turntofrog on me. I became a Loreroot citizen during my illusion. Now, when I ended the illusion, I'm no longer a citizen. Does this mean I'll have to wait for 28 days? Will anyone who turntofrog is casted on become a Loreroot citizen? Please advise... I want my citizenship back!
- 34 replies
- 4.1k views
-
I have recently gained 3 spells, spellwords included, from nowhere. As in, I have no memory of being sent into illusions, using spellstones, spending WP or any normal ways of obtaining these spells. The 3 spells are: chase_wodin Spellwords: Guard the Master (Casts: 5) noarmor Spellwords: No armor will help (Casts: 15) regeneration Spellwords: Insane regeneration (Casts: 5) I was told that these 3 are gained from illusions, but I have no memory of entering any illusion. Is it possible it was done to my character when I am idling or AFK? I am currently in no illusion mode, and the button on the magic page to illusions is greyed out and disable as always. T…
- 14 replies
- 2.1k views
-
Bug: Weird scrolling behaviour Browser: Chrome Interface: Any of the public papers Description:When using anchors in a document, in this test replication, military beliefs, the anchor scrolls everything. In the example I build a list and filled it with 2 href='#anchorname' links. After several <br/> I added at first a div with an id matching the anchor. Later also tried it with the <a name="anchorname" method the build in link creator seems to favor. In both cases the outcome was the same, clicking on the link does not scroll down the scrollbar of just the papers document, but it scrolls the main browser view as well to ensure the anchor is at the t…
- 10 replies
- 1.9k views
-
Chrome is mean, Chrome needs to be made friendlier so the button doesnt run away.
-
- 5 replies
- 1.1k views
-
-
At the time when Mur was placing a lot of new clickables, he also placed a bench at the MB gate scene. But the bench is floating a bit above the floor it is supposed to be standing on. This should be fixed by placing it a more lower.
- 9 replies
- 1.6k views
-
Bug report Error: The pop up window when attacking too soon is lacking a cross to close it. Browser: Chrome 28.0.1500.72 m Scenario: When I attack a player before the wait timer is over (*** You recently attacked this player. YOu can attack it again only after 3 minutes and 53 seconds) The pop up window is lacking a cross to close it. Reloading is the only on tech way to get it too close. Additional error information: My console error log gives me this: Uncaught ReferenceError: hidePopWin is not defined Yet using the console to manually call it afterwards (by typing javascript:hidePopWin();) does call the actual function as well as closes the pop up…
- 30 replies
- 3.8k views
-
Every single thing shows an error. The interface is horrible too, apparently there's no way to change font even? What the style/paragraph droplists are for? They don't do anything. I think this should be fixed. Currently you cant add images, change font color, background color or basically do anything other than add text.
- 11 replies
- 1.6k views
-
When attempting to access any functionality that uses the the file manager, it doesn't even come remotely close to working, and instead spews: Strict Standards: Non-static method SpawVars::getServerVar() should not be called statically in /home/magicdue/public_html/lib/spaw/config/config.php on line 7 Strict Standards: Non-static method SpawConfig::setStaticConfigItem() should not be called statically in /home/magicdue/public_html/lib/spaw/config/config.php on line 7 for various lines, an absurd number of times. Simplest URL to reproduce it, the URL of the file containing the dialogs: http://magicduel.com/lib/spaw/dialogs/dialog.php This is likely …
-
- 2 replies
- 867 views
-
-
Mur changed the code over but apparently didnt test or something isnt working anymore. To check at weekend.
-
- 2 replies
- 1.1k views
-
-
After noticing that Firefox was using 25% CPU almost constantly with MD open (Opera uses 0-3%), I did a bit of digging. I noticed that updatetime was taking most of the time. Naturally, I went to look at the function. It has nothing that should be nearly that expensive. I then noticed by complete chance that there were no semicolons at the end of the line. Wondering if this could, for some absurd reason, be the cause, I promptly re-defined the functions to be semi-colon terminated. No sooner had I done that than the CPU usage (and absurd amount of memory allocation thrashing) disappeared. The morale of the story? Always terminate your statements in Javascript with se…
- 5 replies
- 1.1k views
Member Statistics
- 4582 Total Members
- 936 Most Online
-
services Newest Member ·
Forum Statistics
- Total Topics 17.5k
- Total Posts 182.2k