Resolved Bugs
This is where any Resolved bugs will be moved to. If there is an ongoing issue with a bug in this section make a new post in the bug section.
1486 topics in this forum
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Using a leash is sending the leash to the person dragged. (and no, it didn't had just one use) Once asked back the leash, on first use it went back to the dragged person. ------- As it only started today, i guess there is something under development. ------- update: If I remember well, the Leash had an info about "number of uses". It currently doesn't have that information. ------- Item Id : 76569
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Under MDShop > Buy Credits > One time payment credits packs > Send Credits GIFT to, in the box for playername you're limited to entering in 10 characters. The player id is also limited to 10 characters. Does the playername not make a difference and it's purely the player id that's used to determine who the credits are sent to? If so, then I can use it, but it'd be nice if you could type in the full name.
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I was not here when the volition skill was implemented, I searched the forum but I could not find any reports similar to mine. So, I walked inside Necrovion to reach the Eternal Toiler to sac some creatures. Every time I sacrificed something and opened the compass to pass my heat to my protector, I noticed the skill increasing by 0,01 or 0,02 points yet I was perfectly still in my location. Is it a bug indeed? Is the skill increased by others who happen to walk on the locations I passed? Did sacrifice have anything to do with it? Any answer is appreciated. Thank you and apologies in advance if I missed any similar topic.
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Title and picture should be enough. If the issue has been raised before, I apologize, but I couldn't find it anywhere.
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http://storenow.net/my/?f=be40d1dd334a454d966fbdd0303d29f9 i wanted to change my avatar, and got the ATC of the demon avy. i chose the "replace current avatar(1 credit, current avatar goes to shop) My intention was for the horse "current avy" to go to shop and be replaced by the demon avy, but it turned out that the demon avy was the one released to the shop other players can see the gold avy i unintentionally released, but i can't. i can also see an error saying You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ') AND uid = '0' AND level = '2' AND activ = '1' LIMIT 2' at …
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Mur again, please review and fix so we can use it.
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This appears: When I try to use the power up called Free Regeneration Ritual from Powerups and Recharges branch.
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[attachment=1768:off focus.jpg] See the odd shape bottom left of the white box? where you type the new creature name in? The odd shape/texture is meant to cover the white box area, not hide down the bottom left... LE: btw, this isnt new, it's been around aggggeeeesssss
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Hey Not really a bug as such, but every time I try to update the MD toolbar my AVG blocks it saying its found a threat called Malsign.Generic.834. Won't let me go anywhere near the file to update. Ive had a look, seems to be an SEO hook in or some such rather than any actual threat, however my anti-virus really isn't happy about it so I'm sure I wont be the only one with the issue and it doesn't look very good when an official toolbar pops up a virus threat. Any chance of adapting the toolbar? Sorry if this has already come up. Z
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I've been gathering herbs at te east, and i'm quite sure i've been the only one in this location (roundaboutsplit), i've been here for 2 days now and i think herbs resources are not being regenerated (none is depleted, most of them have 50-60% left). Ok, thanks.
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I got a minotaur from Atnas, and it has not been returned/turned into a morph. I'm not sure if it's a do-not-release creature or not... Also, when i click on it there is a fatal error, where there were creature stats a few days ago. ~Thanks
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It's having problems in Chrome. Doesn't load and makes flash crash. Works good in Firefox, haven't tested in IE. If anyone tested pls post to make work easier to the fixer
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[CODE]Error: SyntaxError Err description: undefined Err number: undefined Err message: unterminated string literal Ajax response: alert("The memory of this spell is too fainted to be reproduced. No more available casts. This spell does not work during HEAD CONTEST"); document.chatmsgform.msg.value=''; do_refreshchat(); [/CODE] k so this is wut i get when i type mine spell words in chat accidentally (since mine spell words matched wut me was typin in sentance anyways) so me had no heat, it is hc, and all charges are used this aint a big thing but it shouldnt say all that code thingy, it should just say this [quote]The memory of this spell is…
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I have 27.4mil personal xp. When i try loosing heat on Unholy priests and eles , it says in the i have lost in the battle log and it says the amount of heat i have lost but when i close and refresh and look at my personal xp it still says 27.4mil. This has been happening all week. Ive tried mutliple times. And it never goes down.
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Ok so this is not realy a bug but really anoying When i am going to sac a creature it take arounf 9/10 second for the creature to be sacked and for the screen to reload. So when i try sacking 4/5 it take me alomst a full minute to do so. Normaly a second or 2 is fine but a whole 9 is getting a bit much. I dont know how many other this might anoy but to me this makes waiting on the screen to load frustrating i just wanted to note it here so it is known.
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Basically, the error is like this: one logs in. instead of getting the calendar page or whatever, it gets an empty scroll with ”loading” written somewhere at the top, which one has to close then. this scroll reappears every time you refresh the page and it dissapears sometimes (for one day), giving you a page with ”day1” of ”month1”. the next day, the whole thing starts all over again.
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When editing a message or a personal paper, often when I switch to another tab and back again, the message or document I've been working on seizes up such that I can't continue to add or delete anything in the message; trying to type there gives the standard system alert noise. (The insertion point blinks like normal.) Clicking on the border area in the same frame as the message sometimes is enough to make it editable again, sometimes not. The more time I spend in another tab/program, the more likely the freezing, although it still seems fairly random. It happens most often while editing clickables and never when I'm editing the message/paper in a separate tab, and it…
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Almost definitely a bug on my end, just reporting it in case. When purchasing the Regeneration Ritual of Vengeance (ID 35) I get the following: [spoiler]Warning: mysql_query(): Unable to save result set in /home/magicdue/public_html/lib/mysqldb/class.mysqldb.php on line 270 BIGINT UNSIGNED value is out of range in '(`magicdue_rpg`.`creaturelevels`.`vitalityMax` - `magicdue_rpg`.`playercreatures`.`vitality`)'BIGINT UNSIGNED value is out of range in '(`magicdue_rpg`.`creaturelevels`.`vitalityMax` - `magicdue_rpg`.`playercreatures`.`vitality`)' Warning: Invalid argument supplied for foreach() in /home/magicdue/public_html/ui/itemshop/itempayload/itemtemplates/heal_cr…
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is it on purpose that the pimped grassan doesn't need an MP advance to upgrade, but the regular one does? I'm pretty sure shop creatures and regular creatures have the same MP requirement, no? as a side note, I asked an LHO, and he told me to post it here. also, I searched the forum, no mention of it anywhere.
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Betelgeuse: http://storenow.net/my/?f=7e0ea272d92a0353647b58f5f48cc669 AmberRune: http://storenow.net/my/?f=116c53154d8ed1c0cd00d95661830dba Time: 10:00 - 10:30 ST. Betelgeuse, a new MP3 player, first presented the problem as the Lesser Regeneration Ritual failing to heal his dead creatures; he was asked to repeat the attempt and, should it fail, take a screenshot so that it could be submitted as part of the report - as is. AmberRune, upon emulating the occurrence for verification, instead arrived at the error presented in the second screenshot.
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When my waterguardian cast defend on a crit who's defence has been drained a lot, it causes the defended crit to die. [b]Tal[/b]'s [i]Water Guardian II[/i] does [i] defend[/i] to [i]random[/i] creature(s) of [b]Tal[/b] and: - Defence power: 905, Final defence: 905 - Maintaning defence. Current defence is -25627 defend (round:3 defend: defence=905|from -25627 to -24722; ) - [b]Maebius[/b] receives [i]25871[/i] damage creature DIES!
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You must press tab twice to go from the subject text input box to the message text input box.
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- 960 views
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Anyways, here is a bug ive found today. Well, we'll start with the annoucement. [quote]Storymode Percentage Bonus From now on, story mode will give a 4% bonus based on your existing stats for each page you advance. This bonus applies to stages MP3 and MP4 and only to the stats or skills the story would normaly give for that page. The meditation bonus will apply additional to that value, making it quite big (up to almost 8% for 24h wait). That means that you could at least double your stats during a mindpower advance. This has implications to the overall gameplay and is a major change. It also means that if you wait more at one stage before moving on to the next, you w…
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I started a fight with full VE but it fell to 0 after it - the problem is my VE is a lot higher then the 2594 i lost during the fight and its the only fight i have in the Battle Log Battle Log ~V~ ~L~ Player You lost Enemy lost Rounds Time OUT X ??? 2594 712 6 10-10-2010 14:45:01 replay
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