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Resolved Bugs

This is where any Resolved bugs will be moved to. If there is an ongoing issue with a bug in this section make a new post in the bug section.

  1. Started by Ravenstrider,

    Well, I had a burst and since then my VE won't go down from max. I noticed it's the same with a couple of others. Note: It doesn't go down when I fight, no matter the influence, but it does deplete when I heal creatures.

    • 1 reply
    • 747 views
  2. Started by BigC,

    I'm having a bit of an issue at the moment with my creatures and what happens to the after losing a fight. Basically what is happening is when after my creatures die after a fight only 2 of them are returning to life even when my slider is at 100%. The ritual in question involves a GG drach, an angien, a heretic, a bloodpact, a water guardian and a rusty. After the all die (as usual ) only the Water Guardian and the Heretic come back to life. I know my regen isn't that high (around 100) as far as I am aware this should still be distributed over all the crits, not just 2. Any help with this would be appreciated. Also on a side note, I bought a full selection of the attac…

    • 3 replies
    • 1.1k views
  3. Started by pipster,

    pipster's Water Guardian II does defend to dying creature(s) of pipster and: - Defence power: 90, Final defence: 90 - Activates defence for next 1 turn. Current defence is -525 - muhahahaha receives 525 damage and remains with 4 vitality i am fairly sure your own creatures shouldn't be killing you when they cast defend on you. looks like another variety of that regen bug, and if this is a copy of another post, oh well yes i am to lazy to read all the bugs currently in forums.

  4. Started by Xcercses,

    hello there i have a little ongoing issue. my creatures dissapeared 6 months ago, out of my creature list. they are still there if i go to the fenth, but i cant fight nor can i do anything else with them. the other thing is that i got a new avy, but when i tried to enter the avy vault it said "illusions are not allowed to enter the vault" i seriously need help, or else i will fade

  5. Started by Sharpwind,

    I'm having problems voting in the free credits in this site http://apexwebgaming.com In the last two times I tried voting for magicduel in this site I failed to do so I write the verification code carefully several times and every time it tells me I entered the wrong verification code and should try again I tried more than 10 times (I even cleared cookies) but it was no use Has anyone else had this problem ?

    • 18 replies
    • 3k views
  6. Started by Amoran Kalamanira Kol,

    Upon testing the two spells with *BFH LIGHTHING* and *Clock Master* in the Marble Dale Park, we discovered that two protector spells do not appear to be working properly. The two spells that are damaged are prot-freeze and prot-nomulti. Could someone please check these? Are they not working due to the changes in the combat system?

    • 5 replies
    • 1.1k views
  7. Started by Jubaris,

    Unbelievable Power logged in after long time, and noticed he can put 6 drachs in a rit. so I screenshoted this for him, cause he was only checking in.[attachment=2198:6 drachs.JPG]

  8. Started by The Great Pashweetie,

    Today i was exploring facebook when i found i tested it and it worked. The bad news was when i tried to post it into a status update it and i went over 150 characters, this is an issue and i think that you should fix it before it becomes a spam technique. Regards TGP [color=purple]Added spoilers - Grido[/color]

    • 7 replies
    • 1.2k views
  9. Started by Fyrd Argentus,

    We did the usual thing. It claimed that the battle result was 0% vs. 100%, even though I did not damage the trees. The battle log claims he lost just 238 VE, which is a tiny fraction of his creature VE. It claimed my creatures gained VE (combo effect I guess). No xp loss was awarded.

    • 6 replies
    • 1.2k views
  10. Started by Darigan,

    Alright, I'm not one for complaining when things go haywire and wacky...which they seem to do with the battle system quite a lot lately, but I've tried using Mirror ritual the last two days and it hasn't worked for anyone I've cast it on. the words come up but you still end up fighting the other persons creatures. So I'm wondering if this is a bug or just some unknown side effect of all the tinkering going on with the battle system, and when it might possibly be fixed

    • 6 replies
    • 1.3k views
  11. Started by Seigheart,

    Received this error whilst attacking the Commander: Fatal error: Class 'SmartStrategy' not found in /home/magicdue/public_html/core/combat/strategies/StrategyMaster.php on line 22

    • 1 reply
    • 819 views
  12. Started by Fyrd Argentus,

    If you manually enter a password and click on the button, the code cycles repeatedly the old way. If you accept the drop-down prompt by arrowing down and hit return twice, then the first time you hit a form button, the password resets and you are dumped out of the code.

    • 6 replies
    • 1.1k views
  13. Started by Phantom Orchid,

    Is anyone else having troubles with otherarmy spell? When I use it and try to attack, it says "*** You can not attack because you dont have any available creatures..." Or did someone kill the summoned army?

  14. Started by Shadowseeker,

    Alright, here's a bug that I reproduced, I'm not sure exactly how it works, I'm guessing too many auras screw it up. Applying 50% of CrazyMike's energetic influence Applying 10% of Shadowseeker's energetic influence Influences for CrazyMike ###### Madhorn: antifreeze Tamed Reindrach: creatureboost, tripleantifreeze, freeze, levelscare Tamed Reindrach: creatureboost, tripleantifreeze, freeze, levelscare Influences for Shadowseeker ###### Bloodclaw: antifreeze Santa II: morale Rubytalon: creatureboost, tripleantifreeze, freeze, levelscare Greg The Snowman: doublefreeze First case, above, I got attacked. Applying 10% of Shadowseeker's energetic influence App…

  15. Started by Fyrd Argentus,

    Every time I hit max allowed heat either by sacrifice or by worshippers sending heat, magic duel freezes up and won't load the scene, no matter how many times I try, until an interval of time passes that suspiciously resembles how long it would take the heat to fall back in allowed range. I hate watching the little blue arrow go around and around to no end..... I do have the eroline device active. This is making MP6 unplayable, please make this an urgent concern.

    • 13 replies
    • 1.7k views
  16. Well, since I suck at anything HTML related, and I really don't want to bother with it, I just copy/pasted the google reader player code into my comments on self page, which in turn left me unable to edit it. I don't know if this is fixable, or what, but I guess it could be called a bug... (When I make changes and click save, it just returns the unedited page... Oh, and I can't even access the HTML-edit page... )

    • 5 replies
    • 1k views
  17. Pretty much as the topic sais, several newbies are reporting that shades do not have creatures.

    • 3 replies
    • 888 views
  18. Started by The Great Pashweetie,

    lately i just had a fight with a npc and before i could see what happened... first it had to show this: Fatal error: Call to a member function report() on a non-object in /home/magicdue/public_html/core/combat/abilities/Defend.php on line 19

    • 5 replies
    • 1.1k views
  19. Started by Udgard,

    It's been ages since I dabbled in mechanics and researched the logs carefully, so I don't know if this has always been the case or even intentional, so please advise. I noticed that when a principle based token value is said to be applied at 0%, the text still says that the creature receives xxx of y stat instead of saying 0 of y stat. Is the log only telling the max value but in reality applies the appropriate % of that value (which, if this is the case then I think it would be much more informative to show the real value instead of the max possible value), or is there a bug with tokens applying their full strength regardless of the listed %? Oh, and I remember someth…

  20. Started by Fyrd Argentus,

    This says I got -6% (gain) vitality - but how? Is it claiming my 1 combo win VE bonus as a battle gain? ============================== Sword neutral balance -6% vs 100% You gained vitality ======================== Loading Fyrd Argentus creatures Loading Eon creatures COMBO: Adding 298 combo vitality bonus for this ritual Applying 0% of Fyrd Argentus's energetic influence Applying 8% of Eon's energetic influence Influences for Fyrd Argentus ###### Palm Tree: regenaura Crabapple Tree: regenaura The Landlord: creatureboost Imperial Aramor: morale, attackbonus Magnolia Tree: regenaura Influences for Eon ###### Animated Tree III: regenaura Applying Fy…

    • 1 reply
    • 805 views
  21. Started by Mr Mystery,

    According to the annoucement, where every is suppose to get an extra shop reset. Well the opposite happened to me. I instead lost a shop reset. on on my other alts have gained a shop reset. [attachment=2043:gf.jpg] Well i havent reset the shop at all.

    • 4 replies
    • 987 views
  22. Started by Chewett,

    [quote]Warning: Invalid argument supplied for foreach() in /home/magicdue/public_html/bar/sameplace.php on line 84 Recent players from Nepal This is a selection of players from same country as yours, ordered by last activity time and only those above 5 active days.[/quote] obviosly im not from nepal but found a player who technically was. Seems like the Foreach has nothing to iterate through, Which would be intresting in inself since this one player was from nepal, and that i clicked on his flag to get to that page.

    • 4 replies
    • 977 views
  23. Started by Fyrd Argentus,

    Fyrd Argentus's Crabapple Tree does protect to multirandom creature(s) of Fyrd Argentus and: - Protection effect: 1170 - Magnolia Tree will be protected by Crabapple Tree with 1170 defence for next 2 rounds, but caster looses 1170 vitality and remains with 5256 vitality - Protection effect: 1170 - The Landlord will be protected by Crabapple Tree with 1170 defence for next 2 rounds, but caster looses 1170 vitality and remains with 4256 vitality - Protection effect: 1170 - Imperial Aramor will be protected by Crabapple Tree with 1170 defence for next 2 rounds, but caster looses 1170 vitality and remains with 856 vitality ****** So 5256 mi…

    • 5 replies
    • 1.1k views
  24. Started by Fyrd Argentus,

    Last night about 11pm EST USA I was moving along and entered GoE. White Nothing for a picture, surrounded by the normal mood panel, etc. The catchy jingle fades in and out. No amount of refresh would bring it back. Just now, 8-9 hours later, same thing. Cleared cookies, no effect, no picture. Switched to Firefox (the transition was a bit glitchy in terms of log-on) but this cleared up the problem.

    • 2 replies
    • 825 views
  25. Started by Mr VorniC,

    i have tryed to upload 1 avy and i recived this error: Error(s) Found:PERMISSION DENIED [GIF] UNABLE TO TRANSFER FILE, YOU MIGHT NEED MORE PERMISIONS now the question is: i nead permision to upload avatars or it is a bug???

    • 8 replies
    • 1.1k views

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Forum Statistics

  • Total Topics 17.5k
  • Total Posts 182.2k

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