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Change

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Everything posted by Change

  1. If dst changes her ways, I'm quitting MD. (Half-joke, and I hope me leaving wouldn't be motivation for her to change. ) Having all nice people is boring, and dst is not nice in so many nice ways! dst, you've always been my favourite MD player since I was a newbie. You're sort of like the chesire cat from American McGee's Alice, except better and with more character depth. [spoiler]I bet you if she gets two morphs she WILL act nice. So nice in fact, that we'll all be begging her to stop acting so nice and we'll have to give her two more morphs to get her back to normal. (Yes dst, I know your master plan. Sorry for spoiling it).[/spoiler]
  2. I voted yes and no because I might have when I didn't know about depletion (I can't remember), but I don't think I have when knowing about depletion.
  3. I think I might have once or twice accidentally. Especially when I didn't know about the limit.
  4. I think it would be neat if there could be different 'classes' of Protectors, where one class of Protector has totally different spells than another. It is called worshipping a protector. Why not make it so the protectors are like a pantheon of gods? There'd be protectors of destruction, healing, harvest, etc. In addition to giving heat, worshippers can sacrifice relevant resources to empower their protectors. And no, protectors wouldn't be actual gods, they'd be powerful, specialized, magicians. I would like to see more long-term protectors myself. Perhaps keep the number of adepts needed to become a protector the same, but after say, a week, reduce the number of adepts required to maintain protector status by half. I'm not giving these suggestions so that I can be lazy though. If any changes are made, I want it so that protectors still need to work hard and be creative to be really good protectors. (Which I hope to be).
  5. It did when I wasn't a Fusioneer. Then, the only tools I thought I could use were baskets. Herbs were depleted and I hadn't discovered the uses for them. Also, they were impossible to get unless you were quick on the draw. I thought that various groups had their own gathering tools and, with the exception of herbs, if you weren't part of one of the groups you didn't get access to them. I agree that there is an imbalance in the value of the various gathering tools of the lands.
  6. Yes and no. I agree that there doesn't seem to be enough uses for them, but perhaps this could change with Udgard's new item creation abilities? I say no, mainly because there seems to be resource niches that artificially reduce the uses of resources for people. Then again, this is probably a result of me worrying about spoilers and not asking about things before. (I had no idea what wiiya was used for until relatively recently because I thought that no one could tell me because it would be a spoiler).
  7. I remember taking a water bucket, trying to use it and then not being able to. Then I felt guilty for taking something that I couldn't even use. (My first experience with resource gathering) Recently I've been harvesting herbs since I've realized how exactly they're used for tea.
  8. It did when I wanted to get herbs but I couldn't without depleting them (which I wasn't willing to do), but otherwise no.
  9. Yes, mainly because I didn't realize the uses of some resources until recently. I've only had maybe two people come to me about heat stones/jars, so I assume that people don't want them that much.
  10. [size=5][b][color=#FF0000]Ha[/color][color=#FF8C00]pp[/color][color=#FFD700]y B[/color][color=#00FF00]ir[/color][color=#0000FF]th[/color][color=#800080]da[/color][color=#FF0000]y M[/color][color=#FF8C00]ur[/color][color=#FFD700]![/color][/b][/size]
  11. [b][color=#ff0000]H[/color][color=#ff8c00]a[/color][color=#ffd700]p[/color][color=#00ff00]p[/color][color=#0000ff]y[/color] [color=#ee82ee]b[/color][color=#ff0000]i[/color][color=#ff8c00]r[/color][color=#ffd700]t[/color][color=#00ff00]h[/color][color=#0000ff]d[/color][color=#ee82ee]a[/color][color=#ff0000]y[/color][color=#ffa500]![/color][/b]
  12. Change replied to purplebunny's topic in Offtopic
    Supercalifragilisticexpialidoris
  13. [quote name='Fang Archbane' timestamp='1362584301' post='133527'] I earned it the hard way too DD. throwing that out there. My info is mine to do with as I please no? [/quote] No, it's not. There are spoiler rules for a reason. Let me quote myself. [quote name='Change'] In almost all, if not all of the other games that I've played I've felt pressured to mine the forums for every bit of info about the game. In magicduel it's different. I still haven't leveled up a remains fully for instance, and I can't wait to find out what the max level is like exactly, [b]on my own[/b]. That's the case even if it's nothing special. In any other game, there'd be a wiki detailing every single level and stats of all of the creatures, which rituals are good for what, etc. In most other games, one can know everything that there is to know about a game by reading up on it beforehand. A good guide for whether or not something is a spoiler is whether or not it's on the wiki.[/quote]
  14. It's embarrassing how little I've done with cauldron items. I'll be able to make it around 20:00 ST, with various heat related paraphernalia.
  15. Change replied to Fang Archbane's topic in General Forum
    [quote name='Chewett' timestamp='1259179277' post='48452'] The forum language is English, no other language is to be used anywhere on forum except in the Translation section where you may post in the language that you are offering to translate the game into.[/quote] Please use English when posting things. Also, you've got the pickle jar now, eh? It'll be interesting to see if you get into Marind Bell.
  16. Are you worried about others getting ripped off? They don't have to give 1 gold for five credits. You? You don't need to give 1 gold for five credits.
  17. Everything in the shop is one credit. Also, getting gold is not the same as getting silver, at all. In this case, someone might value 5 credits more than one gold. With five credits, a person can buy five different things in the shop. That might be worth one gold to them.
  18. 12 heat stones
  19. Change replied to purplebunny's topic in Offtopic
    [color=#000000][font=helvetica, arial, sans-serif]A cat sat on Zleiphners face and then died... Zleiphner woke up he said, "WHY!?" He shoved the knife into its sheath, slapping DD who's a GoB onto a bee. Zleiphner, thought that this was bizarre So he kicked the puppy Fang and Fang cried... hell broke loose! and licked BoB, poor BoB always whipped by demons. Then came Eon who finally said, "Enough you people!" and killed DD. DD's blood flowed down and down until it reached a river of chicken fat. Change with Lord [/font][/color][color=#282828][font=helvetica, arial, sans-serif]Tipu is a good pair of idiots after Eon's retirement[/font][/color][color=#282828][font=helvetica, arial, sans-serif] they decided to kill each other but were unsuccessful[/font][/color][color=#282828][font=helvetica, arial, sans-serif], so they slept embracing one another[/font][/color][color=#282828][font=helvetica, arial, sans-serif]'s anime collections. Meanwhile, Peace declared war[/font][/color] to avenge DD [and all bees.]
  20. [quote name='Ackshan Bemunah' timestamp='1361510541' post='133071'] I.e. the latter option, "just don't care." MD is among other things a data mining project. I don't understand why people wouldn't want to get in on the data mining action. Oh well. [/quote] I'm interested in this thread for the same reason why I'm not posting my characters' DNA.
  21. When I grab a shared heat jar it says "Selected item is invalid or its allready taken by someone else." This seems to be only when I'm grabbing one for the first time after the shared items reset. I still receive the heat jar despite the message. Also, allready should be changed to already and its should be it's.
  22. Do some jars still open in just the trigger box? If not, then I'd guess that this is a feature, not a bug.
  23. Thanks for LOTS of Change!
  24. By effort I mean any effort, whether fruitful or not. Depletion may or may not be easy. What I'm asking is if those depleting have put in more effort, a similar amount of effort, or less effort, as a whole, than those working to prevent depletion. Yes, it's hard to do something continuously that doesn't have immediate results. Thus, the 'anti-depleters' are at a disadvantage here. However, that's irrelevant in determining which group has done the most effort. Note, I say 'effort' not results. If, for instance, the anti-depleters did a series of 'news' articles on how depletion hurts the land, that would involve quite a lot of effort. It may not hinder depletion in any way shape or form, but it's effort. It could be that the anti-depleters have put in more effort than the depleters already. If that's determined to be the case, then I agree that game mechanics should change to reflect this. I'd like it if people posted what they've seen done, or done themselves for/against depletion. So, if you vote that anti-depleters have put in more effort, then post 'because they have done this and this while the depleters have only done this', and vice versa. Also ideally you'd post why you think certain activities involve a lot, or little effort.

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