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Chewett

Root Admin
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Everything posted by Chewett

  1. Buying increased levels will let you target LHO's
  2. Attacking a section of the player base, that includes yourself, and prettymuch all of MD is foolish. Who are these vets and what have they done wrong? From what I have seen, from your posts, vets are to blame about anything in MD. Please clarify what I have done since I am in that category. Or you are just being generally offensive to everyone?
  3. Chewett replied to Leixer's topic in Confirmed Bugs
    Its a feature. Its actually due to some quirks redmine has, I need to debug some settings. But to be honest, you dont need to use that site at all :)
  4. The adept system is based upon the original referral system. And by "based on" I mean built directly on top of. When it was added into the game, allowing you to change your adept, it probably wasnt considered that you might want to set your adept to none. Its quite feasible I will add this in. I dont see any real reasons not to.
  5. Chewett replied to Grido's topic in Quest Archive
    Next year, we will organise it much more in advanced so people can plan to be around rather than it being sprung on people.
  6. According to the document I was given while hosting the awards. Adventuring award: AmberRune Beautification: gonzalocsdf Champion Fighter: darkraptor Fossil of the Year: AmberRune Helper of the year: Syrian Most addicted: Chewett Most Popular: Syrian Outstanding Service: Chewett Pre eminent Role Player: Assira the Black and Eon Prime quest: Princ Rhaegar Rookie of the year: Azrafar Top techie: darkraptor
  7. Congratulations Nad :) Announced it a little while ago, so its offical!
  8. Chewett replied to Myth's topic in New Ideas
    Codenames probably shouldnt be changed if you can do it, since its likely to be a specific key in the database used by lots of things. Codenames, really, shouldnt ever be visible to end users.
  9. You wont get the achievement for this.
  10. It will be given out as I or Mur deems it. SS was lucky, No one was persistent. Buying 666 branches will not earn you the achievement but you are welcome to try it.
  11. Chewett replied to Myth's topic in Bug Report
    None of these are configured currently. This means they are all set to random values which currently are not used. They may be implemented at some point in the future but this has been like this since they were implemented (8+ years ago)
  12. Contact him again, remind him
  13. Chewett replied to Myth's topic in Bug Report
    Hey I do care about this stuff but iv never coded any Combat changes and mur is now unsure about it all after Ren changed it. in the summer i have a month of holiday, me you and the combat system are going to fight it out.
  14. Heat Maybe?
  15. Specific issue: Drunk,silvertonge, toadspeak, silence all insert data into blockchat table, this doesnt check if its already inside the table and therefore causes issues due to the database layout. Steps to reproduce are unknown currently. But its likely to be based on using these spells, and then speaking spamming chat.
  16. Yeah, that is where I was considering putting the additional information. Unless anyone else had a better idea to put the information additionally somewhere else. The "part" of the age will be replaced with a definitive value.
  17. Chewett replied to Leixer's topic in Confirmed Bugs
    redmine link: http://md.chewett.co.uk/redmine/issues/29 For this, I will be adding unit tests, and therefore I need examples of chat that you would expect to work, etc. Below we have been adding more and more examples of different ways of using the chat and how it does/doesnt work. Feel free to add more, writing the chat you would enter, and the expected outcome. https://magicduel.titanpad.com/6
  18. quote: "ok, i tried to post " >_< " while silver drunk, and this popped up" http://imgur.com/eD2IruI Redmine: http://md.chewett.co.uk/redmine/issues/59
  19. Junior, Those questions are entirely unrelated to this topic, next time, just PM me to ask random questions. This topic, is because we have had a number of people who have not known that we have stopped all translation and regularly come to offer help. The game announcements said we had stopped but the forum had not been cleaned to show this. This has now been done. The other topics have been made and added to a tracker called redmine. This is an additional site which lets us rank and view bugs much more easily than the forum. It links back to the forum as you guys do not have access to use redmine and therefore have to post bug reports. In the past large amounts of important bugs have been lost.
  20. related redmine ticket: http://md.chewett.co.uk/redmine/issues/21
  21. A number of problems such as: * Large parts of the game currently are not stored in the translation interface. * Most translations do not have a decent translation. * Most translations are not complete * Translations are not really used by anyone * We dont have time to add all the items to the translation interface atm because they are not used * We dont have translators for the languages
  22. Planned to be done, needs to be done as the other pages are setup to do this.
  23. This is a planned feature. In the vein of general misc improvements no one cares about but we should. Boring, but important :)
  24. We are currently, and for the future, not supporting any translation of the game. We will be phasing out current translations as they have become outdated. We will likely re-implement this in the future.

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