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Chewett

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Everything posted by Chewett

  1. Thats unrelated to the bug reported above. If you this is still occurring please make another post. Fixed, Was a result of me changing something around 2AM and not checking it, one line fixes are best fixes!
  2. You misrepresent this entirely, And I feel this is quite unfair Change. Firstly, you pick the number 50%, If that number of people knew about a bug, and were abusing it, it would have been fixed months ago. You will then point out that clearly a large number of MD'ers knew about this, Quite possibly indeed. However I have not heard about this bug for a number of years now. Perhaps its hidden away, told via pm, etc, but then how could I know that it was traded around? I had not even thought about this bug for quite a long time now. You question why its a waste of time fixing things like this? Because it is. For people to enjoy MD, you dont need to bugless, working perfectly. There has been a tremendous number of issues with MD codewise, and people have still enjoyed it. If one person reports a bug, and I hear nothing else about it for months, leads me to believe that its minor and few others know of it. Therefore it doesnt get fixed. "Well why didnt you fix it immediately?" Well, becuase I wasnt actually a coder for MD when I first heard of it. And why didnt I fix it when I could? Because I had not heard of it for so long, it was not in my mind to do so. There are a number of bugs and abuses, that honestly will take months to fix properly. Why dont I fix them? because for many of them, only I know them. Its much easier to spot abuses from looking at the code, than someone randomly stumbling onto it. Im not going to spend my time fixing a bug, that no one can find, or even worse, that its theoretically possible to trigger, but practically impossible. Why dont you make a list? Well, as Iv said above, its very hard to track what bugs are being abused and what are not without setting up honeypots and people are so greedy in MD. I personally doubt im going to get anyone asking "is this a bug" because they are greedy and dont want to possibly lose an exploit they have been using. Im not in favour of giving people a list of things to abuse, some of which can be game breaking, when possibly no one knows of them. ---- What do you propose to do? Just tell everyone every bug? Well MD will be broken within minutes. I fix things as and when they come into the public and need fixing. Currently there is one abuse relating to images that it appears people are still using, and im planning to set up some auto banning code for. So if you see a lot of people suddenly getting banned and requesting unbanning, you will know they are abusers. What can people do? Well if you are using something you are unsure if it is an abuse or not, and you get caught, you are likely to face some exciting punishment. This is why bug testers need to report bugs, because then if they get caught we wont be banning them forever. So, if you are worried, report the "abuse" and you can be properly informed as to what you are/aren't allowed to do with it.
  3. If people want to come ask me about bugs/features that are undocumented so possibly are abusive, feel free to. But I dont really have time to fix them so asking would merely confirm if you shouldnt post it publicly or not.
  4. Indeed, The checking, and revealing of some clickables will be an active effort.
  5. Because thats how it was coded and how it has been decided it will be. Or, if you want something more "mythical" think of it like this clickables have a "lifetime" and require some "effort" to sustain them. Those clickables that have passwords exist until their password is forgotten. They are not easily visible but those who have the combined effort to remember and pass on the password, they continue to exist. This effort is a community effort to remember the password. Normal visible clickables have a lifetime until they are automaically hidden, these require an effort by the owner to keep the clickable "alive".
  6. Yes, These items are not going to be usable.
  7. It was not intended to function as it did, it has been changed so now you cannot view scripts that have expired.
  8. Items like "Saw" are a tool, and therefore will have uses. Please remember we are looking for items that "won't be able to request the item to be made functional."
  9. It has been reported as a bug in the past, it was not fixed since it was not a priority. It was not intended to be used as it was and it has been removed as a "feature". It may come back as a WP feature in some form. A large number of clickies that have been made to lapse contain a decent amount of spoilers which should not be viewed. If people wish to keep the information there, they can refresh it.
  10. Removed abusable bug posted in original thread. Thanks guys...
  11. Not really, people have suggested this quite a lot of times, I think its quite feasible and would eventually get implemented to be entirely honest :)
  12. >>, rainwater = water dowser? You do not dowse rain water.
  13. Hmm thats exciting, normally buying more casts in the shop gives you additional levels, I might change that. Anyone know any other way of increasing the level of the spell?
  14. Buying increased levels will let you target LHO's
  15. Attacking a section of the player base, that includes yourself, and prettymuch all of MD is foolish. Who are these vets and what have they done wrong? From what I have seen, from your posts, vets are to blame about anything in MD. Please clarify what I have done since I am in that category. Or you are just being generally offensive to everyone?
  16. Its a feature. Its actually due to some quirks redmine has, I need to debug some settings. But to be honest, you dont need to use that site at all :)
  17. The adept system is based upon the original referral system. And by "based on" I mean built directly on top of. When it was added into the game, allowing you to change your adept, it probably wasnt considered that you might want to set your adept to none. Its quite feasible I will add this in. I dont see any real reasons not to.
  18. Next year, we will organise it much more in advanced so people can plan to be around rather than it being sprung on people.
  19. According to the document I was given while hosting the awards. Adventuring award: AmberRune Beautification: gonzalocsdf Champion Fighter: darkraptor Fossil of the Year: AmberRune Helper of the year: Syrian Most addicted: Chewett Most Popular: Syrian Outstanding Service: Chewett Pre eminent Role Player: Assira the Black and Eon Prime quest: Princ Rhaegar Rookie of the year: Azrafar Top techie: darkraptor
  20. Congratulations Nad :) Announced it a little while ago, so its offical!
  21. Codenames probably shouldnt be changed if you can do it, since its likely to be a specific key in the database used by lots of things. Codenames, really, shouldnt ever be visible to end users.
  22. You wont get the achievement for this.
  23. It will be given out as I or Mur deems it. SS was lucky, No one was persistent. Buying 666 branches will not earn you the achievement but you are welcome to try it.
  24. None of these are configured currently. This means they are all set to random values which currently are not used. They may be implemented at some point in the future but this has been like this since they were implemented (8+ years ago)
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