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Everything posted by Muratus del Mur
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The character age feature is about to be deleted or implemented, this time it will be done based on your vote. Usually gameplay changes are not put to a vote, but with this one i am 50/50 sure if it fits md or not so i will let you decide. if it gets rejected, such information will not be made public and will not matter later and the code deleted or used just for my crazy experiments if it gets accepted, this feature will be further integrated into md and have more influences
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note about the medal, the challenge is valid just until the voting ends. Anyone sending something about this after will not receive the reward.
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First, i am not at all interested in any new opinion about an other formula to calculate this, thank you. About all this... i think i will narrow this down to a vote afterall. I see you give opinions both pro and contra, so ..decide, vote wil be just for yes or no As i said i have no issue with deleting iti rushed to do it first before talking about it because i was not sure i can come up with a way of calculating age while still not getting absurd values in 10 years of now, or predictable values based on active days and such, because age is not proportional to activity afterall. On my side i am happy i discovered a way to do such a thing, its first time i face such a problem and it was a pleasure to do it even if just experimental. Ok, so vote. Voting won't last long.
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Its very interesting to read your reaction to this and understand your arguments. Getting older brings that fragility burns talks about, but it is regarding the only things that you "have" ..and you don't have a body. Getting older brings memory and adaptation issues. When ancient characters show the fossilization effects...they live in the past and have a bad memory or understanding of the present. Fossilization effects are when you are a long time player but not so active anymore, just from time to time, yet your attitude is not that of a new one, willing and ressourceful but rather lazy and with the impression you know everything just because you are older or because you once knew. Becomming a "fossil" both in rl and in md are very similar. The life expectancy makes sense because your "soul" does not die at 100y it just "departs". In md the body is less real so to say,..its a delicate statement i know. So, as a visitor of the md world, your age represents you comming and going away, not necessarily getting born or dieing. Makes more sense now? Not judging minors same with adults might have interesting side effect, in this way the new players would get much more understanding when doing bad things. ..BUT lets not forget that this is mainly a cultural thing and that you can't assume that in a world with different cultural roots minors would be treated differently or the age yo be considered a minor could be significantly different. Its like yhis ecen between cultures, so between realities it could be a lot different and still in the same spirit. The example of Assira is what i worry most. When this age would affect your role or you would have other role related influences that would make sense to be applied , not just because you selected them from a dropdown or because you are in the mood for it to be different, but because you actually played a role or did things that where powerful enough to turn it into reality. I would not feel good to know someone has to fake it to survive..but it would also make sense that things around you are not as you believe them to be. For example you could velieve you are 10y old when in fact you could be a 70y old delusional lady. I have two option, actually more.. Add a modifier per player and allow customized influences tailored per player, and earned through wishes ... Or keep the age hidden and let you pretend as you wish. What do you think about a customizable age formula vased on a powerful wish. This should be rare because fighting old age is not easy Idk yet if to add this to md or not. ..conceptually speaking...because technically its already there, but i can remove it if i decide not to use it, or change it or whatecer, nothing is fixed..it will adapt till it fits or go away. I will continue reading what you think and make a decision soon Thabk you all
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Please consider that you can't be part of a new world and expect to play a role of someone much much older in that world I could also slightly change the calculations and hide the results. If this gets officially implemented as a property of your character i will use it ..this will be the age i will consider you have... This might affect many things ..from applying rules..or givibg our roles..and much more Update..i cand find how to make a poll on phone interface...so i will just base my decision on your comments for now
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Yeah there is an error with the filtering i used, so ignore the long dead accounts that are on that list or account with weird number of days, they don't belong to actual players so its ok. Anyway, do i hear just opinions in favor of implementing such a thing? Anyone has something to say about why not to use? If no argumwnts against, i migh add this info to the profile page tonight. I was very curious to know if you think these ages are fitted for their characters. Can you imagine these characters to have this age? What about yours? I think i will make a poll. I cand adjust the calculations also after integrwting this so its no problem
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This trial has ended, you have decided for an intermediary solution According to the votes, the solution decided by you is: " Confiscate the goods aquired and do nothing more " so this shall be. Creatures where already confiscated so they will remain so. The rest of what i said in this topic stands.
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There are long extinct players on this list, apparently they logged in the last week thats why
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Note that this is an experiment, and these values are for ROLEPLAY PURPOSE
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This is a strange ideea, one nearly impossible to do i would say, but ..here it is..doesn't matter "how" i got this to work, it matters how well it fits In fact i will give a puzzle solver medal to who manages to create a formula based on the given data (active/total days), that will generate very similar or identical results. I am not expecting you to use the same method i did, but to create one that gives similar results. If a MD inhabitant would have an average life expectancy of about 90-100yrs , this is how old the characters should seem if compared to eachother as inhabitants of a separate world living their own separate life. It is a very complex algorithm behind these calculations. I put the life expectancy a bit higher from the official 70-80yrs of humans because the results looked depressingly REAL using those settings :)))), and i find it more useful and interesting to have higher ages for characters than for humans. Its depressing to think that someone might die around 75yrs, but its nicer to thing someone is 90+yrs old and just a senior person , or even a wise old living being, and not already a potential corpse.Over the years, if this value remains calculated the same as i did it now, its possible to see people exceeding 100yrs, and by then they will indeed seem like living fossils in the md world. The "life"of a character is entirely depending up to you as a person, but from my experience so far, except the all-time exceptions, most regular players should finish their md experience about a character life estimated like in these values. We exclude here the accidents and talk just about old-age death, even if md is a dengerous place and the majority of characters end their life due to accidents or illness (of the soul or mind) So remember i reserved a honorific place for the senior citizens and allowed them to have higher ages than humans generally might while still able to run quite vigorously around the realm..this is so in order to keep the beauty of an imaginary world. Please let me know, do these values fit with your opinion of how old that character might be or not? (possible issues, at low day counts, the age look suspicious) Character Years / Raw & growth Real days Akasha 87/90 (x2.9) Yrs 2913/3312 Muratus del Mur 77/85 (x2.7) Yrs 2575/3229 Chewett 82/88 (x2.8) Yrs 3072/3153 Vilinec 80/86 (x2.8) Yrs 2836/3144 Ledah 72/83 (x2.6) Yrs 2573/3133 *Grido* 80/86 (x2.8) Yrs 2909/3114 Metal Bunny 80/86 (x2.8) Yrs 2911/3090 Caela 30/59 (x1.5) Yrs 54/3082 dst 80/86 (x2.8) Yrs 2980/3062 Jesus Faction 72/83 (x2.6) Yrs 2660/3061 Marvolo 61/76 (x2.4) Yrs 1907/3061 Demo Account 61/76 (x2.4) Yrs 2121/2990 Venger 36/63 (x1.7) Yrs 700/2981 No one 71/82 (x2.6) Yrs 2796/2980 gaconkzk 30/59 (x1.5) Yrs 393/2956 gacontnt 27/58 (x1.4) Yrs 222/2952 blackrider 30/59 (x1.5) Yrs 409/2943 EvilShinchan06 53/72 (x2.2) Yrs 1795/2924 Ivorak 67/80 (x2.5) Yrs 2707/2914 BloodPrince 42/67 (x1.9) Yrs 1248/2913 Karak 42/67 (x1.9) Yrs 1267/2904 Junior 63/79 (x2.4) Yrs 2618/2897 Remigio 27/57 (x1.4) Yrs 241/2895 dead06 27/58 (x1.4) Yrs 400/2890 Leixer 63/79 (x2.4) Yrs 2569/2887 stormrunner 33/62 (x1.6) Yrs 826/2886 CrazyMike 67/80 (x2.5) Yrs 2698/2884 Shadowseeker 62/77 (x2.4) Yrs 2391/2880 *Burns* 68/81 (x2.5) Yrs 2859/2875 Jubaris 63/79 (x2.4) Yrs 2648/2856 Lightsage 45/68 (x2) Yrs 1507/2854 Zleiphneir 56/73 (x2.3) Yrs 2080/2820 Jester 42/66 (x1.9) Yrs 1342/2819 Esmerelda 24/55 (x1.3) Yrs 226/2812 MRWander 30/60 (x1.5) Yrs 731/2807 SubZeroo 30/59 (x1.5) Yrs 712/2795 Granos 30/60 (x1.5) Yrs 760/2794 Aeoshattr 45/68 (x2) Yrs 1612/2793 samon 52/71 (x2.2) Yrs 2001/2787 everyone 49/70 (x2.1) Yrs 1902/2751 Mystic 36/64 (x1.7) Yrs 1298/2744 Kyphis 61/76 (x2.4) Yrs 2553/2742 Aranna 52/71 (x2.2) Yrs 2024/2740 Clock Master 62/77 (x2.4) Yrs 2655/2740 Conc 33/61 (x1.6) Yrs 1026/2737 anonymous letter 49/70 (x2.1) Yrs 1936/2733 Juni0r 23/52 (x1.3) Yrs 80/2726 Lady Renata 24/56 (x1.3) Yrs 499/2723 tacitamuta 42/67 (x1.9) Yrs 1666/2721 Sir Blut 33/61 (x1.6) Yrs 1137/2696 MRF 27/58 (x1.4) Yrs 741/2695 Lord Corg 23/54 (x1.3) Yrs 311/2689 MRWanderer 27/57 (x1.4) Yrs 685/2688 sanddemon 24/55 (x1.3) Yrs 507/2688 Lone Wolf 36/63 (x1.7) Yrs 1328/2685 Falsh Nubrigar 46/69 (x2) Yrs 2067/2650 *Nimrodel* 45/68 (x2) Yrs 1962/2648 Rikstar 30/59 (x1.5) Yrs 985/2647 Neno Veliki 57/74 (x2.3) Yrs 2572/2639 MRAlyon 57/74 (x2.3) Yrs 2614/2629 Handy Pockets 39/65 (x1.8) Yrs 1677/2627 Masked Figure 76022 39/65 (x1.8) Yrs 1699/2627 phantasm 49/70 (x2.1) Yrs 2154/2621 Assira the Black 30/59 (x1.5) Yrs 1056/2598 Blackwood Forest 24/55 (x1.3) Yrs 668/2593 Shemhazaj 46/69 (x2) Yrs 2149/2584 Death Ray 24/55 (x1.3) Yrs 781/2550 Vrag 23/52 (x1.3) Yrs 488/2493 nadrolski 45/68 (x2) Yrs 2341/2432 Arazun 21/46 (x1.4) Yrs 119/2408 Sephirah Caelum 30/60 (x1.5) Yrs 1571/2403 Edgra 33/61 (x1.6) Yrs 1817/2349 *Miq* 42/66 (x1.9) Yrs 2281/2346 Illyria 21/46 (x1.4) Yrs 205/2334 BFH the WHITE 30/59 (x1.5) Yrs 1652/2323 Ophiel 22/44 (x1.5) Yrs 47/2292 Sajura Oninay 30/59 (x1.5) Yrs 1716/2284 JadenDew 24/56 (x1.3) Yrs 1346/2276 chirobitz 22/44 (x1.5) Yrs 128/2256 emanis 21/46 (x1.4) Yrs 466/2213 darkraptor 30/59 (x1.5) Yrs 1953/2162 Esmaralda 23/53 (x1.3) Yrs 1338/2133 Ryan Delphus 23/52 (x1.3) Yrs 1256/2112 *Sunfire* 27/58 (x1.4) Yrs 1983/2112 VonUngernSternberg 22/48 (x1.4) Yrs 884/2094 Ant King 22/43 (x1.5) Yrs 410/2078 Yala Sviseusen 22/44 (x1.5) Yrs 510/2075 Ars Alchemy 23/50 (x1.4) Yrs 1139/2070 Azull 27/58 (x1.4) Yrs 2053/2058 Fire Starter 27/57 (x1.4) Yrs 1923/2056 Menhir 27/57 (x1.4) Yrs 1996/2054 Lintara 27/57 (x1.4) Yrs 1974/2053 AmberRune 27/58 (x1.4) Yrs 2004/2053 Draconas 22/47 (x1.4) Yrs 997/2006 Falronn 22/47 (x1.4) Yrs 1001/1974 Trola 22/39 (x1.7) Yrs 215/1973 Shammus 22/41 (x1.6) Yrs 463/1964 Maebius 23/49 (x1.4) Yrs 1274/1956 Kiley 23/52 (x1.3) Yrs 1665/1941 Fang Archbane 23/45 (x1.5) Yrs 971/1881 Tal 22/48 (x1.4) Yrs 1388/1876 zoolii 21/35 (x1.8) Yrs 44/1862 Ganesha 21/40 (x1.6) Yrs 661/1805 lashtal 23/50 (x1.4) Yrs 1681/1790 nad in the box 22/47 (x1.4) Yrs 1478/1760 asquiffy 22/48 (x1.4) Yrs 1687/1711 Guardian of Root 346ad 22/41 (x1.6) Yrs 987/1672 Mallos 22/43 (x1.5) Yrs 1254/1661 Antyvas 21/46 (x1.4) Yrs 1614/1636 gonzalocsdf 21/42 (x1.5) Yrs 1192/1627 Change 21/40 (x1.6) Yrs 1096/1577 Xolotl 327/327 (x3) Yrs 862/16923 Coyolxauhqui 22/33 (x2) Yrs 689/1407 Dark Demon 22/38 (x1.7) Yrs 1248/1397 Eara Meraia 22/36 (x1.8) Yrs 1032/1379 Haustorium 18/26 (x2.1) Yrs 59/1356 Time Patrol 21/32 (x2) Yrs 646/1354 *Syrian* 23/34 (x2) Yrs 1206/1205 Dan Planewalker 22/31 (x2.1) Yrs 913/1185 sysy 18/24 (x2.2) Yrs 195/1177 Koshu Farsight 18/25 (x2.2) Yrs 376/1152 Eleyne 19/27 (x2.1) Yrs 642/1120 Valoryn 21/32 (x2) Yrs 1122/1120 Syri 16/22 (x2.2) Yrs 139/1111 Xanya 18/24 (x2.2) Yrs 310/1103 Rophs 21/30 (x2.1) Yrs 1037/1099 zooliii 15/20 (x2.3) Yrs 101/1035 Lania 20/28 (x2.1) Yrs 940/1010 Ungod 18/25 (x2.2) Yrs 858/884 blackshade rider 12/15 (x2.4) Yrs 524/561 MaGoHi 11/14 (x2.4) Yrs 490/498 Dark Harvester 8/9 (x2.6) Yrs 71/454 Aethon 9/10 (x2.6) Yrs 302/377 Caddeus J Rubros 7/7 (x2.8) Yrs 4/359 She of Stars 7/8 (x2.7) Yrs 134/353 klawdees 8/9 (x2.6) Yrs 306/346 Wideberth 8/9 (x2.6) Yrs 302/333 George Petrov 7/8 (x2.7) Yrs 228/311 Laurence Gardener 7/7 (x2.8) Yrs 109/308 Merry 5/4 (x4) Yrs 27/177 Mariana 5/4 (x4) Yrs 41/177 Sirix the black robot 3/2 (x4.5) Yrs 80/84 Tear Oaths 2/1 (x5) Yrs 24/23 maggieramon 0/0 (x5) Yrs 6/14
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(In case you ever wondered what is the connection of certain character features and why they are needed in MD, or in the out world, here is an interesting work i wrote today. It is part of a series that i started to write. I want to make a small set of notes for myself (and you, why not) about thinking techniques and mind tools. Enjoy the read, feedback is welcome. Excuse typing mistakes, i wrote this on phone while waiting on the tramway) Part 1 Introduction We are limited by nature, by our biology, to think just in certain terms and with certain tools. We start just by being able to process sensory inputs. Over our lives, we learn better ways of understanding and processing the information we receive. We learn concepts, principles that then guide us to understand things that we would have not understood just by looking in that direction. For example mathematics is such a tool...but maybe more important are our own individual mechanisms that develop over the years and are stored in our understanding of good and bad, efficient and unefficient, etc. What i will write about here, are tools of this sort, that will help you exceed normal understanding capabilities even further. Sadly, using such tools requires an extensive period of self training. Just reading about them is not enough, you hsve to do it and integrate these tools within your thinking processes and your daily life. Depending on your ability to learn, mastering such tools can require months or even years of self discovery and practice. Some of the stuff i will write require you to have such advanced tools in your inventory already, so perhaps if you are unavle to understand something you could review it later when your mind will have the time to assimilate the previous ideas and get the training it needs to be able to manage such information. This is not a book in the normal sense, these could be considered a training guide that will gradually influence your thinking and take you to the actual results, instead of giving you the results directly even if you are unable to understand them. Cooperative hemisphere judgement Our mind is divided in two, so is our biological hardware, the brain. We can look at things using our reasoning or using our intuition. I might have some language issues here and you could argue about the details, but thats not the point. I am counting on some basig general knowledge on your part to know the things i will skipp from explaining because they are common knowledge. When using reason, only logical connections are considered and our understanding follows strict rules, like in math. This type of understanding allows you to digg deeper in any direction you chose but will prevent you from seeing things outside the box. When using intuition, logical connections are of lower importance than feelings, an we follow what our feelings tell us. This type of thinking allows us to see things from unexpected angles and reach conclusions much faster, but will cause a false sense of understanding everything right. It will also not be so helpful for understanding the entire chain of thoughts leading to a certain depth but will instead jump directly to conclusions burried maybe even at a higher depth. While esch thinking mechanism has its advantages it aslo has its disadvantages. Each way is directly connected to one of our brain hemispheres. Using just one mechanism will not offer better advantages but will certainly have more clear disadvantages. If you could use both hemispheres and both thinking mechanisms combined, your thinking piwer would grow exponentially and the disadvantages that come with each mechanism would cancel eachother. But how to bypass hardware limitations and use both at the same time when nature shifted us in certain directions and already assigned one or the other thought process to the right or the left hemisphere? Its simple, but requires certain character values present. You need to know respect, that would then lead you to understand humbleness and unconditional trust, that will help you balance the importance levels of your thinking processes. You would also need to know true honesty, that will help you to filter the garbage out of your own thoughts and leave just the true essence to play a role. You would need to learn tolerance, in such way, your own ideas will be able to coexist and not anihilate eachother from the beginning. You will need this because when you combine two thinking mechanisms that are fundamentally different, will fight to support their own version of the story and if one of them wins, you fail in using both. For example, while analyzing a complex thought, and trying to understand it using such a tool like cooperative hemisphere thinking, if reason side wins, you will burry yourself in pointless logical thinking that will miss to see the complexity of the analyzed matter and will get lost in the tiny details. If instead, the intuition part wins, then you will fail to understand the analyzed compkex thought but instead you will blame it on god, or simply develop an aversion towards the ideea without actually understanding it. Now mission one, go out there and learn these character features first. Learn respect, humbleness and honesty. Come back in a few years and continue reading how to use them to combine your thinking processes into a single powerful mind tool
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don't take it like that, ANYONE stepping into necrovion will be killed, has nothing to do with any punishment. its part of the risks of entering that land, and the gate is sometimes opened by people that have this power, its not usually open HOW you get revived is an other story. Sometimes its easy, like your example (how long where you dead??) sometimes its hard, but anyway when resurrecting it counts how you got killed and how young you are Actually , as a side note, having so many corpses makes me work more on this mater and find better solutions for this. Its why i put the death guard , among other reasons, the killing system needed a lot of work, and getting many dead wsa the only way to make me do that work
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Guardian of Tools
Muratus del Mur replied to Muratus del Mur's topic in New Player Roles and Legends
You can apply with alts on different locations, but in the end a single person should not guard two locations (if by any chance i select same person but on lats in two locations, they should come forward to me and tell me privately if the alt is not known and wish to keep it secret) Applying on same location with alts, NO, this is not lottery to try multiple times maybe one gets selected. In the end, no alts as i said, just one person per location. -
Anyone knows if these are used?
Muratus del Mur replied to Muratus del Mur's topic in Work in progress
I am most interested if the two on the left are used or not -
Suggestions for the Items Produced by the Toy chest
Muratus del Mur replied to Nimrodel's topic in General Forum
i am hoping someone will gather the suggestions that make sense and then put a final list here and notify me to answer on it what can be done from it...please. The way i see this toy chest, is that it will produce a series of randomly named items, that will have same functionality but be naed differently (from a nice list we will prepare). These items MUST be consumables, otherwise the toy chest would be overpowered. So get a list of possible actions, and if more will make sense i will integrate more, but the basic ideea is something similar to the pickles or alcohol shuts but with different functionality so we do something new. -
I was searching through my papers and i found some artworks i made a while ago...but sadly i don't remember if they are already used for something or not yet. I THINK i made them for the water quest, supposed to be the first automated A25 noob quest....but i am a bit confused because i found them in an oter section... Does anyone know anything about these? Thank you
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As DD pointed out, this is my trial against him, so ofc i am not trying to find reasons why not to punish him. I AM NOT ACTING AS A JUDGE HERE. @Aethon glad you see things that way, at the end of the day md is gere to teach you a lesson whatever that lesson will be for you. Hopefully that lesson is not that you can turn your back and pretend you are in an oyher reality rach time things dont fit in your advantage. While me as a person have nothing against you as a person in rl, and never will, in THIS layer of reality, mur (now) does. So yeah, i am treating this fully involved, so to say. So should you as "Aethon". And no its not a witch hunt because it is not based on conflict of beliefs but on things you did. Unless you claim that the conduit i demand is not within your moral standards, then it would be.
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where the bones placed after the combiner was changed to require 6 hours to process? or before, and tried to collect the skelleton after? can you help test on an other (any) fillable clicky, what happens when multiple players put their resources in and enough time passes so all can collect the result, and one gets the outcome...can the rest still collect theirs? if you need help with this i can try tomorow. I am thinking that i used that item to test the new time, maybe thats when it was reset? but i need to know if this happened before or after the change, so i know if i modified the device while it had your resources inside it or not
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That was precisely the reason why i stopped from punishing him myself and turned this into a public trial.
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ivorak, very interesting what comes out when you put a spotlight on someone.....(i hope he has an explenation?) i want to make a more general clarification for other people that might work with me in the future.. there are people that have the common sense to do things in a way where no explenations are needed and no rules presented or "contracts signed" ...and those that need clarifications in extreme detail on what is ok and what is not ok to do, or find loopholes in the given rules and use those. It is one thing to behave like that as a player (fine by me), and an absolutely totally different thing to behave like that with me or chew or in any official developing group or presence (not fine). It would be too offtopic to continue to explain here why, but if its something you don;t understand how come, then you probably fall in the category of people that have the potential to step wrong in such a cooperation, so better avoid. I wish to work just with people that have common sense and respect and that don;t need a detailed set of rules to know what is ok and what is not ok to do when given tools for admin purposes.
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https://magicduel.com/page/Announcement/view/4038 Please post here if you have old things that interfere CLEARLY with the new things recently released, and i will try to change them in your advantage instead of just changing them as i will with all the other, because this helps me find such issues better. Tags changed due to the new Resource Merchant tag: none(!yey!)
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update: if he gets voted innocent, i will still consider this incident as somethign to matter a second time, after the blackrider thing, in case he gets in such trouble a next time. So he will have two sentence extending reasons next time, ..i am not trying to get any "revenge", but can't ignore repetead issues just becase i forgot about them and nobody reminded me of it. PS @samon its not about the crits not being suitable compensation for the work, i would have given him MANY MANY times more valuable stuff including the crits, its about trust and trying to "play smart" and be sneaky, instead of being honest and responsible when using admin level tools. You can't behave like a player that follows his petty interests when you are trusted with such things.
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Also, tomorow the voting ends. What i wrote above is the last thing i have to say about this case. I have absolutely no clue what the poll stats are and i don't wish to know before i end it. The votes will be counted for all "punish" options and for all "forgive" options to determine what sort of verdict it is, then based on their number, what sort of punishment or "not guilty" behaviour will be applied. Because i made this trial public instead of just pushing the purge button myself when i was there, i forced myself to respect whatever decision will be voted. I will not hold personal grudges but i will remember this incident for future potentially similar situations. In other words, you wont be able to say an other time that it was a "missunderstanding" and hope to get away with it just because you are pretty. If the vote sais punish, i won't touch/use any of the research/work you did, dont worry about that. Also if the vote sais no punishment, i will anyway not communicate with you a period of time, otherwise i fear i will find it too difficult not to be biased..
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i stumbled upon THIS a second ago, i totally forgot about this other incident, and that i said there i won't jail him then but give a warning and extention to jail next time he steps wrong. This changes the situation a bit.