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Muratus del Mur

Root Admin
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Everything posted by Muratus del Mur

  1. check now. I increaesd the use number from 3 to 10 on all existing items so you can test better.
  2. oohh wait i just realised you are talking about the resulting item, i confused it with the chest itself. sorry, will look into it shortly.
  3. do you still see this? Because this was visible just about half an hour.. unless someone changed what i did, it was actually tested and functional. ...so, is it still an issue? maybe just your item has a problem, provide item id too. thnx
  4. impressive number of entries I saw one of the names i thought about initially looong ago, that one will get a 'mention' (Jubaris) ...but so far nobody got the name i will use. I saw however some very interesting names...i will actually consider them. Now its time for a hint. Since this is a _facebook_ challenge, i will post it there. Challenge will end when entries cool down or, of course, when someone finds the name or provides one that is clearly better than the one i currently have. good luck
  5. wiiya is at this point very hard to get so i changed it to rainwater after this tutorial was done. It is still a preview, thats why its presented on forum and not in-game. When the wiiya production will be more stable, the tutorial will be also updated. The Shmsh will remain with rainwater. Esthetic adjustments will be made, there is also a difficulty/time/reward value indicator pending. The recruit image for the crit and the fenth image will also be added. The resource images where the only ones Junior had, he tried to do as much as possible with what he had, and did quite an amazing job in my opinion. Thank you for your feedback
  6. In the A25 "era", with lots of radical changes to gameplay, features and significant improvements to concepts, one thing is mandatory.... a more clear and easy to follow gameplay. MD is deep enough to have lots of secrets and challenging tasks. Even if we try to document as much as possible and spoil every single thing, there are still lots of things to do and discover, even documentation and spoilers on their own would be considerably big and comprehensive. The new gameplay will also bring a more clear way of achieving stuff. Junior is helping me achieve this by writing very clear and beginner-proof tutorials. These tutorials will be helpful even for the most experience of you. If you already know this stuff, you might still enjoy these tutorials. The first tutorial of this kind is one for the Shmsh creature. It will take you step by step and show you in as fewer words as possible, all you have to do to obtain the creature. Please give us your feedback if you like this, or if you dont. Any suggestions or reactions are welcome. Enjoy reading! SHMSH Guide_PDF.pdf
  7. Ungod, you receive 2 wp codes for this, to motivate you do more contests in the future (and also have a more serious reward for them, that should get you more participants) (see pm with the codes)
  8. Toy Skateboard is here! will take you along the heatveins 3 times. enjoy
  9. candy bar (same like rainbowcandy, but expires to garbage in 1 week) toy rollerblades (usabel two times then they brake down, give 80-250ap and 40-3000 heat each use, not usable by the dead, expire in one month) i will add minor items from time to time till i get the time to work on the more significant uses of this item use interval is currently set to 24h. If there will be enough low value items in the mix, i might leave it at 24h also later
  10. the cooldown interval will aslo be changed temporarily . The long interval is not needed now.
  11. i will make the toy chest give pickles and cake and whatever other things are already functional in md right now. This is NOT the final functionality, but its better to have the box do something instead of being useless, and this is the fastest thing i can do right now. This will be done today but i won't announce it because as i said this is just a temporary functionality
  12. send me email with aproximate dates when you uploaded the resources (your id and location coord of the combiner) and i will give you back the missing wine or whatever you are missing.
  13. Its not really a bug X bushies(Y) means you have Y stacks of X bushies. When the stacks have individual sizes , it seems wrong because just the value of the oldest stack shows up. Its a bit confusing indeed, maybe show the total value instead of the stack value is better.
  14. i see this: Stored items: 0/100 You have: 9996 Device storing: 0 Device storing zero means there are not bushies currently being processed in there....i need some feedback to fix this, if there is something to fix. Yesterday i added some invisible admin stuff to the combiners, it might be that, but i don't think its still an issue,..
  15. this needs a few moments of serious testing, see you in-game (i am there now), thanks
  16. i closed the combiners (all) for the moment, till i see what you are talking about. Please tell me, was this issue still there today? Or you are talking about something that happend and then vanished? Thanks
  17. ok, i appreciate you tried, all that did. I must say this again, it is ABSOLUTELY USELESS for me to get theoretical values, or ranges. All this info i can get myself from the db. What is harder to get, is what i asked for, namely, "how much you obtained in the last 7 days". A script would give me precise values, your answer would have given me subjective values, and that was what i was looking for...an imperfect answer to reflect what you think the values are for YOU. I will close this topic now because i am angry, this was supposed to be a really simple question, if this one can't be answered because all of you try to think too much and give too smart answers or try to do math...exactly what i don;t need...then future similar feedback , that would have saved me many days of work, are pointless. For the future, please understand, that i am not asking such questions because i am incapable of finding exact answers myself, but because i am unable to find out YOUR answers. Coding is like math, a precise thing, accurate. You either do it ultra exact, including all sorts of things in the calculations to actually predict such values if you can't know them, or, the fast and actually better way, obtain feedback from you. Even guessing random values would have been more useful. It reminds me of a recent testing, when i needed to know what resources are reachable by a new player. If done by me with some script, the answer would have been totally wrong, because a new player will not exploit all palces that he could. The human "error" is incredibly hard to estimate theoretical...thats why actual values from you are much much more valuable for what i need. I hope at least now you understand why i request such feedback instead of just doing it all myself. Plus, this is a way to see who actually gets involved and does something to help, it is an awesome reason to create an activity for someone so that i can have a covert reason to reward those of you that are more active and helpful...i guess you didn't see that either. ps. last couple of answers where close to what i was hoping to get, but the overall stress with this subject so far is not worth it. Sadly nobody will get the unannounced reward for this.
  18. This starts to be really frustrating tbh. Somehow, if there is no clear reward involved, the general population IQ drops dramatically. I asked a simple question and formulated it in multiple ways, so that if you don't get it the first time you will understand it the second time. I will explain one more time what this is about, but i give up counting on such feedback...it seems its way too complicated for you to do such a simple thing, and my nerves are not really ok rught now to be able to have more patience. Its ok, i will obtain the info i need in other ways, thanks for trying anyway. What i wanted to know is, how many resources you get over a one week period. For example, if you collect water on a regular basis, i wanted to know how much water you got in the last week. Not how much you could get, or how much you should, or that you don't, etc etc etc..No...just your own personal and practical, non theoretical, total, over one week. Very complicated indeed *sarcasm*
  19. I would appreciate to get some actual numbers, i don't understand how much means "a lot" and what you mean by "i lost"...so unless this was a monologue, i need some details Thanks
  20. i don't think i will be able to reproduce this bug, i think it was a one time incident., i will give you the lost skeleton , check pm.
  21. FINALLY some feedback, its very very valuable for me, thanks, please continue
  22. I need this info: How many you gather approximately in one week? (only if you gather any of that sort) I hope now its more clear. I need this info from as many people as possible
  23. so nobody can compare the averages with his own values?
  24. Read what i wrote, one week, i also explained the rest. Thanks

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