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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by Ungod
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Bad/Funny/Strange Roleplay thread
- An odd fear
There's another thing with language and us as individuals. When growing, we explore as much as we can - and if someone has an interest in language, oratory and maybe a knack for languages, that someone will try to expand that worldview as much as possible. Being young also makes you entertain some kind of a dream, so words might become more than they really are. If you take 'good' and 'bad', for example, which make for a fairly standard example for this, you go full circle. Good and bad are relative to the speaker, but even then you have difficulties. What is good for you today, you might notice, is bad for you in the long-term, and what was bad for you ten years ago proves to be good now. And then, what is good for you is bad for another and there is always somebody who will try to convince you of how bad or good something is for you - some because they care about you, some because they want to use you. An outsider might see clearly what you are doing 'bad' or 'good'. Last, but not least, sacrificing a little from the 'good' of every individual might lead to the 'good' of a society. A ruler might see this and decide what is 'good' or 'bad' for the subject, even if it counter-intuitive and the 'good' declared by the ruler looks really 'bad'. Taking all of this to heart, can you easily talk about what is 'bad' and what is 'good'? Not only that you can't, but you see that sometimes it's best to decide what's good and/or bad immediately, without thinking too much. In other cases, you have to ponder the question, because the wrong answer will hurt you. Isn't small talk better than endlessly rambling/philosophising? But then, small talk will never get you that feeling that you really connect to someone, when sharing more than you should (like now). I don't think you can forget speaking, but I think enjoying the silence does cause you to reject language more than you should and then people think you are an 'uneducated peasant' (I don't think I'll forget this wording from the AL) even if you're really above their level . I think I'll go for a daily exercise of 'speaking'. You know, the Chinese have these - 'healing sounds' they call them - that you would practice daily to...whatever they think they do. It's very easy: it's about shouting sounds like 'ho' or 'he'. If anything, it might prevent throat cancer, who knows.- An odd fear
When I was practicing Aikido (for a very short period of time) a very long time ago, what we did was a little meditation after the warm-up before going into techniques (I think it's called zazen?). It was there to clear the mind of any thoughts and I think it worked. I sometimes did it at home and I always found that my voice was comparably weaker after doing it. During meditation, you don't do much - you just stare, if your eyes are open. It was because of it that a very original fear/thought occurred to me. It's about language. Only after reading a bit on language did I realize speaking is hard. I mean, you just learn it in infancy, so you never really understand how hard it actually is. The other day, while I was waiting on something, I saw a little girl chasing a dog, trying to feed it some crackers or something. She kept calling it 'Am'. What she was trying to say was 'Ham', but I suppose that's slightly harder to pronounce. In the absence of the word, she just imitated the sound it makes. Personally, I would have called it 'hau' - and I guess most people would. You have 'howl' in English, don't you? Dogs howl. It takes a long time, if you are educated, to accept the idea that language and words evolved from the sounds that we imitated. All around us, animals and plants make sounds, and the wind, and water, and rocks as well. We didn't come up with nouns in a fancy way, we simply tried to imitate the sound a thing does to 'name' it. Some people on this big planet still have issues with language - and you can see how hard it is for them to speak. They speak from the abdomen, and they probably feel pain in the guts trying to get out sounds. It is so unnatural to them. You see, sounds travelled from the gut to the throat and later to the mouth - but that was a long journey. So what is my fear? I thought 'If you meditate long enough, could you forget to speak?' The thing about speaking is that not only it is hard (which I always felt it to be, even if I am eloquent and if you get me started on a topic I like, say goodbye to your evening), but it's often so...pointless. Speaking of which - as far as I know, the guy who came up with Aikido didn't explain the techniques to his students, he just showed them. I feel so comfortable in my silence I'm afraid I might actually go like 'forget it, they'll get it if I use gestures'. Hey, I could pretend to be a mute! I know of a writer who pretended to be crazy and had - in his words - 'a wonderful time' in the facility, among loonies (well, he also tried to fake his suicide to get rid of his wife, so he was slightly eccentric - or not?)… but then I'd have to learn sign language, which I really don't wanna. If I have to speak coherently, why bother learn *another* language, when I already know a few? This is my fear. That one day, I'll just wave goodbye to eloquence and growl when I really have to. I think that'll be the day I learn German.- I'm Starting a Novell /Any Help appreciated!
You're right about the old part. I never played it either, but I accidentally saw it's Let's play on YT. The story being what it is, I thought it's interesting how the game actually manages being memorable.- I'm Starting a Novell /Any Help appreciated!
- Auction part 1
I'll add a 2gc on the shmsh and 4gc on swordsman #1 and 5 gc on swordsman #2.- Auction part 1
Cool. 5g for the molima- Auction part 1
Was the molima bought? (couldn't check forum and was able to only login for the past few days...)- Sounds of MD
Thanks. Aha, so they are in special scenes... I was thinking of relaxing nature sounds that I sometimes listen to and that yes, I could record...but there are also sounds and tracks in the public domain (although they are under creative commons license, so attribution is usually a must)- Sounds of MD
(not sure this is the right place, but it can be moved to the appropriate section, without my approval) What is the extension music is hosted on MD? mp3? Was it some kind of plan to have music (tracks) in all scenes? Would it sound good for a couple of scenes to have nature sounds, like a river trickling or birds chirping?- Equilibrium tourney IV
Made my day. Congrats to all!- Login box doesn't "show" the input text boxes
- Happy Bornday Azull!
Time passes so quickly...happy birthday!- New Scenes Visible Clickables
It seems you can also 'select' all clickables in a html scene by dragging the mouse along the page. It's not a bug or anything, it may look strange, though.- Character Design Challenge
This took longer than I thought, but it's still first try/improv.- Players and gamblers
The order of the cards was : This would make Aia's guess off, and this time Nepgear got it right. The points are as follows: 11-5=6 for Aia, 0+3=3 for Nep, Aia wins an anniv creature. 17-8=9 for dst, 10+0=10 for Ledah, Ledah wins and anniv creature. I'll have to apologize for tardiness (life, meh) and for the fact that the quest was not as thrilling as I planned it initially (some things were off).- What repeatedly consumable items would you use?
corn syrup - increase briskness by 70 for 10 minutes drain tool - decrease viscosity in a scene by a value equal to that of three players' decrease- Players and gamblers
Rules for this final round: out of these three cards, one is a Joker, the other two are of the Insect and Plant type. As a player, you get to choose one card and call it Insect or Plant. If you get a Plant but you called an Insect or the other way around, you get -1point; if you win, you double your points (or get +3, if you're at 0). If you get a Joker, your points halve. As a gambler, you must choose a player and gamble only on the one you think got it right. If there is none you think is right, you can forfeit the gamble and keep your score. If your player got the Joker, your points halve or you get -5; if she won, your points double. Nothing happens to your score if she got a normal card, but called it wrong (e.g. insect instead of plant).- Equilibrium tourney IV
*cheers for Jubba*- Reconstruction of the voice spell [suggestion]
It sounds good to me (provided there's enough server memory)- Of the Master of Dice - A contest of the 14th anniversary
I'm in.- Players and gamblers
Now, if I were an outsider, I'd say Aia is getting 'inside' tips, as she didn't miss a beat. But I am the House, so I know for a fact I wanted you guys to score as little as possible... 7+4=11 for Aia, 2-4=0 for Nepgear (sorry, Nep). 11+6=17 for dst (another scorer), 8+2=10 for Ledah (I put full points because it doesn't change the position, and it is obvious Ledah wasn't paying attention that he can't have one false and one true). Ok, tomorrow I'll place the cards of the final round, as this has dragged long enough, and we'll have your bets.- Players and gamblers
Players?- Players and gamblers
Nope. Ok, you know what type the next two cards are. Here are the new rules: players can ask for their points to be doubled (if they accept this gamble), be it plus or minus. Gamblers can also ask for an increase, but it's three-fold; they must gamble on one player only (it can be the same player, as before), with true/false. So, for players, getting both correct answers without the increase is worth 2 points, and 4 if they accept the gamble; both wrong - it's -2 or -4. For gamblers, it's +6/-6 with the increase, 2/-2 without. Once this phase is done, we go to final round.- Players and gamblers
So...Aia adds another 4 points, reaching 7. Nepgear adds 2 points, reaching 2. Dst adds 8 points, reaching 11, while Ledah adds 8 points, reaching 8. - An odd fear