Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_224828.jpg
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Screenshot_20230327_224835.jpg
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by Chewett
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Clean this subforum PLEASE!
dst for mod!
- different kinds of water
- different kinds of water
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Targetting
This thread is about targetting Ary, If you want to discuss other areas please make a new topic :)
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Targetting
>>This needs to be sorted out. Why? While I can probably guess a couple reasons, its always good to hear your reasons. Not just hearing demands to have X fixed :) >>But that's not the problem if we give attacker in same slot priority over defender Attacker priority over defender? Isnt this discussion about how a target is chosen, e.g. An aramor using attack strong is only targetting one of six, so attacker/defender precedence doesnt mean a thing surely?
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Targetting
No. My above post was indicating how is perhaps _could_ work. Please refer to my post http://magicduel.invisionzone.com/topic/16814-targetting/?p=167957 explaining to you why your "filter" idea is wrong. Do you understand that if the strength/vit/whatever is the same, is it undetermined how the sorting is finished?
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Targetting
So as asthir pointed out creature Id will give a total ordering of what creatures will be hit. So as a simple thing you could just say it's based on the first sorting (as explained) then the creature id. I think it makes sense that the final sorting order is on creature id as you need to preserve a total ordering to make it deterministic. Or we could make it random. In combat sometimes you falter, slip or make the wrong move. It would mean that you couldn't predict what it would hit, might make it more interesting and also potentially stop people tryin to predict what will happen precisely. I like it not being random but think we could probably add more sorting orders to make it more interesting. Like surely a creature with less vitality is weaker than one with more, even if they have the same power attack defence.
- WTS Sharptears
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Targetting
Of what you call "filters", there is only ever one level, for everything. All the rest are undefined. If its target weakest, its based on power+attack+defence only. If its dying, its based on vit percent only. Let me give you some code if you dont believe me: [php] case 'weak': asort($sortcr_power, SORT_NUMERIC); $key = key($sortcr_power); $ret[] = $creatures[$key]; break;[/php] If the php sorting functions are deterministic, there is some determinism. But otherwise there is no further order imposed. Hence why I was saying you are overfitting your data as you are drawing conclusions where there are none. If there are two creatures with the same power, then its undefined precisely which one is chosen, and depends entirely on how PHP sorted the array. Same with dying, as is everything else. Hence, there is only one filter so anyone who is learning combat, please remember this (asthir please update your above posts by putting a warning). I suggest next time you run more tests, although clearly you have stated above that your tests disagreed (which surely led you to the conclusion your ideas about multiple filters was wrong?)
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Target Strong/Weak - Incorrect
Its based on attack, defence and power.
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Targetting
What If I said you were taking too few battles and drawing too many conclusions from that? By that I mean (in the stats world) you are overfitting your data. Nope. Its not all stats.
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Targetting
Sure it works like that? >> total strength (as opposed to the description which states that only attack and defense matter) Meaning? >>Multiple "filters" How many tests were these? I hate to burst your bubble but...
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XP crunching
*does the asthir summoning dance*
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XP crunching
>>but that is too much.(6 times). Why is it too much? :)
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Happy Birthday dst!
We (L and I) wish you a very happy birthday dst! May all that you wish for come true today. And may you visit the UK soon! Chewett :)
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Wp control pannel not displaying names of rewarded players
Previously that panel only showed the last X players you gave out, showing who you couldnt give out more to. Since you can give out multiple to a person in a row, this is why its not displaying.
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Shop guards re-appear after beating them.
Were either/both of your accounts created before or after all the tutorial changes? Thank you for the information from her and you. Also someone claiming to be her has been contacting me about replying to her ingame PM's and sent a load of messages (similar to the ones recieved via email and ingame PM) I will contact you about this potential impersonation. General notice: Please remember that impersonating someone is serious and I will take any such instances very seriously.
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Firefox not loading images
The image shows that flash isnt loading, or is disabled. I believe this is relevant: https://threatpost.com/mozilla-disables-flash-in-firefox/113763/ You will need to enable flash :)
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Happy B-day Chewett!
Thank you all, I will be spending this weekend with family so wont be coding anything :)
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Shop guards re-appear after beating them.
So they were reappearing over a period of time? Paparver when was your account created? What period? Please help by giving me a timeline. I also dont see why you arent just posting this yourself (it would be faster) when you sent me a forum PM about this issue but each to their own :) Same with you Aethon, but I think I know most of your story. I think Paperver is much older?
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Of leashes and slaves
We have no way of knowing precisely how things link together nicely currently.
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Shop guards re-appear after beating them.
Randomly? Meaning you couldnt draw a pattern? Several have popped up since the first?
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Shop guards re-appear after beating them.
As I said above (waited so posts wouldnt autojoin) This would be useful, for example. Paperver or anyone else can you provide me with one, multiple, anything?
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Shop guards re-appear after beating them.
Yes I have got her reports and they have replies. Can I please ask anyone who is trying to contact me for various reasons to not spam me with a message every couple hours asking if I have read the previous, even more so, do not start spamming me on every various method to contact me. It fills up my inbox and doesnt help your case in the slightest. Espically on weekends dont spam me if you havent had a reply within a hour. No name pointing here but please use some common sense. Thank you :) I cant debug this until my laptop is more stable and I will be spending this weekend with family. Im looking into this as best I can at the moment. It would be helpful if papaver did what I asked and followed bug reporting procedure :) --- I need as much information, from everyone, as they can provide please. Then I can actually look into it properly. At the moment we definitely have _something_ but its not clear what has happened, and when. Timelines are good please :)
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Laptop issues :(
I am keeping in touch with things with my tablet, but obviously cant do in depth debugging with it (even fixing alt problems takes a lot more time due to the tools, etc lol)