[quote]You can edit items in general but this item already has its assigned owner. Only Muratus del Mur (ID:1028) can edit this item.[/quote]
Currently, the first person to "use" a usable item becomes the sole owner and editor of an item. This causes issues when, for example here, someone previously has also got the item editing ability, and "bound" it to them. Then, when you aquire the item, and wish to code on it, you cannot because they "own" the scripting rights.
But, on the other hand, you dont want to give the item as a quest, and give them the ability to see all the code.
Here i suggest being able to "lock" an item script. This would mean that no one could edit the item except the owner, and it could be toggled. This would mean that you can hand items around for quests and such, and also have the ability to trade items and give others the scripting rights.
This would solve issues where you gain an item specifically for scripting it, and find out you cant because someone else have pressed "use" Before. I believe this would be the best way to solve this current issue, Comments?