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Muratus del Mur got a reaction from Aia del Mana in Inner Magic experimental interfacePeople that get a wishpoint for their creations and/or efforts to explain how they might be reproduced are:
Ailith, Aelis, Aia, Iashtal, Kyphis
for now.
This contest ends within a week, and i will be more strict for future creations.
And there is a change: I am boosting up the rewards, but remove the reward for less awesome creations. I had to change this because many posted trivial creations that maybe look nice but they represent not big effort to reach them.. so, its either wishpoint for creating something very cool and at least trying to explain how to reproduce it.... and i am adding a winner reward, a spell, for whoever gets the most likes (counting any sort of positive votes)
(a spell? what spell? .. the heat spell. If you already have the heat spell, you can pick any other except admin spells, summon and chase)
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Muratus del Mur reacted to Sunfire in Inner Magic experimental interfaceGotr icon
Pentagram (inner lines later on disapear into a clear star)
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Muratus del Mur reacted to Aelis in Inner Magic experimental interfaceStaring contest
On another attempt I got the left one to get a really nice "eye". Unfortunately the other side looked terrible, so I cut it out:
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Muratus del Mur reacted to Kyphis the Bard in Inner Magic experimental interfaceI've been working on creating this isolated circuit by first placing four unconnected lines, then using single point clicks to weaken the feed in flows. Haven't quite isolated it fully; cancelling out the currents inwards is very difficult.
It's likely that different locations to perform single point clicks will achieve the desired isolation faster. The pattern shown above cancelled almost all of the counter clockwise momentum, but didn't do enough to mitigate the clockwise momentum (unsurprising, since the core circuit is a clockwise momentum)
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Muratus del Mur reacted to Kyphis the Bard in Inner Magic experimental interfaceYou can create a sharper line by putting in two converging currents and letting them flow for a few seconds. You can then pull the resulting current around where you want for more defined results. For sharper corners, just create currents longer than your desired line then cut it short with your new current.
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Muratus del Mur reacted to Kyphis the Bard in Inner Magic experimental interfaceSharpened the whole thing up by starting over and adding an outflow line
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Muratus del Mur got a reaction from Kyphis the Bard in Inner Magic experimental interfaceHere is my Toast Lamma
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Muratus del Mur got a reaction from Aelis in Inner Magic experimental interfaceLooks like the cat that stares into the camera
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Muratus del Mur reacted to Aelis in Inner Magic experimental interfaceMenacing eyes
Reproduction instructions: don't remember exactly 😅. I think perpetual motion makes things harder. I remember starting from the top with a couple pulls towards the bottom, then two small upward pulls on the inner part of the "eyes". After that, I made a lot of little adjustments that I don't remember and let things flow from there.
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Muratus del Mur got a reaction from lashtal in Inner Magic experimental interfacetips and tricks:
- faith in your plan.. draw shapes even if the result is not visible immediately. What you are drawing are not the particles but you are laying traces on the ground under them. With this technique you can pretty much draw a lot of shapes in a single line
- small radius circular motion will create a well defined edge
- these are like rivers, plan ahead what streams will build up and what streams will anihilate eachother
- nothing gets lost, nothing gets created. All the particles that exit the board will reenter it at a slow speed from the opposite side
- when particles are slow, they are less visible. You can counter streams with short opposing motions, this will slow them down and by that they can eventually be "erased"
- the more actions you do, the more purpose and speed each particle has, so its increasingly difficult to shape them. Do not waste actions on motions that you are not sure about. You can always start over and do just the motions that result in the desired outcome.
UPDATE: I am experimenting with perpetual motion, so the particles will no longer stop , lets see how this is
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Muratus del Mur got a reaction from lashtal in Inner Magic experimental interfaceI made some soubtle changes to give it more "vigor"
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Muratus del Mur reacted to lashtal in Inner Magic experimental interfacePlease welcome the allmighty One-eyed Whatever!
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Muratus del Mur reacted to Aelis in Inner Magic experimental interfaceThis is awesome! Here is my submission (for now):
The Heart-Seeking Wasp.
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Muratus del Mur got a reaction from Aia del Mana in Inner Magic experimental interfaceUPDATE: Post here your creations for the contest. Upvotes count for the score.
There is one section in md that is waiting for more than a decade for a page. Here is an experiment worthy of the wait i hope.
Concept: all your actions create unstoppable consequences. You may revert or stop your actions, but the consequences they created keep happening. Events are not singular dots on the map of things, they are streams with certain shapes. Heat-based magic uses your heat to create eent streams, unavoidable circumstance, in both past and future, that make things happen in a certain direction.
Interface ... i will le others share this first
The first person to have access to this experimental interface for testing purposes is Ailith. (was simply the first person that responded, when i decided to make this public)
Feedback is welcome, images soon.
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Muratus del Mur got a reaction from lashtal in Inner Magic experimental interface -
Muratus del Mur got a reaction from lashtal in Inner Magic experimental interfacei discovered there are certain techniques that can help obtain more accuracy, but its not easy. Its certainly a thing that can be mastered eventually, hopefully fun and not frustrating
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Muratus del Mur got a reaction from lashtal in Inner Magic experimental interfaceUPDATE: Post here your creations for the contest. Upvotes count for the score.
There is one section in md that is waiting for more than a decade for a page. Here is an experiment worthy of the wait i hope.
Concept: all your actions create unstoppable consequences. You may revert or stop your actions, but the consequences they created keep happening. Events are not singular dots on the map of things, they are streams with certain shapes. Heat-based magic uses your heat to create eent streams, unavoidable circumstance, in both past and future, that make things happen in a certain direction.
Interface ... i will le others share this first
The first person to have access to this experimental interface for testing purposes is Ailith. (was simply the first person that responded, when i decided to make this public)
Feedback is welcome, images soon.
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Muratus del Mur reacted to Aia del Mana in Inner Magic experimental interfaceAttempting to create some order:
And, oddly, attempting chaos appears to bring some order:
Commencing in the centre and swirling outwards will also create some order:
Of note, I believe that static imagery doth not show the beauty or mesmerity of this feature. One could consider to meditate while watching such movement.
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Muratus del Mur got a reaction from Aia del Mana in Inner Magic experimental interfaceLets see, the next one to get access to this experimental feature will be whoever reads this and contacts me first about it. Luck must certainly play a role in such advanced things
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Muratus del Mur got a reaction from Ivorak in The Cow - sacred animalten years later, but time is for mortals not for kings, so this is like yesterday
AI drew this, you are welcome to do better
"The Wonderous Bovine"
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Muratus del Mur got a reaction from death ray in The Cow - sacred animalten years later, but time is for mortals not for kings, so this is like yesterday
AI drew this, you are welcome to do better
"The Wonderous Bovine"
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Muratus del Mur got a reaction from lashtal in The Cow - sacred animalten years later, but time is for mortals not for kings, so this is like yesterday
AI drew this, you are welcome to do better
"The Wonderous Bovine"
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Muratus del Mur got a reaction from Aelis in The Cow - sacred animalten years later, but time is for mortals not for kings, so this is like yesterday
AI drew this, you are welcome to do better
"The Wonderous Bovine"
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Muratus del Mur got a reaction from death ray in Build your own DrachornPlease be so kind and post whatever images you have about your creation here on the forum, not on external links that expire, (or one storenow, that wont expire easily), because i will review this topic once in a while and grant awards when i will check it. Can be hours after you post or years, but when i check , i review all from the past too. Nothing gets ignored eventually.
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Muratus del Mur got a reaction from Chewett in How to build a Role - Part 1who is Chew? the guy that made me read this huge post
Its amazing, and useful, to see the view on roleplaying of one of the most, if not the most, trusted friend in MD.
I would like to add a bit , to your already valuable content.
Its my personal view, and i think there is no set rule for roleplaying, but multiple styles and purposes, so someone reading all this, might find useful guidance in what one or the other says, depending what fits best with his own style.
I prefer working down a role from an attitude. For me a role is a state of mind, an identity, an attitude. Its part of who i am, or what i could be, and its starting from this coherent thought, that everything else is built. As I play a role, i discover who I am, what the character does is sometimes a surprise even for me. You need to discover it, not to adapt as you go.. big difference. For this, you need to be honest to your self... and thats hard.
Like you say, its important to know where you start, where you stand, and what your purpose is. Attitude, personality, fears, desires, all that builds up a character, must remain constant. If they are not stable, it means you are not playing a role truly, but a mixture of roles, and thats not healthy.
Each role you play, is a playground, a sandbox of your own mind, that allows all the other parts of you to discover and analyze the forces that put you in motion.
In my view, a view that drives the purpose and motivation behind this project, a role is not a place where you can hide, or a mask that makes you forget about who you are...but an opportunity to discover yourself through the eyes and confirmation of the others.
When someone asks for a role ...because it happens a lot that people actually ask for roles..i tell them they will have it when they already achieve it on their own. If they need to ask for it, they don't have it, and if they don't have it, i can't give it. Your role, is not something that someone in md can "give" you, however its something you can grow and build your own.
Again, thanks Chew for reviving at least part of the roleplayer in me