Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_224828.jpg
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Screenshot_20230327_224835.jpg
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by Burns
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Picture for the Bubble Weaver
Definitely great artistic skill, but will that work in 80x80, too? It seems a little too complicated to show how it's actually done when you resize it for an item pic.
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Automated confirmation email
Depending on your client, you might have sent the e-mails not with the same subject line, but as Re:'long subject line'. That puts you on the spam bot list. Delete the Re: before sending, and you'll be fine.
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Land Loyalty for Items - Ideas, Suggestions
[quote name='Darigan' timestamp='1331879620' post='106695'] Correct me if I'm wrong, I've never used them before, but I thought the pass papers are only usable for those that held and used them. If thats the case, the loreroot pass papers have no use because they require land loyalty and they are non transferable. [/quote] I've said it in another thread, but apparently you didn't read the response to your arguments... Not transferable means that they can't be dropped in the pockets of people. They can STILL be transfered be ITC.
- Things gone wrong
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Land Loyalty for Items - Ideas, Suggestions
The pass papers restriction makes perfect sense to me, it allows the people who have been in the land for a while to invite others in temporarily, just like the king spells could. If the people could go into the land anyways, they'd need no pass papers to start with, right? This way, they papers don't get taken by newbies and alts so easily. For example, the Golemus pass papers were constantly gone, and given to random people who then got stuck inside the gates. I hope that's going to be better from now on <.<
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Land Loyalty for Shared Items
The needle is marked as Necro, so it needs Necro loyalty to grab it. Neither location nor the group-tag influence that, the item just has a land affiliation on its own. The bugs-person/team knows how to fix that, only took about 15 minutes for all the items in the laboratory, and that was the first time Merge-Magic: Hooray for modding rights Please keep this _Bug Report_ limited to bugs, like items that are in one land and show another land, loyalty requirements that don't work, etc. This is supposed to be as clean and short as possible for the bugs guys to do their work efficiently. I've split the bits about what could be different to another section, [url="http://magicduel.invisionzone.com/topic/11882-land-loyalty-for-items-ideas-suggestions"]http://magicduel.inv...eas-suggestions[/url] That'd be the place suited for comments on the work that's being done
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Happy birthday, Karak!
Been a while since i last saw you... Happy birthday, still
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Land Loyalty for Shared Items
First issue, you can't see how much loyalty it requires to take something from the tool box. That'd be very handy. [s]Then second, I, land loyalty 526, can't take any of the tools from the Golemus laboratory. I assume they're still set to the land affliations they randomly got when being designed, which are Land of East and Necrovion iirc. The tools [color=#ff0000]from Golemus[/color] there are: Memory Stone Detector Reality Coagulator Sand Melter Brass Gears and Parts They're all grouped at golemus lab, and apparently all not available to Golemus people[/s] Golemus items are fixed, thanks a lot Obviously, i don't have loyalty to other lands. If you find issues in other lands, please make a post
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Happy Birthday Mya
Happy birthday
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Happy Birthday Mur!
Happy birthday!
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Squinty font
Let's call it solved, then. Hopefully we can figure out what's to blame if it happens again.
- Resources stuck in [in use]
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Dst resigning from being a Mod
It was awesome to work with you. Thanks for the great time
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Angien Expansion
*revamp* A year ago, i've implanted a counting mechanism in this quest, here are the statistics: 925 uniques started at the shopkeeper, 218 more got there a second time on MP 4 or 5 (due to the keys being lost when you go to the next level) 128 uniques reached the end of the newbie bit, 9 got there a second time 12 people claimed the reward for reaching the end of the harder bit Nim and duxie still are the only people with the solution to the angien bit. I don't know if anybody keeps track of when the newbies stop during the tutorial, but apparently no more than 1000, and that's already including some alts, make it past willow's guards, and that's like, 3rd or 4th day. What's that, 1% of the registered accounts? <.< Maybe, and that's just a thought, tutorial should be changed an itsy bitsy bit to be a little more related to how MD actually is these days... and not how it was during the shade war... >.>
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We want them back - Declare war to Death
[quote name='Seigheart' timestamp='1329350729' post='104414'] Fine, keep Fenrir. Seigheart is being resurrected. That was quite inspiring Later today in the goE, at 20:00. I shall be sacrificing Fenrir Greycloth to Death. Using his Akasha, and the power of my Elemental Amulet, I shall restore the life to Seigheart's body. [/quote] Which is using an alt to benefit your main. Would be a shame if you got resurrected just to be a living jailbird instead of a free corpse...
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Lottery
Warning, following post is just showing off that i still remember distribution maths. Ignore it if you're not a maths-freak. Interesting that you remember the hypogeometric distribution at all... The problem you noticed is that there's no fraction bar between those numbers, there's just nothing Those are binomial coefficients, on your handy little calculator that's 'nCr' for 'n choose r', and when you apply that correctly you get 15/162316, roughly a chance of 0,0009%. Strictly speaking, that mustn't be applied to a game of dices, though, because it's designed for drawing things from a finite mass without putting back. Classic example is the box with black and red balls where you've got to draw a few without looking and put them aside. Hypogeo tells you which combination of red and black is how likely to end out of the box. And... all that correct-incorrect bla-bla is just each of us trying to look as if we knew more than the guys posting before, it doesn't really matter if the chance is .8% or .5%, that's just a theoretical game for those who like to play it
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Squinty font
Did you zoom in on something and then forgot to zoom back out again? No clue if chrome saves the zooming... Anyways, this is just what MD looks to me in opera when i zoom it to 110%. Everything gets bigger and easier to read, but the chat looks weird.
- What is a Slave?
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MP3 in an alliance
Udgard explained it already, MP3 that were inside before the restrictions were added could technically stay inside forever. Strictly speaking it's not even a bug, more like something that could happen before and cannot anymore... That'll happen quite often when rules change, there'll almost always be people who have stuff that can't be achieved anymore. Simplest example are creatures that you upgraded beyond the MP-limit before it was introduced, that'd look like a bug to most newbies, too. Closed, moved.
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MD site is down for me
Short downtimes happen on occasion, sometimes it's 'our' fault, sometimes 'theirs'. Usually it's nothing to worry about, because whoever is to be blamed is usually there to fix stuff already by the time you post on the forum. If it happens, use the time to come up with a forum game in between, that's how we started after all
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Flask of Liquid Language
The flasks are still broken, i fear you really have to remove them. Pity, they were fun.
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I receive Skill Damage while capped
Because you aren't allowed to take the gains you'd normally get from combat while capped, you can't increase your skills, that's correct. Stat damage isn't based on the gains of combat, but a completely different approach than 'normal' combat, and works on a different, separated system. So, your understanding is correct, you can't gain stats, but when you lose to a skilldamager, you can lose them. Apart from that, not a bug, moved to Q&A.
- Possible bug with Lorerootian Lumber Saw
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turntofrog spell
When did you cast? Yesterday at 10:30 pm server? Something like that. I undid it before going to sleep at 1 am. I asked Chewett for confirmation, it appears to be happening at all times with that particular spell, and the 30k indeed are from the council performing some magics on me, i hope the requested message made it onto their whitelist
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Discussion about Marin Bell Elections
Simple solution, send your vote to one of them, then add the other two to the conversation.