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Burns

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Everything posted by Burns

  1. I think our understanding of private is too different for me to give you advices To me, private means that the public doesn't interfere, not that it's utterly impossible for anybody to interfere. for example, if you have a chat at GoE, i can come and join, that's public. If you chat in a private message, i can't, thus it's private. I still have options to find the contents of said PM, for example by bribing one of the persons involved, but it's impossible for me to join into the conversation. That's how i see the term private, but this is apparently not what you have in mind when talking about private. I do agree that the dream should be a place where the dreamer is alone with the weaver, without outside influences, but i do not see the dream as a place cut off from the rest of the game. If that is the privacy you wish for, you'd need a different scale of dream, in my opinion. the current dream just doesn't fit with this, at least in my opinion. and as i said before, you have the best chance of any player to reach a higher level of dreaming. if you can't figure it, i surely won't be able to (and i'm actually too busy to try hard, too)
  2. I must disagree. Reading the first chapter of the AL, Golemus Wizard, it's quite clear to me that dreams are not a private place where people are cut off from the world. MD dreams are a whole world, and not only the ones having the dream and the dreammaster can mess with it, but anyone skilled enough can. And they are not prisons or private chat places as Raven used them in his time. For that we have a prison and a sunny bedroom. The Golemus wizard was able to take somebody from a dream without consent of the dreamcatcher, and sent somebody there without it, too. The dream realm is another aspect of MD, but most definitely not a private aspect. It might be slightly less known and a little more mystic to the newbies who didn't grow up with Morpheus, but it is not what you wish to make of it. Being the current dreamcatcher, you have the chance to change the dream realm more easily than anyone else, but that needs to be done through the game reality, and not through the council changing mechanics to fit with what you think to be right for the dream world.
  3. That's probably because you can't, as the poll doesn't close separately from the topic. If you want the poll to be locked, that mean you can't post replies anymore, either. We can do that if you want, of course.
  4. -poke- Maybe it's just me who dislikes that, but my Santa upgraded a year ago and is still naked. Maybe there's a way to have the winner pictures integrated, like, as santa's christmas present?
  5. Burns replied to Fang Archbane's topic in Offtopic
    Neither asked any LHO, it seems, because we talked that one out about two years back
  6. Burns replied to DARK DEMON's topic in Resolved Bugs
    Solved, thus closed and moved. Hooray for dst's techy-ness
  7. Rather unlikely to happen. http://magicduel.invisionzone.com/topic/3781-creature-tokens/page__view__findpost__p__29468
  8. Burns replied to dst's topic in New Ideas
    http://magicduel.invisionzone.com/topic/13142-addition-to-feature-trigger-box-playername/ addition to feature: trigger box playername
  9. In addition to the existing feature that translates the ID into playernames, i'd like to propose that the other ids that show up in the triggerbox as effects directly get translated into names, too. For example, after buying the feature, it says [quote] Shop Guardian I: 243043_fightsfor_loss [/quote] and not the playername who actually is fighting for loss, and [quote] Eagle Eye: intoxicated_by_53832 [/quote] instead of intoxicated by playername. To me, it'd be a nice addition if that was added to the trigger box playername feature, or added as separate feature. the code is already there, expanding can't be that hard, right?
  10. Burns replied to dst's topic in New Ideas
    http://magicduel.invisionzone.com/topic/13138-interaction-with-creatures/ Interaction with creatures. [color=#0000ff]Please create new topics for discussions, just post links and really short summaries here to keep track of the ideas.[/color]
  11. Closed on request, and moved to Q&A, seems to belong there. If council would like to make a public post on the matter, you know where to find a mod
  12. Trust issues is simple, you don't talk to anybody about a quest you want to make. If the concept is good, they might steal it, if it's okay, they might win with insider knowledge. I've personally only ever talked to my ancient buddies when i wanted to make quests, like Shadow, Chewett and so on, never to people i met on the road. On the other hand, if a newbie just makes a quest out of nowhere, it'll likely not work out. You need to run through a bunch of quests and watch what people like and what works in MDs population before you can start doing your own, and that bit gets harder and harder as less quests are active. That list of able veterans was on the forum already, it proved pointless. Only 4 people ever contacted 'us' over time, mostly because people either want to run their own quests, or rather ask help from their friends than random strangers.
  13. Burns replied to Kaya's topic in Quest Archive
    No, he gets his rep for pointlessly spamming a quest thread. Unfortunately that seems to turn into a habit for many people who like to hear their own voices. Please stick to the topic: Post entries, or nothing. If you want to applaud somebody, give them rep on their posts. [/Evil Mod]
  14. http://magicduel.invisionzone.com/tags/forums/Sparring+Ground+Championships/ Please feel free to pick up on whatever you like. I don't feel like doing them anymore, the participants are not creative enough for my likes.
  15. In your way, it's reduced to a game of strength. It's a pity that the tactic part died out when the active, smart players were done getting their medals, but removing the first stage makes HC even more pointless. You complain that it's just sitting out, then do something against it. Nobody manages to run forever.
  16. Burns replied to Dragual's topic in New Ideas
    No, there is no way. If you're doing it clever enough, your accounts don't get recognized as alts by the system, tracking items over 5 corners is, while possible, not as easy as it sounds, and if your accounts are not registered as alts, you'll have a rather hard time proving that they are. If at all, make then similar to the flasks we ca find once to boost VE and VP. You pick the apple, and it boosts you, that's it. No items, no option to transfer, no anything. Eat it or leave it. (and there Pip goes and posts it while i write >.<) If you like you can think of functions to get fed up of an apple, for example if you only take attack all the time, the effect decreases, and you need to pick another stat for a few days before the effect returns on full scale. I think that the creation of resources that give you permanent boosts would bring a whole new boost into the alts business, so i'm all against that.
  17. [quote name='Etluc' timestamp='1350018074' post='123815'] Pizza [/quote] Fratelli d’Italia
  18. We've had a similar thing before, and we thought it to be fixed. Maybe Rendril still remembers what he did, and why it might show up with 5 rounds delay now. *hinthint, council, Ren probably knows it already*
  19. [quote name='Max Mortlock' timestamp='1349903793' post='123730'] Saints [/quote] and Sailors
  20. Well, it kinda stopped. Thanks for your clarification, though, now i'll know it next time.
  21. Here's the report MD is sending me every 3 seconds. <magicduel.com> Error: SyntaxError Err description: undefined Err number: undefined Err message: at index 0: expected expression, got '<' Ajax response: <!DOCTYPE HTML> <html lang="en-US"> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <meta charset="UTF-8"> <title>Website is currently unreachable</title> <script type="text/javascript"> //<![CDATA[ window.__CF=window.__CF||{};window.__CF.AJS={"ga_key":{"ua":"UA-265208-1","ga_bs":"2"}}; //]]> </script> <script type="text/javascript"> //<![CDATA[ try{if (!window.CloudFlare) { var CloudFlare=[{verbose:0,p:0,byc:0,owlid:"cf",mirage:{responsive:0,lazy:0},oracle:0,paths:{cloudflare:"/cdn-cgi/nexp/aav=1870252173/"},atok:"9a1041f009c7a2adff5c450bebd6c33f",zone:"magicduel.com",rocket:"0",apps:{"ga_key":{"ua":"UA-265208-1","ga_bs":"2"}}}];var a=document.createElement("script"),b=document.getElementsByTagName("script")[0];a.async=!0;a.src="//ajax.cloudflare.com/cdn-cgi/nexp/aav=4114775854/cloudflare.min.js";b.parentNode.insertBefore(a,b);}}catch(e){}; //]]> </script> <link rel="stylesheet" media="screen" href="/cdn-cgi/cache-err/error.css" type="text/css"> <script type="text/javascript"> document.cookie = 'cf_use_ob=0; path=/'; </script> <script type="text/javascript"> /* <![CDATA[ */ var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-265208-1']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); (function(b){(function(a){"__CF"in b&&"DJS"in b.__CF?b.__CF.DJS.push(a):"addEventListener"in b?b.addEventListener("load",a,!1):b.attachEvent("onload",a)})(function(){"FB"in b&&"Event"in FB&&"subscribe"in FB.Event&&(FB.Event.subscribe("edge.create",function(a){_gaq.push(["_trackSocial","facebook","like",a])}),FB.Event.subscribe("edge.remove",function(a){_gaq.push(["_trackSocial","facebook","unlike",a])}),FB.Event.subscribe("message.send",function(a){_gaq.push(["_trackSocial","facebook","send",a])}));"twttr"in b&&"events"in twttr&&"bind"in twttr.events&&twttr.events.bind("tweet",function(a){if(a){var b;if(a.target&&a.target.nodeName=="IFRAME")a:{if(a=a.target.src){a=a.split("#")[0].match(/[^?=&]+=([^&]*)?/g);b=0;for(var c;c=a[b];++b)if(c.indexOf("url")===0){b=unescape(c.split("=")[1]);break a}}b=void 0}_gaq.push(["_trackSocial","twitter","tweet",b])}})})})(window); /* ]]> */ </script> </head> <body> <table width="100%" height="100%" cellpadding="30"> <tr> <td align="center" valign="center"> <img src="/cdn-cgi/cache-err/exclamation.png" /> <h1>Website currently unavailable</h1><!-- Error #2001: origin_502_ob0 --> <p>The website you are trying to access is currently unavailable. Please try again at a later time.<br />If you are the site owner, here is a <a href="https://www.cloudflare.com/wiki/I_keep_seeing_%22My_Site_is_Offline%22">help resource</a> to help resolve the issue.</p> <div class="logo"> <a href="http://www.cloudflare.com/"><img src="/cdn-cgi/cache-err/cloudflare.png" /></a> </div> </td> </tr> </table> </body> </html>
  22. Well known problem, that's why we got the nice new movetheyoungling spell to send them back. On long lasting events, we usually have a jump back to papercabin, too, just need to remind whoever created the link to make a link back (Mur, BFH). If somebody approaches you about that, just have them send a help request, or contact the LHO of your choice with the problem
  23. [quote name='Fang Archbane' timestamp='1349725566' post='123534'] And it seems the Active Questers of today aren't so many :3 Well then o.o let's change the requirements for the Upped Ante rewards ;3 10! Only 10 people need submit works of Horror, but I'll go no lower! Come on people :3 I believe in ya [/quote] Split the bit about the rewards into a new topic in the TK section.
  24. [quote name='Pipstickz' timestamp='1349770171' post='123567'] Higgs-Boson [/quote] Mass

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