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Burns

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Everything posted by Burns

  1. pinned in Q&A maybe?
  2. [quote name='Liberty4life' timestamp='1339451997' post='114421'] my point was that revival/kill items were supposed to spawn at drach lair, and there was supposed to be a way for anybody to acquire charm in some way, this still aint implemented i wasnt sayin that somebody needs to get charm now and go there and pick revive up, since its not done yet, but seems like some folks missunderstood mine post [/quote] Or you simply have to accept that you don't know everything, either, had you bothered to ask somebody who has such a charm (me) they(i)'d have gladly told you that the drachorn is simply out of kill and revive items. They are all taken already.
  3. It's been a pleasure to play with you. Fare well
  4. I never actually paid attention to that thing, but as Tom pointed out, the citizenship tab tells you that you're part of No Man's Land when you have no homeland. All the other displays and the land loyalty count are fine, but for the observant player, that makes no sense. Maybe you could introduce the no homeland option there, too?
  5. [quote name='Tom Pouce' timestamp='1339027149' post='113809'] citizenship subject: [b]Make No Man's Land loyalty work[/b] Right now, I have Loyalty: 108 Game tel me: Citizenship You are part of No Man's Land And My loyalty is not working in No Man's Land In all MD that i know off there is only one location where my loyalty is working 2_-2x-2_1 [/quote] As i've said before, you have No Homeland, not No Man's Land as homeland. No Homeland means you get land loyalty for no land, not for no man's land. I hope you see the difference. No Man's loyalty does work, just ask the people in defenders of Bob, they get loyalty for no man's land.
  6. I believe he meant that it's an achievement reserved for LHOs, and he doesn't like that there's something you need to work to achieve, not just click the right buttons.
  7. [quote name='Fyrd Argentus' timestamp='1338929981' post='113516'] I think viscosity & heat and action points should be rationalized. Heat from moving should be generated by the act of cutting through viscosity. Action points should be consumed only when you do this. Moving through your home turf with high land loyalty thus ignores viscosity and generates no heat for a single self-consistent reason. [/quote]
  8. [quote name='Fyrd Argentus' timestamp='1338929981' post='113516'] You should be able to sort the order of items in the inventory transfer menu - or at least pick your default. My default is my most precious item, and I have nightmares about accidentally clicking twice and losing it. [/quote]
  9. [quote name='Fyrd Argentus' timestamp='1338929981' post='113516'] New players ought to get some inventory items early on. Maybe a resource or silver coin or such, just like they get that first free power up. [/quote]
  10. [quote name='Fyrd Argentus' timestamp='1338929872' post='113516'] There should be more options in manipulating rituals. Make copies, change order, turn on and off temporarily, etc [/quote] We can't do trickery to copy your post into several lines, but there's a lot people people here right now... Just take one of his lines and re-post until they're all separated! You can do this!
  11. Happy birthday Shem, and many more to come!
  12. [color=#0000ff]People, seriously... Ideas here, discussion [/color][url="http://magicduel.invisionzone.com/topic/12401-discussion-development-focus-155-7/"][color=#0000ff]there.[/color][/url][color=#0000ff] Please.[/color] [color=#0000ff]Moved a few posts there, if they don't bring a new idea, but a discussion about the whys and hows, they should be there. If you mix your idea and the discussion of another in the same post, the rep-voting goes haywire, and the council will certainly ask for a more detailed discussion on the topics we pick anyway.[/color] [color=#0000ff]Pretty please, i don't want to be the evil mod who moves half the forum here.[/color][url="http://magicduel.invisionzone.com/topic/12401-discussion-development-focus-155-7/"] [/url]
  13. Wow, i'm tempted to give that negative rep now... Almost nothing of the things you say about vets is true. When we were young, Golemus was locked, Necro was halfway locked, and the maze and east lands didn't exist. Most of the bits that are viscous now were not accessible then. Tools were implemented before shared was, so the tools were actually in possession of one person, who was lucky enough to get it. No way you could get one to use yourself, pay the monopoly price or have no resources. Shared is by far the better shot for newbies, they just need to get into a land. Levels were not restricted, yes, but the heat limits were increased several times since our time. Most creatures you can't upgrade nowadays you practically couldn't reach back then, either. And alts were at no point in time open to abuse, ever. Whenever somebody was caught doing really bad stuff, they got punished severely.
  14. I'm still saying that MP6 needs attention, but we already talked about that, so... Note to Tom's post over this one, no man's is not the same as no homeland. [color=#0000cd]Please stick to the council's wish, one idea per post and reputation voting, nothing else. Discussions concerning what and why we suggest and vote go [/color][url="http://magicduel.invisionzone.com/topic/12401-discussion-development-focus-155-7/"][color=#0000cd]here[/color][/url][color=#0000cd], please[/color]
  15. Maybe it'd work out with some sort of reaper-role, like dream-control. If you die, the reaper seeks you out and tests you, if you win you live, if you lose you stay dead and start to rot, something like all creatures lose one level, stats get reduced, principles get lost...
  16. Tribunal was off limits in Sugar Rush, not this time. http://magicduel.invisionzone.com/topic/11575-sugar-rush/
  17. [quote name='Liberty4life' timestamp='1337690996' post='112587'] no lone wolf... point is only elite will be able to win shield from skill dmg, meanin they will be able to keep up trainin ya are distributin shield in same manner as skill dmg, thats biggest problem (in addition to others i already said in previous post), it will all finish where on eon, or some other lucky winner who is also one of top fighters soz i dunt see point in that and no again, everybody can beat anybody is nut called spells, its called usin creats in smart way by anticipatin wut defender is usin and then usin yoar brain wut to use against him, this concept is lost since stats became ubber high and when ya combine them with tokens good auras and uber creats, ya created unbeatable rit anyway back on topic, by implementin this shield of yoars, we could say yeah its oke we solved problem of stat dmg (read up wut i think about stats....and ignore it for this paragraph since atm i am writin in ideal situation thats nuw actual and from yoar point of view) but then ya would have ppl still complainin and sayin stuff, then they would get reply: "win bhc earn shield", and then the angry poster would reply back and say how the heck am i supposed to win bhc to guard myself from skill dmg if i cant train up stats high enough in first place to win it, so seeeee this aint fixin problem but rather makin it even deeper but as i said, skill dmg is there to lower down stats to reasonable levels they were meant to be, but skill dmg aint doin its work succesfully, since acquirin stats is still much higher, and eon is immune to it, it can only slow down others from gainin stats all this talk about skill dmg, while actual problem are stats point of stats (i am repeatin myself) is to act as small bonus for fightin veterancy (or dedication towards it), its nut meant to be ultimate tool for destruction [/quote] Slightly modifiacted, original post and following discussion[url="http://magicduel.invisionzone.com/topic/12353-stats-redesign/"] here[/url]
  18. Can we just show up and tell our stories if we're in the mood?
  19. I think you haven't quite understood the heat voting concept... You don't need heat jars, that's just a few lines of code in a clickable item. The gazebo is full of them, you just need to get somebody to write them, then you can start collecting.
  20. 403 forbidden? :'( I wanna play!

    1. Show previous comments  2 more
    2. Sunfire

      Sunfire

      Executing in an invalid environment for the supplied user

      bit before i was a blue screen, didnt read it well

    3. Maebius

      Maebius

      ....and now the 404 error.

    4. Fenrar

      Fenrar

      Apache, work harder!

  21. I've altered the title and moved it to the translations subforum.
  22. How unfortunate that the leader of the TKs doesn't even take the time to search his own threads, even when it only takes 10 seconds... http://magicduel.invisionzone.com/topic/11427-accepting-new-applicants/ This is the thread you need currently. The whole job description changed a little, so read from top
  23. Hooray, awesome! Thanks a lot, very handy Also, idea implemented -> closed
  24. I'd like to have a feature that allows us to put an order to the clickables in our 'Quest Clickables' tab, or at least pin a few of them to top. I don't know what order they are based on now, but it's incredibly annoying (at least to me) when i forget to update them and need to search for the few i need to reactivate in that long, long list. Alternatively, it'd be nice if they were ordered according to last update time, so the ones that you recently changed/updated show either at top or at bottom of the list. That might be an easier solution, since the last update date is stored somewhere anyway for that 2 weeks vanishing trick.
  25. Somebody did that already, you can find the finished work here http://magicduel.wikia.com/wiki/The_Bestiary
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