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Ungod

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Everything posted by Ungod

  1. I'm not sure what makes me log in every day to play MagicDuel, but I have done so for more than 6 years now. I guess there are many hard-to-describe little things that make it enjoyable. However, the 'game' aspects of MD are somehow downplayed. For example, the combat system is excellent (and that's enough to make a game memorable, right?), but there is a sense of it being just something to be good at if you want to, but not imperative. It's not ''the way'' to progress, it's ''a way''. Well, maybe I can't explain my reasons, but I know this game is something that some of you will find to be ''perfect''. You may think you want the prettiest ring, the most expensive ring, the most sought-after ring, but that's not what you really want; what you want is a ring that fits you. Give MD some time, and time shall reveal if it fits you.
  2. Yesterday I had a talk with Bash on one of the topics he listed, lasting a bit more than an hour. How do I proceed from here? send a mail to mur@magicduel?
  3. oh, i've been wanting to get 3-4 lectures from the list, i just keep saying 'later, i've got some things to do now...'
  4. Hmm...to 'get out of your mind' mind? That's a dangerous thought
  5. What's this about ''reducing'' resources?
  6. Deprecated: The behavior of unparenthesized expressions containing both '.' and '+'/'-' will change in PHP 8: '+'/'-' will take a higher precedence in /home/magicdue/public_html/ui/research/load_library.php on line 11Deprecated: The behavior of unparenthesized expressions containing both '.' and '+'/'-' will change in PHP 8: '+'/'-' will take a higher precedence in /home/magicdue/public_html/ui/research/load_library.php on line 30Warning: A non-numeric value encountered in /home/magicdue/public_html/ui/research/load_library.php on line 30Warning: count(): Parameter must be an array or an object that implements Countable in /home/magicdue/public_html/ui/research/load_library.php on line 11Warning: A non-numeric value encountered in /home/magicdue/public_html/ui/research/load_library.php on line 11
  7. while i always liked this idea, if it's done like in the other games, it makes me cringe. all the games that have this are p2w.
  8. It's been a while since I saw an MP3 interface, but I was sure you cannot use heat in MP3 battles. You don't get to see the bird; has this changed?
  9. are they? but not usable, for sure?
  10. Oh yea, I remember thinking along the same lines...''I have access to them after some days of playing, why is it impossible to get them? At least don't let me see 'em!'' I've been mulling at mp3 for over half a year, and some things made no sense at all, and so many such complaints crossed my mind. But the reality is those items are not at all essential, and the erolins are not visible at mp3 anyway, only that this reality becomes obvious as time passes or when you advance.
  11. Ungod replied to Ungod's topic in New Ideas
    I think it would complicate matters, as viscosity has a different purpose. Sure, you can think of a way to integrate time and space perception, somehow.
  12. Ungod replied to Ungod's topic in New Ideas
    The refresh timer is one thing, then there's spell duration, resource regeneration etc Didn't think about combat or triggers, but why not? everything involving time!! or, if it's too hard to code, not everything, but just a few things
  13. Ungod replied to Ungod's topic in New Ideas
    Well, it is interesting to me how time and mind relate. A time unit, being the result of a process of measuring, is different from what our bodies or our cells perceive as 'time'. You just function until you don't, and the laws for that, for the lifespan, governs a 'time' that our minds cannot understand. By comparison, the time that we count is a simple construct, and yet often we confuse the two (if indeed you can call the other a 'time'). With a few pointers (such as implementing the gravitational time dilation I was suggesting) that difference can be enforced.
  14. Ungod posted a topic in New Ideas
    Can we apply this effect in MD? What I mean is, let's make time flow slower in upper GG and faster in UG and lower NC. If only to make things messier.
  15. I see, that makes sense. Guardians of Bob should have rain spells
  16. Sure, why not. Steno will not be around for a few days, apparently.
  17. I wasn't aware I had to pay land rent...you mean I wasn't allowed to camp for free? I thought we're a ''there is such a thing as a free lunch'' realm.
  18. Ungod replied to Ledah's topic in Resolved Bugs
    all good
  19. Today I found about this Chinese painter who laid out 6 laws for drawing: 1. Engender a sense of movement through spirit consonance. 2. Use the brush with the bone method. 3. Responding to things, depict their form. 4. According to kind, describe appearances [with color]. 5. Dividing and planning, positioning and arranging. 6. Transmitting and conveying earlier models through copying and transcribing. To me, these are pointers on how to draw, how to compose and how to train yourself in the art. However, this might be wrong, because as I read, this was written using a small amount of characters. If anyone knows more...feel free to correct me. (why these laws are important...I read DaVinci describing 'good drawing', talking about perspective and shading, but his observations were not only more technical, but also involved mathematics. It's not like the basic theory is that much different - for example, DaVinci talks about the importance of knowing the underlying structure, the skeleton, just as Xie underlines it in nr.2. It's that these older tenants can be taught easily, while Renascentist art has added dimensions to drawing)
  20. Ungod replied to Ledah's topic in Resolved Bugs
    Items\ResourceItems::calculateHowManyResourcesWillBeTaken(Object(mysqldb), 250021, NULL, 0) #1 {main} thrown in /home/magicdue/public_html/src/Items/ResourceItems.php on line 9 on the diamond cutting clickable, when trying to check remaining time
  21. does it? this is just an initiative that you can overlook and go about your other goals in MD, no? besides, you can be the one learning instead of teaching
  22. There goes Mur with his meta quests again I'd like to share some info, but since it's not from my work, but just topics I've been reading on for a while now, I'm not sure I qualify. What I'd like to present is information on herbalism (our relationship with plants, general uses etc) and religion (outline, comparative studies, purpose etc).
  23. Common rp items? There are some hilarious ones in the food category there
  24. Ungod replied to Ungod's topic in New Ideas
    This idea came to me when i was thinking about water treatment, so i'm stuck there (dust polluting rainwater); feel free to expand on other effects as you like. I just want to say that if this one can be tied to mining activity, then world-magic is not set to a fixed period of time.

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