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lashtal

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Everything posted by lashtal

  1. I confirm having the same problem, also with Safari.
  2. I like the idea!
  3. [b]25 Timeless dust 5sc[/b] [b]35 Toxic plants 5sc[/b]
  4. Good luck with everything, I hope the wind may blow you back from time to time.
  5. Still available? I'd offer 10 sc for a couple of them.
  6. To me the "jump to PC" link would be good only on tranquillity days, not if it's permanent. Jump to a dedicated location within the land the player belong would be good as well. lashtal
  7. lashtal replied to dst's topic in Quest Archive
    Skeleton is the supporting structure of most of the living beings and can be divided into 2 main branches: endoskeleton (for vertebrates) and esoskeleton (for invertebrates). Endoskeleton is an internal support structure, it's made of bones (which are living tissues, constantly evolving trabecular structures that adapt to the weight and forces applied to them), and supported by ligaments, tendons, muscles and cartilage. Bones are constituted by 3 different kind of cells, one being responsible of bone birth and maturation, the second being responsible of their conservation, the last one being responsible for their consumption and replacement. Cyclicity obviously appear in this mechanism, as in the greatest part of the biological systems and functioning. Exoskeleton (sometimes called "carapace") is an external support structure, providing protection and enclosing of the soft tissues and organs. After death, the skeleton is the most enduring part of the human body and thus became somehow to represent Death itself. Skeleton images has been used throughout history to remind people of the transience of life and material luxury. In many cultures their images and representations is intended to avoid the viewer to live a frivolous life, as death is always potentially around the corner (Memento Mori). Mostly during the fifteenth century, the "memento mori" meditations transposed into art and architecture, producing several depicts of decayed corpses and deceased, together with shaped cadaver tombs and so on. One of the most, still nowadays, influential concept and image regarding this topic is the "danse macabre", a danse led by Death itself (depicted as a hooded Skeleton, holding a scythe and sometimes an hourglass) and carrying off rich and poor alike. When looking at skeletons as undead creatures, which means dead creatures "resurrected" or "reanimated" thru magic, one would notice an interesting aspects: since they've finished rotting, since they should have no more muscles or tendons, they should require more magic power to be animated since it also have to hold the bones together. Depending on settings, and on his magical powers, the typical newbie necromancer's questions, while trying to animate and raise an undead skeleton, would be: will I need to assemble the skeleton before I re-animate it (with all the orthopedics style bone-reductions and alignments), or will the bones simply fly and bind together to each other from a pile? Will each hit scramble the bones of my creature, or will the magic bindings provide the necessary strength to keep the bones united? [img]http://blueraytshirts.co.uk/images/Scary Skeleton.jpg[/img]
  8. lashtal replied to dst's topic in Quest Archive
    Ups sorry, I didn't realize of possible copyright problems, and I intended the "look on the forum for the subject and write a research of 500 words in max one hour" as: "be online, grab all you can find and post it, the quickest wins".
  9. lashtal replied to dst's topic in Quest Archive
    A pumpkin is a gourd-like squash of the genus Cucurbita and the family Cucurbitaceae (which also includes gourds). It commonly refers to cultivars of any one of the species Cucurbita pepo, Cucurbita mixta, Cucurbita maxima, and Cucurbita moschata, and is native to North America. They typically have a thick, orange or yellow shell, creased from the stem to the bottom, containing the seeds and pulp. In Australian English, the name 'pumpkin' generally refers to the broader category called winter squash in North America. Pumpkins are commonly carved into decorative lanterns called jack-o'-lanterns for the Halloween season in North America. Throughout Britain and Ireland, there is a long tradition of carving lanterns from vegetables, particularly the turnip, mangelwurzel, or swede. The turnip has traditionally been used in Ireland and Scotland at Halloween, but immigrants to North America used the native pumpkin, which are both readily available and much larger – making them easier to carve than turnips. Not until 1837, does jack-o'-lantern appear as a term for a carved vegetable lantern, and the carved pumpkin lantern association with Halloween is recorded in 1866. In the United States, the carved pumpkin was first associated with the harvest season in general, long before it became an emblem of Halloween. In 1900, an article on Thanksgiving entertaining recommended a lit jack-o'-lantern as part of the festivities that encourage kids and families to join together to make their own jack-o-lanterns. The story of the carved vegetable as a lantern comes in many variants and is similar to the story of Will-o'-the-wisp retold in different forms across England, Wales, Scotland and Ireland. An old Irish folk tale tells of Stingy Jack, a lazy yet shrewd farmer who uses a cross to trap the Devil. One story says that Jack tricked the Devil into climbing an apple tree, and once he was up there Jack quickly placed crosses around the trunk or carved a cross into the bark, so that the Devil couldn't get down. Another tale says that Jack put a key in the Devil's pocket while he was suspended upside-down. Another version of the story says that Jack was getting chased by some villagers from whom he had stolen, when he met the Devil, who claimed it was time for him to die. However, the thief stalled his death by tempting the Devil with a chance to bedevil the church-going villagers chasing him. Jack told the Devil to turn into a coin with which he would pay for the stolen goods (the Devil could take on any shape he wanted); later, when the coin/Devil disappeared, the Christian villagers would fight over who had stolen it. The Devil agreed to this plan. He turned himself into a silver coin and jumped into Jack's wallet, only to find himself next to a cross Jack had also picked up in the village. Jack had closed the wallet tight, and the cross stripped the Devil of his powers; and so he was trapped. In both folktales, Jack only lets the Devil go when he agrees never to take his soul. After a while the thief died, as all living things do. Of course, his life had been too sinful for Jack to go to heaven; however, the Devil had promised not to take his soul, and so he was barred from hell as well. Jack now had nowhere to go. He asked how he would see where to go, as he had no light, and the Devil mockingly tossed him an ember that would never burn out from the flames of hell. Jack carved out one of his turnips (which was his favorite food), put the ember inside it, and began endlessly wandering the Earth for a resting place. He became known as "Jack of the Lantern", or Jack-o'-Lantern. OOC: Pumpkins are also used in north India to build the sitar's main gourd (toomba)! [img]http://upload.wikimedia.org/wikipedia/en/thumb/a/aa/Pumpkins2009.jpg/200px-Pumpkins2009.jpg[/img]
  10. lashtal replied to dst's topic in Quest Archive
    [i][b]Frankenstein[/b][/i] is a failed monster experiment that produced something closely related to and influenced by the concept of Golem. His creator, Victor Frankenstein, was obsessed with studying outdated theories of science that focused on achieving natural wonders: he studied the works of Cornelius Agrippa, Paracelsus and Albert Magnus. At university, he excelled at chemistry and other sciences and, after studying galvanism, a phenomenon discovered in the 1790s, developed a secret technique to imbue inanimate bodies with life. While the exact details of the monster's construction are left ambiguous, Victor explains "I collected bones from charnel-houses and disturbed, with profane fingers, the tremendous secrets of the human frame." Another statement, "The dissecting-room and the slaughter-house furnished many of my materials", suggests that some elements of Frankenstein's creation may not be from human bodies. Frankenstein finds himself forced to make the creature much larger than a normal man — he estimates it to be about eight feet tall — because of the difficulty in replicating the minute parts of the human body. His creation, which he has hoped would be beautiful, is instead hideous to his eyes, with dull yellow eyes, and a withered, translucent, yellowish skin that barely conceals the muscular system and blood vessels. After bringing his creation to life, Victor is repulsed by his work: "I had desired it with an ardour that far exceeded moderation; but now that I had finished, the beauty of the dream vanished, and breathless horror and disgust filled my heart." Victor flees, hoping to forget what he has created, and attempts to live a normal life. His abandonment leaves the monster confused, angry, and afraid. Part of Frankenstein's rejection of his creation is the fact that he does not give it a name, which gives it a lack of identity. Instead it is referred to by words such as "monster", "demon", "fiend", "wretch" and "it". When Frankenstein converses with the monster in Chapter 10, he addresses it as "vile insect", "abhorred monster", "fiend", "wretched devil" and "abhorred devil". Seeing its reflection in a pool, the monster realized that its physical appearance is hideous compared to the humans it watches. The monster compares itself to Lucifer from Milton's Paradise Lost, one of the books it has read. The difference between Frankenstein's monster and the Golem are mainly about the matter and energy used to bring it to life, but the consequences of the creation and the development of the stories are somehow akin. While Frankenstein's monster was made up of different materials, including corpse's portions, and animated thru electricity; Jewish Golem was built out of clay, and animated thru the name of God ('emeth' = 'truth'), scribbled on his forehead or under a pendant of his. To return him to a bunch of clay it was sufficient to erase the first 'e' from the word 'emeth', turning it to 'meth' (= 'death'). A noticeable aspect is that neither Frankenstein's creation nor the Golem were good or bad themselves... In Chapter 17 of Mary Shelley's novel, where the "monster" speaks to Victor Frankenstein he says: "My food is not that of man; I do not destroy the lamb and the kid to glut my appetite; acorns and berries afford me sufficient nourishment." Earlier in the story, through observing the De Lacey family, the monster has also become educated and self-aware. It had discovered a lost satchel of books and learned to read. Solitude, isolation, the lack of an identity, the repudiation of his creator were the main causes for the monster's demise. [img]http://i0006.photobucket.com/albums/0006/findstuff22/Best Images/Holiday/frankenstein2.jpg[/img] edit 12.19: I forgot the picture!
  11. Entropy vs Syntropy
  12. Yes, already yesterday. When you fixed the 'jump to' clickies, this issue has been fixed as well.
  13. ... it is said that around Helloween, each time you vote for MD to gain free credits, one memory vanishes from your mind and materializes in Mur's hands... He thus collects our memories as they were fenths, feeding on them. With the passing of the time, our minds will look like those of Barren Souls, while he'll keep on increasing his power of master of puppets. I also heard that if these memories contain informations on our familiars or ancestors, their souls will be bound to him forever... And I had an odd feeling today, while recruiting a new creature, as if we already met before... somewhere...
  14. This message appeared today on the top of the scene, seems to everybody: [b]Warning: [/b]Invalid argument supplied for foreach() in [b]/home/magicdue/public_html/ifrm/ifrm.navigation.php[/b] on line [b]15[/b] Berserker's Charge [[url="http://magicduel.com/bar/research.php"]Research and Connections[/url]]
  15. [color=#282828] Trick or treat, just be sweet,[/color] [color=#282828] or you'll smell my grasan's feet![/color] [color=#282828] [/color] [color=#282828] Pimp'd edition, pimped stink,[/color] [color=#282828] fill my stomach like a sink! [/color]
  16. [color=#5F4F32][left][left]Incantation to get rid of Eon's SD[/left][/color][/left] [color=#5F4F32][left][left] [/left][/color][/left] You have to be quick! Catch two lizards, blindfold one's eyes and stitch closed the mouth of the other, so that one lizard can see, the other can talk, and thus the information known to the first lizard can be communicated only to the initiate. Run to MDP, steal Maebius's top hat, fill it with toxic plants and place it on your head (branches and leaves should appear from the hat like hair). Then run to the Howling Gates, pick 4 cards from TTL's hand, roll them and put two of them up in your ears, the other two in your nostrils. Thus made up, go find Eon (he will probably find you, but nevermind), insert the two lizards in your mouth and try to speak the following words of might: "could you please avoid attacking me? you're driving me mad!"
  17. MD omelette with Grasan's flavor (appetizer) This energizing appetizer requires lots of different eggs to be prepared but will grant you the admiration of your guests. Required tools: - 2 heat-resistant flat containers; - 1 taller container (a Heat jar would work nicely); - 1 heat stone; - 1 branch; - mineral water; Ingredients (for 4 persons): - 2 Winderwild's egg; - 2 Elementals egg; - 1 GG Drachorn egg (you can either use Rusty's or Rein's eggs, but you need to correct their bitter taste using 2 fenths for each colored egg); - 1 Wind Dragon egg; - 1 Grasan (alive); - Aromatic plants (at will); - Water. Preparation: Shell all Winderwild's and Elemental's eggs into a flat container and scramble them. Add aromatic plants to that slimy moisture (recommended: chive, onions and nutmeg) and leave at rest for 1 regeneration counter. In the meanwhile fill the tall container with water and use the heat stone to bring it to boiling point. Warm the flat container, blending the mixture with a branch until you obtain an omelette-like exquisiteness, then reverse it using the second flat container. Shell the GG Drachorn's and the Windy's eggs and pour them carefully into the boiling water (don't throw away the shells, you'll need them later!). As soon as the Drachorn's and Windy's eggs coagulate and come to surface (see: poached egg's recipes for further details), use pieces of shell to collect the poached eggs and place them artistically on the omelette. As a final touch, ask the Grasan to fart on the resulting omelette. This will add that delicate truffle flavor your guests would surely love. Happy Samhain! lashtal
  18. lashtal too, please
  19. Good luck then! And be careful, don't work too much! ;-P I hope to see you soon.. 93
  20. lashtal replied to Burns's topic in New Ideas
    Nice idea, I would enjoy it.
  21. Have our researches to be submitted in the same location where the clue is supposed to be? If so, what if I think I can submit a research for "Burning Ability" but I can't enter Angien's Shrine? (I know the team isn't formed yet, but I'd like to know this in advance) thank you, lashtal
  22. 3_2x-2_1 Fountain of Dark Vibrations
  23. I was the counterpart in Phantom Orchid's trade and I'm sorry to see how much dust this event raised. Since this event is now public, I'd like to give some clarifications, to avoid misunderstandings: About rip-off etc: I don't feel I've been cheated, ripped-off or whatever. Phantom Orchid offered me several goods in change of a creature and I chose what you now call "bug". [b]It's been my choice between several options[/b], so I would not speak of rip-off and I would take my responsibility for that. That "bug" doesn't offer any practical advantage, it's quite useless itself and it has been used only for RPing. I didn't know this could be a bug (I thought it could come from some old archive), and I strongly doubt Phantom Orchid knew it was. lashtal

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