Everything posted by Mallos
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Equilibrium tourney II - applications
Mallos 228421
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Guardian of Tools
Eara Meraia has been chosen to guard the Necrovion tools as noted in Ann. 4079. The only spot left is the Golemus lab... Of which I'll be applying to on my alt: Falronn (ID:207572; Days:1008) for 1_-4x-1_2, reason: I have only been associated with Golemus and have access to the area. I also have worked to promote fair use of these tools in the past.
- Guardian of Tools
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Guardian of Tools
In light of the recent announcement ( Ann. 4059 ) the roles/tools have all been assigned except for the Golemus Lab, thank you and congrats to everyone who applied and was chosen: Valoryn - Wasps Totem *Miq* - Golemus Kelletha Mt Tal -Ravenhold Neno Veliki - Necrovion Deathmarrow Klawdees - Marinds Bell Passage of War nadrolski - Winds Sanctuary Esmerelda - MDA Public bath No one - Tribunal kitchen Mallos - Tribunal pub *Nimrodel* - Tea market You should all have your tools and tag available to you, test the tools when you get a chance and if anyone has any issues let me know and I will pass the information on to Mur as per the announcement: "If you have any issues with them, or any question related to your role, please send them to Mallos. He will help me get all this nicely centralized and help me avoid repeating same thing to each one of you." I can be found ingame and of course here on the forums for whichever method you prefer to contact me, PM me please.
- Guardian of Tools
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Volition and Combiners
What if volition gave you a chance to gain extra items when harvesting?
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preparing the statless tourney
im interested
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Character age appearances
Falronn 22/47 (x1.4) Yrs 1001/1974 Falronn being my alt I feel that is a decent age for him to be (Falronn is a "dwarf" and ages slower than humans and dies later, I considered him in his 40s when I started playing), but I started acting near that age earlier than I would have had I created my character that old. I feel like most people would ignore this age/rating system and favor their own devices when considering roleplay. But both Falronn and Mallos got 22 which is how old I am currently. I think the formula is a good one but maybe a bit polarized for the young/old. I still feel like this idea could be implemented.
- Guardian of Tools
- land loyalty/viscosity combo
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Character age appearances
Looks like most of us are still young, relatively speaking.
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Guardian of Tools
Ok I've updated the list and I will send the email to Mur soon, maybe we will get some extra applications for the coordinates 1_-2x4_3 or 1_-4x-1_2 in the mean time. Mur can you confirm if alts are allowed to apply or not if the main character has already applied? I ask about Nimrodel as that's the only thing barring her application if she chooses to apply for 2 locations, which you said isn't allowed. _____ To everyone applying try to remember these points about the application: " no requirement, ..except...one request..write 1-2 rows , not 0-1 not 2-8 etc, but 1,2 rows about why you want the role or what makes you deserve it, or ANYTHING that might convince me to give it to you, even active days but no role yet is a good reason, i will read all, but if you fail to write as much as requested your application will be ignored. (This was 1-2 rows) " The role will be one that involves you to be citizen of that land! for necrovion and east lands i accept exceptions. Mention the coords of the shared item dispatcher you intend to guard! mandatory. If you have no citizenship i can give you citizenship for that land if i select you to guard its dispatcher. " "if someone applies for two places i will not select him for any of them," " You can apply with alts on different locations, but in the end a single person should not guard two locations (if by any chance i select same person but on lats in two locations, they should come forward to me and tell me privately if the alt is not known and wish to keep it secret "
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Aethon incident
I voted to "Confiscate the goods aquired and do nothing more" I think it may have been a misunderstanding but as long as the tools are safe and nothings broken it's not too big of a deal.
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Suggestions for the Items Produced by the Toy chest
I own my permanent 7 Sided Stone Dice and I think the toy box could use a similar toy such as "Orange 11-sided Dice" (11 for this years birthday). The colors would correspond to the deteriorating rainbow candy colors in this case the Orange die would give you 2k heat when thrown. If these dice get passed around they represent a semi-permanent source of instant heat. Orange = 2k heat Blue = 100 AP Red = 50% faster regen Yellow = Vp Green = Ve
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Guardian of Tools
coord player Land 1_-2x4_3 Valoryn Loreroot 1_-4x-1_2 Golemus 1_-5x0_2 Miq Golemus 1_-5x4_2 Tal Loreroot 1_3x0_2 Neno Veliki Necrovion 1_4x2_1 Haustorium / klawdees Marind Bell 1_4x4_2 nadrolski Marind Bell 4_1x2_11 Esmerelda MDA 7_kitchen_1 No one Tribunal 7_localpub_2 Mallos Tribunal 7_teamarket_1 Nimrodel Tribunal
- Guardian of Tools
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Of leashes and slaves
Although I understand the point of the proposition I don't quite agree on the practicality of it. Slaves don't really work to become slaves, they are captured or sold into slavery. I think it makes more sense for a once a year roundup of slaves and auctioning rather than a year-round quest to go get your leash whenever you want it. Sure there is the problem of slaves benefiting more so than being actual slaves (specially when you add in that you can get purchased by a specific person you want to have your leash, which happens often), but I don't see how this would fix that. Once you get your leash, would it then be yours to give to anyone? Sure the slave then had to work and thus didn't benefit as much but if they aren't then sold to a random person and can pass the leash to whoever they please, why did they need to work in the first place? Wasn't it because the leash could be used too freely for the slaves intent, and if they pass it to who they want, the problem persists right? Only this way getting your leash has become harder (but more freely available). I don't agree with making the leash harder to obtain as people might be inclined to not participate then. I for one don't do quests much, I know others who are the same. And I know of people who refuse to be sold as a slave and don't participate in the auction because of that. We're all people trying to have fun in this game and adding in the extra work seems sorta cruel when we have a working system as is. So as far as the few problems I see with leashes, the first one being slaves benefiting too much for becoming slaves, and another being slaves not really having to work for their master (no set jobs/guidelines, which I don't think there should be, it should be up to the master to provide work) which is hardly touched upon here, it really only half fixes the first problem and imposes work upon the slave which seems to null the necessity of having to fix the second problem, which in all rights should be addressed, as to continue to keep the leash a "slave" leash. This topic (initial post) was about the leashes being given too easily and having no relation to any relation to the RL concept of a "slave". That being said, regardless of what this topic is about the slave leash and auction does seem to be intended to be in line with what a RL slave is and we should either continue to keep that concept or throw it out entirely for a new one.
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Golden Chains 2015
Mallos 228421 3 months Because I'm målløs and you know you love me ;) I want you to keep me for 6 months instead, unless you don't want to. 33% donation 5 silver minimum Should be able to attend the event, will know for sure closer to the date.
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Shadow of the Colossus
mm, I was like yay, something I can do, then aw 1000+ days here ;) I might still write something..
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Relighting the Furnace
On a serious note, filling a sort of furnace within MD with heat, to last forever? or for while it is used, will take many heat spells and or much heat constantly/all the time/you get the point. It would be hard.
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Shades o.o/)
good luck ive been trying
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Automatic item creation.
Looks like a possible role items/WP reward interface that could create items without having to talk to the Item Crafters guild? Or less than WP with various inventory items instead? Or other resources like heat/fenths etc, maybe even certain stat prerequisites? Thought of an example = 30 wood sticks + woodcutting skill and 20 fenths (or grasan fat of some kind,etc) for a sticky base + 5 finness or so? and maybe some steel components, to put it together to make a wood cutting axe.
- Heads contest anyone?
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Do you want to be a MP6?
I don't think it would hurt if a few select people got to be mp6 for a while with or without the adept count. Could be a nice change and help spur some activity. I didn't read the other mp6 thread but I think a big change could be cutting the adept count in half maybe? If we could hold 2 protectors currently it'd be more like 4 then (well maybe at 10 adepts it would be a more stable 4 or 5 protectors? Would need people to switch over correctly and not one protector with 25 adepts and the other 3 with 5).
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Do you want to be a MP6?
Agree with Z, at first I was about to post then was like "wait I think this is for requests nvm" but the offer is rather tempting. Though I'd say no I don't currently want to be mp6 for a few character related reasons, mostly things like balance and need/vs want.