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Chewett

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Everything posted by Chewett

  1. Thank you for your feedback, I shall trust that this means you have now read and understood the bug reporting guidelines. As grido pointed out, this is a bug with the interface and previously worked with much success. I look forward to your future bug reports, as all bug reports are helpful. Many thanks again :)
  2. What do you mean? What are you looking to be done?
  3. It doesnt matter individual items, I will do them throughout the game. Same with PL entires.
  4. Firstly, DD, please read the bug reporting guidelines. There has been a number of bug reports that you havent followed it and it only helps me fix things easier. Thank you. Your bug report is not helpful, its just negative and depressing. Thank you Grido for providing a proper bug report. I will look into this today.
  5. Indeed, Yes I was confirming that the fix I applied worked. There should be no more issues when creating PL's however I will probably write a script to go and fix things at a later date, however need to run some checks first.
  6. Currently, or old occurrences?
  7. Ann. 3336 - [2015-02-06 18:45:55 - Stage 12] - Permalink - Posted By Chewett When casting sendto spells, the spell only succeeds if it is able to move at least one person, failing to move all people means the spell fails and no casts are used. This fixes a abuse where people could use sendto spells as much as possible without using any casts. Please remember to follow the bug reporting guidelines and do not post abusable bugs like these on the forum.
  8. When a multicast spell is used, it only uses 1 cast.
  9. Is the bug repeatable? Is this still the case?
  10. How spells fail are entirely undefined and normally based on when and who coded them. The later spells have decent error reporting. All spells need to be reviewed and have proper error reporting. Question to people: Should a spell fail if it is casted on multiple people, and one of them doesnt exist/it fails on. Or should it pass, and succeed on everyone that was valid and ignore those that are not?
  11. Its broken, it doesnt get logged, needs to be fixed, its useful, needs to be documented
  12. Two posts edited to remove murs swearing.
  13. There are ways to stop you being teleported while offline, I dont like the concept when logged out you cannot be teleported. Teleporting in general, is badly looked on by both of us however.
  14. >>>changelanguage (if you remember..) Wont be given due to technical problems with the item.
  15. Dont forget the talking rock at GoE.
  16. For those interested, the proper solution is: //Checks to make sure $data is an array before iterating if(is_array($data)) { foreach($data as $d) { //do somethign with $d } }
  17. I dont know what "vault" you are talking about. I made treasuries a while ago, and was planning to role them out to lands after some changes have been made.
  18. See I would have said those should be unique items and not common...
  19. Looks good.
  20. Mur already has some plans about totems, fusing them.
  21. No thats splitting resources which we have already discussed, repeatedly, that it wont be done. Please people stop suggesting this. Well done Syrian.
  22. Chewett

    ?

    Looks like spam/random/misc to me.
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