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Burns

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Everything posted by Burns

  1. Mur has placed an activity requirement on the gifts. I'm uncertain if it considers activity lately or in general, but i guess latter, and you obviously don't meet it with 69%. The new rule is in place to stop people from using hardly used accounts to access gifts and transfer/sell them.
  2. I yelled at wraping paper in the North Pole because the voices told me to.
  3. Happy Christmas to all of MD in general! And thanks for the gifts, too =)
  4. I take it that christmas special creatures are one time shoppings, like avatar access and many other things from extra features.
  5. To me, automatisms such as injuries after lost battles or being robbed by someone who is bigger than you is very insensible. Just imagine how easily those systems could, and would, be abused. If anything that goes into the bigger aspects of your character development would be part of a system, you'd soon find yourself ruled by a few people. Aysun and the rebels might find it funny if they could assassinate the king, but trust on thing, if such a thing gets possible, Jester will assassinate them first. And if it got implemented globally, they'd be dead before they even noticed. Put it that way: As long as the most useful buttons are not in your hands, this is a free world. The moment they get in public hands, this is the world of dst. A lot of things MUST NOT be run by system, because any veteran player can easily fulfill any criteria to do something, unless they get insane to such a point that they are practically not possible, like, dunno, beat a drachorn to death with an unholy priest. Things of such an importance as a rebellion, a permanent murder, or any lasting change to anybody's character, must be decided by the person it falls back on, like the decision to become a rebel, or by somebody who sees MD on a different level, without considering who gains what out of a decision and only deciding on obvious facts in MD, things that the general population has access to. Nobody searches for your plans in hidden places and carries them out because they sound wise, it's up to you to carry them out, and THEN, something will or won't happen, depending on how well it's done. As long as people ignore you and the things you do, you haven't done things properly. And always when you call for more automatisms and 'goals an individual or group can actually accomplish without outside help', bear in mind that anything you and your group can do in a robotic system can also be done by any other individual or group in MD, just by pushing the right button and meeting the right criteria. I'm very certain that you wouldn't really want that.
  6. Happy Birthday! Tell us if celebrating was any different for a married man
  7. You'll find most quests by reading people's quest docs, not on the forums.
  8. It's way less than quarter of the people, that's where you're wrong. And just because you don't see how it works doesn't mean it doesn't
  9. You're wrong. And it took you quite a while to figure out it's there, Rendril put it that way knowingly for a reason about a week ago. Worry not, it's not a problem, rather a solution.
  10. i absolutely hate when the stuff you give out as _big_ rewards gets commonly available for money, but i guess there's no option. Even so, i think a slight randomness should stay. So, my opinion is that you should create a list of stuff for your second level shop and keep it secret. Then, you put an option to the shop saying 'pay x credits for a random secret ultra-cool uber feature', whereas x is some value you deem worthy, and depending on how many... less valueable things you put there. After paying said value of credits, the buyer gets something assigned randomly. That way, you get more income, and the non-paying players get an illusion that people can at least not choose something particularly cool just for being payers. Also, obviously, that list of things could well be used to assign people special rewards, once it's completed. To equalize payer-notpayer a little.
  11. happy birthday, killerbunny
  12. Actually, that is exactly what people with send to gazebo do in HC. Stop people from going to places where others can't go. You know, make things a little more fair and such.
  13. To learn some conjuror/illusionist tricks. Yes: They amaze me, and any book could teach you the common ones. No: I'm a too clumsy, my hands are made for bigger stuff. I don't really have time for training them. Why: Because it's a simple way to make somebody smile.
  14. Best Back Story / Paragon Papers (back story and quality of papers) Indyra Best Spell Caster adiomino Champion Fighter Eon Elite Evil Villain of the Year Rask Helper of the Year (Grido can't be nominated) BFH Lighthing Most Addicted Curiose Most Influential Chewett Prime Quest (best quest) Mighty Pirate Rookie of the year (20 - 365 AD) Curiose Top Techie (technical knowledge as well as technical help or script help) Rendril No other nominations for me. I'm an illiterate, art-hating ape compared to the muses here, i refuse to nominate someone in those categories.
  15. Happy B-Day Pipz, may ur inglish b lodza gooder zoun.
  16. Of course i don't oppose that idea, feel free to join me in the park Some things i don't like, though: UPs and remains for free TS FOR FREE! [size="5"]ANGIENS FOR FREE!![/size] To me, there's a reason why some things are considerably harder to get than others. Either directly question mur's decision to guard them that well, or let it be. Also, if they really finish my quest (currently), there's a TS in it for them. Few make it further than to the book atm.
  17. oh, oh, oh... where is it, where is it...
  18. It's quite simple, as long as a person is citizen of a land, the king has power over them, once they're not, the king can't do anything. If people from one land plan treason with the people of another land, it's up to one king to judge one tribe, and the other to judge over the other. One might punish them, the other might not. WHERE people talk is of no matter whatsoever, as long as they are citizens. If they wanted to be immune rebels, they'd need to pick a different citizenship first. Which obviously weakens their position a lot, as not-citizens don't have any word in land matters.
  19. Imo, the 4 hours are justified by the facts that there's - just one person who can do that, in all of MD - ONE rebel usually gets imprisoned and shut up, look at China - just one of them can be active at once - rebels can come back any time of any day, no king could find you every 4 hours. You definitely need to be a little dedicated to make a good rebel, 30 minutes a day is too little to stand up for your principles.
  20. If the kings allow for such disloyal ally-leaders, they don't deserve better Also, 3 rebels and 20 kicks are just that, 3 rebels and 20 kicks, different from 23 rebels. Weakens their point massively, specially as all kings have 2 or more allies under their rule.
  21. As propaganda, yes. Alliances without members practically stop to exist, without leader there's no option to invite somebody into it. Ergo: If you make your alliance a rebel-alliance, it's gone. Forever. [Unless a role leader like Simplyzero claims it back, which can happen once, for a good reason, etc.etc., don't count on that when an ally rebels, though.]
  22. That won't be necessary, they don't show the problem.
  23. I'd like to pull some general attention to that problem again. Currently, there's again at least 5 people who want to go off balance on purpose, even though they absolutely don't need to. They only do that because they can beat weaklings with less loss, or better said make up for that loss easier. That will in turn put really weak players in stat damage. Please, do something about it. Anything at all that makes balance pay more than not-balance is welcome. Let me just tell you that minor stat-boni don't do the trick.
  24. Burns replied to Seigheart's topic in General Forum
    Impossible, Marvolo is mine. No copying of my names, please.

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