Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by Muratus del Mur
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What can I do if I can't find the answer to my question between the questions here?
Or you can ask it here on this forum, then speed up its answer by posting the link to it in the moodpanel or messaging an older player with the link. From time to time, questions without answer get answered by those that know the answer and wish to share it.
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What are wishpoints and how do I get/use one?
From time to time, events can get you a large number of wishpoints too. Wishpoints are hard to get and a very valuable reward, but it is kept scarce intentionally. On public (or sometimes private) events, organized by A25 members or myself and Chewett, wishpoints can be given out in large amounts, to compansate for this scarcity and motivate MD to move in a certain direction. For example, starting this forum category called "How do I..." was done by awarding wishpoints for existing players to write and answer questions, in this way, new or less experienced players can find their way easier. You also get wishpoints for activity, over time, by getting some achievements, or by solving permanent puzzles and quests.
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How do I build a SHMSH?
The SHMSH can be found on the mainland near the Aramory, go there and you will find what you need to know.
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What are these Value Points I find everywhere?
In addition to Fyrds answer, an interesting info to know is that "Winertia" comes from "Worldy Inertia" ..now try to understand how that fits with money in the outer world. For veterans: There is a distinct possibility that at some point in MD evolution, winertia will also represent something you don't want to have.
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How do I customize my creature
Two of the ways you could customize a creature is when you upgrade it, you can sometimes give it a custom name, and if you have creature shards of that species, you can get additional abilities on that creature. Other ways to enhance a creature are tokens, but since they are not selectable as exact options on a specific creature, i don't consider these as customizing, but just enhancing.
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How do I permanently increase my max vital energy?
Alsobounties can increase max ve on some occasions. Bounties are red gift boxes you may find in your interface sometimes
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What can I spend my credits on?
for spending a lot of credits in the shop (200+) you get a top spender token, and thats what you can use in special auctions, not the credits directly. Otherwise credits can be spend in the shop or if you get credit codes, you can use them for rewarding other players or paying them for services (such as drawings, avatars, etc)
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How do I become a death patrol
You don't Its one of the roles gained due to historic circumstances and events. Maybe in the future other occasions will arise and some of the current patrols will fade away... but if they fade away it is more likely the role will fade away with them. An other possibility would be that current death patrols leave their role as legacy to someone else, and i approve to that legacy (90% chance is that i wont)
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How can other people hurt me
and there is skilldamage that basically reverts your efforts of gaining more stats, or bad trades that are legal, or mentally deranged 'friends' that intoxicate your life, and s on.... its a jungle, run while you still can!!!!
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How do I determine a player's fighting prowess?
Being a good fighter is not just being able to win, but also learning how and when to lose. High stats and balanced profile (won fights=lost fights) could be an indicator of this.
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How do I increase my principles?
Except altars, there are several clickables and places that offer you this opportunity, The basket on the Gateway Island Mountain is one of these.
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How do I use a story key?
keys might also be implemented in A25 quests, in general the info you need most is the one you receive when obtaining such a key, because it will tell you what it is good for.
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How do I change my war status/rpc group?
rpc is legacy, but its still a very functional mechanism and sometimes i use it on different accounts as needed. war status, was designed for land wars, but its also the mechanism behind being dead or alive. If you are dead, it changes this status, if you are revived it also checks this status. Either way, you can not custom or directly change or these.
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How do I learn more about the history of MD and changes it went through?
The forum is a sort of log of the entire activity, at least in the last 10-13 years or so. There are multiple ways of seeing MD history, depending what interests you. The adventure kind of story is the adventure log, that stopped at some point and only presents a select and adjusted scenario. The announcements is a 5000 pages long summary of what happend and when md-archives is a nicely put, but seldom updated archive of things you can find in MD In so many years of activity that spreads on parallel threads and topics, its impossible to have one single and simple line of history. It is like the history of the world, it depends on what exactly you are looking for to know. You can look at the history of global relations, or the history of a country, or the history of a single person, or the history and evolution of the tectonic plates. Asking older players can help you find more about a specific thing, but many times very old players become fossils and they only know what happened in their age, unaware of further developments. Myself, as creator and developer of this world, i can't tell such a story, i can just remember random events sometimes.
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How can I bring night in MD?
I am looking forward to see more spoiler sort of answers here.
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How do I instigate a rebellion?
Rebellions are indeed a possibility, you should gather more people to support such an event before starting it.
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How do I create a poll on forum?
First of all you need a forum account, then when you create a post, you have this option. (obviously)
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How do I find the place where I can talk without restraint?
Depending on the number of people present in a location, you can see "RP Reality requirement:" indicator, that can be strict, moderate or more permissive. The ideea is that if its just you and your listener in a place, things can derail quite a bit, but if there are more people in a place, you should consider the others are listening too.
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How do I become a 'master'?
MagicDuel does not have a fixed gameplay. You can not "master the game" but you can become experienced in one or the other aspects of the gameplay.
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How do I get weather-related spells?
Weather is set, unset, or changed, by using spells. you can get these from the wishshop in exchange for wishpoints. Wishpoints you can get only as reward for solving quests or during events. You can NOT buy wishpoints or trade them (in fact trading or facilitating obtaining wishpoints other than deserving them is forbidden and penalized).
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What things can really get me in trouble?
Regarding the distinction between Ban and Jail time: Jail is a form of punishment that is still within the boundries of the realm. As an inmate you still have in-game abilities, even if limited. The jail is a region of the game, designed to offer its own (rather frustrating) experience. Evading jail is something you can do, well..if you can do. Being banned, means you can not login anymore. A recent update to this is that you can no longer login on alts once one gets banned nor register any new, etc. Avoiding IP restrictions by using a VPN for example, will only help you for a very short while, just enough to waste you time and gather more intel on how to protect md from you next time. Ban is the ultimate form of restriction and benefits of all our efforts to be done efficiently. From jail you can recover gracefully, after you do the jail time, from ban you can't recover gracefully. If you ended up banned, according to the new rules and methods, then something must be terribly wrong with you and its just not worth the risk to have you back.
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How do I bring someone to court in MD?
The court system will suffer a dramatic change, at first experimental, but a replacement in cases no judge is present. I will announce it here as well as on the announcements next. In the absence of an official judge being available or willing to judge, participants in a dispute can select a third party of their liking to mediate their dispute. Once selected, the temporary judge has full powers over the two, and his ruling will accepted by all involved parts and/or reinforced by others with the power to do so. The temporary judge must be announced publicly before any judging starts, and the judge decision can not affect other parts than those involved and can not exceed the scope of the judging.
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How do I obtain and use creature shards?
Also, in addition to those already said, creature shards can be multiplied using wishpoints (you can double them), and you can receive them as rewards in events. You can use creature shards to get additional abilities on your creatures (for this, go to your creature detail page once you have shards for that species). Additional abilities greatly improve creature sacrifice reward, and combat strategy. Shard abilities can be recycled for full amount of shards, allowing transfer of shards between players through transfer of creatures. However be advised, creatures that where transferred many times give less shards reward when sacrificed. Several factors are more important than others when calculating the final number of shards you get for a creature when sacrificing it. High level and age are two of the most important. At lower levels only age is visible enough, but at higher levels things change. Shard rewards on sac, depend on other factors than the other things given for that crit, this is important to know.
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What are all the stats?
stats change based on what you do, and influence all sort of aspects of the gameplay. Some stats are designed to matter up to a point, after that your are free from their influence by design. For example, its important if you have high enough attack at first, but in time when you will have 'enough', it will be obsolete because you will do your winning or losing in a fight by selecting the right ritual for it. Most of the important stats have such a "limit" that you eventually reach. Winertia for example, its important at first, but as you grow older, your need for value points becomes less and less so your "income" will cover your needs anytime. Some stats grow super slow, and these ..usually do so because i was hoping nobody will reach too high numbers, because in case they do, things might behave totally different for them Some other stats might be very rare, not everyone has the same stats btw. Tools could give you stats others don't have. Spells and boosters can alter your stats, then you see these in color on the profile page. It would be really nice to see someone put here a detailed list of stats and what they are good for.
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How do I make people participate in my quests?
Think of this, why would someone want to participate in your quest in the first place? main reasons the way I see it, are: 1) Rewards 2) Enjoyment If you give them good reasons, then the only thing left is advertise your quest, we get to that. 1) Rewards First your quest needs to be easy to understand. If its intended to be a difficult quest, then at least how to start it and what to do needs to be crystal clear. Clear things are always short, or super well structured. If its an easy quest, it must have something exciting about it, otherwise its boring (=less enjoyment). If you have a brilliant quest ideea and managed to set it up with your own available powers and efforts, and the quest gets noticed, the rewards part might be covered 'officially'. You can give really small rewards at first and build up a reputation, so people know your quests are fun and participate more in them, and eventually you will get sponsorship, or you will have better rewards to give. Creatures, items, anything that you can trade or share is a reward. 2) Enjoyment This is the secret for it all. If your quests have the right balance of difficulty and challenge, then they will be pleasant to play, then thats a reward in itself, plus it will attract rewards, and also establish you as a questmaker. Challenge and difficulty are not the same thing. One thing can be difficult as in boring or plain complicated to do but present no challenge. Other things can be super easy, and maybe boring too. Also, the other way around, something can be a good challenge but be too easy and then too the experience is too short, or too difficult and then becomes frustrating. I let you think about that more, its not something you can always 'design' but its something you can always adjust. Then there is advertising. You should advertise your quest through all available methods...but avoid spamming or annoying people. The forum is where you should post the details and announce participants, rules and rewards, etc. Place it in the right category for this please. You have the moodpanel, where you can place a link to your quest. You can also invite participants by sending them pms, but announcing previous participants is safer than just spamming random people with your quest. Remember there is a limited number of potential participants , and if you scare them or annoy them with spam messages, you will lose this opportunity forever and will also affect your public image. Also there is the chat, again, careful about spamming too much. Time: Be sure you give enough time for your quest. If it ends too soon then not many will find out about it. If its too long, then people will forget about it or your quest will stay too long without you being able to announce winners, and then it will not be so exciting anymore. I would say a week is a good timeframe to start with, depends on quest of course. Inside Tips: Tip1: If you design a quest that can be implemented with A25 tools and can be run automatically, repeatedly, this qualifies for a perpetual quest. A25 features are announced, and if you try harder the docs are even sort of public. A perpetual quest will ensure you unlimited reward supply and more, obviously. Tip2: I personally love quests that involve the participants to create things themselves, be it out of paper or clay, or whatever. I will probably sponsor such quests, provided they have enough participants. See the create your drachorn quest for a combination of these tips Tip3: Put passion into your quests, each quest you do is representative of you as a quest maker. Keep a portfolio of past quests, so you have what to advertise yourself with and put it on your personal pages, not many will want to waste their time with a new questmaker, but might give it a try to a quest created by someone that is not doing it first time.