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Myth

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Everything posted by Myth

  1. Any starting price in mind?
  2. Myth replied to Myth's topic in Central Market
    Deals done, thread can be closed. Thanks!
  3. Myth replied to Myth's topic in Central Market
    One down, one to go Further details on what I offer: - 2 silver if fresh - 1 silver extra per one or two tokens (depending on how useful they are for this creature) - 1 silver extra per 1 mil heat - 1 silver extra per 1 year of current age - as stated in the first post, no more than 10 silver total
  4. I'll take it! :p
  5. Myth replied to Myth's topic in Quest Archive
    Event failed, thread can be closed. Sorry, Miq. You don't get to gamble after all :p
  6. I saw that post before I made this thread, but this occurred for me while remaining on the MD tab.
  7. I couldn't find the original thread regarding tea not working properly What was wrong with regular tea was that, if one was to consume and go into idle, the effect of the tea wouldn't happen according to the new (lowered) regeneration timer. With the 10th Anni tea, idle isn't necessary. - drink twice - refresh - wait for a tick - wait until there's 1 minute on timer to make sure tick happened - refresh - observe effect of one tick (works just fine) Now... - drink twice - refresh - wait 10/15/20 minutes (so that you don't go idle) - refresh - observe effect of only one tick instead of the many which should have kicked in This was tested on Chrome Edit: If you keep refreshing after each regeneration timer tick, the effect of the tea will take place. Unless the refresh is too soon after the tick. In this case, it's likely it'll go back a few seconds, you'll see the tick happen again, but the tea effect won't kick in.
  8. I'll supply the milk to help you out with possible burns coming from fresh out of the oven cookies :p
  9. Myth replied to Myth's topic in Quest Archive
    Due to lack of activity so far: - Sign-up period extended by 3 days: May 18th, 23:59 ST - Guess entry date remains the same: May 22nd, 23:59 ST - Game day remains the same: May 23rd
  10. Might not be too extreme, but I present the power of the mirror :D (had I thought of it when I began, I probably could have went for 8 :p)
  11. Myth replied to Myth's topic in Central Market
    No :p
  12. Myth posted a topic in Central Market
    I'm interested in fresh ones, though I'll consider them otherwise if they don't exceed 10 silver coins per. Contact me through whatever means you wish. :) (Mythrandir)
  13. Those are basically the moments when your "chosen" fights become unwise. Not because you stop caring about your reputation, but because you're driven by an influence capable of clouding any sense of educated predictions.
  14. Myth replied to Junior's topic in Central Market
    2 gold
  15. Myth replied to Myth's topic in Quest Archive
    What you propose indeed works better, if I wanted it to be fair. But I still want it to be a gamble to the very end. :p
  16. Considering you can't normally make a ritual with level 1&2 Angiens, I'll assume this is a bug. (also note that error at the top of this picture) How to reproduce: 1. Acquire Angien Egg 2. Get Angien Egg to level 3 (Angien) 3. Make ritual containing Angien 4. Give Angien to someone 5. Take Angien back 6. Fight with the ritual mentioned above
  17. Myth replied to Myth's topic in Quest Archive
    Actually, I don't really see why not, considering the randomness of the event :p Which reminds me; we'll throw: 12-sided Dice A beautiful 12 sided dice Found in MB Capitol. Make sure you have one when the time comes. :p
  18. Myth replied to Myth's topic in Quest Archive
    Game is officially underway. All details have been added to the initial post. (our little stand-off will happen, with or without any bets :p)
  19. 2nd target acquired ^_^ Don't worry about timing. As defender, you can idle around at any time; attackers will do most of the work :p
  20. Myth replied to Myth's topic in General Forum
    Aaand seems to be fixed :p
  21. Myth posted a topic in General Forum
    Not sure if it's just me, but sites which check this sort of thing seem to think that www.magicduel.com is down :p In-game links do nothing. It won't get off the page if I refresh. It simply shows me an "open" Gazebo.
  22. Experiment has changed, slightly. (initial post not updated with details) dst, your caster services are no longer required, but I could use you as a second defender, in case Nim can't be around when this'll take place, and if you don't mind being under the effect of GA for a few minutes :p
  23. http://en.wikipedia.org/wiki/The_Pirates_of_Dark_Water Mur was extremely upset about the abrupt ending of this series and the fact that no full explanation was given regarding "dark water". As a result, he created MD for the purpose of understanding what "dark water" actually was, masking it as "black water", and handing out clues to match those available in the series, in the hope of someone figuring it out. The rule regarding research spoilers is there to ensure that points of view aren't tainted, so that everyone can have their own view on the matter = more possibilities might be presented = more chances of success.

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