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Sunfire

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  1. Thanks
    Sunfire got a reaction from Invie in Interrogation of Willow   
    On day 13 of the year 19 we have met Willow to interrogate him concerning the gifts that were found in his storage room.
    Present at the time of the conversation were Invie and I, later joined by Ledah and Aamon, and Aia and Jakubhi when the meeting was running towards it end.
    You can find the transcription below
     
    TLDR
    Willow is renting out his storage room to the confused one.
    He spotted an elf returning gifts from the tree to the storage room, he confirmed it is the elf that had a shovel related incident that lead to his early passing
    He doesn't know how the elven magic works that protects the gifts but might tinker a little with it.
    He says our best bet to contact the confused one is to speak to the elves in the archives.
  2. Upvote
    Sunfire got a reaction from jakubhi in Interrogation of Willow   
    On day 13 of the year 19 we have met Willow to interrogate him concerning the gifts that were found in his storage room.
    Present at the time of the conversation were Invie and I, later joined by Ledah and Aamon, and Aia and Jakubhi when the meeting was running towards it end.
    You can find the transcription below
     
    TLDR
    Willow is renting out his storage room to the confused one.
    He spotted an elf returning gifts from the tree to the storage room, he confirmed it is the elf that had a shovel related incident that lead to his early passing
    He doesn't know how the elven magic works that protects the gifts but might tinker a little with it.
    He says our best bet to contact the confused one is to speak to the elves in the archives.
  3. Upvote
    Sunfire got a reaction from Kyphis the Bard in Inner Magic experimental interface   
    Gotr icon

     
    Pentagram (inner lines later on disapear into a clear star)
     
  4. Upvote
    Sunfire got a reaction from Muratus del Mur in Inner Magic experimental interface   
    Gotr icon

     
    Pentagram (inner lines later on disapear into a clear star)
     
  5. Upvote
    Sunfire reacted to MaGoHi in MP6 "The Protector Stage"   
    *sighs* as i was so detailed in explaining why i think that the changes you propose are bad i dont quiet understand where i could have been even more clear, but let my try anyway
     
    No, you dont need a way to store heat as there is already a way to store heat in heatstones, not having to do the extra steps of collecting memory stones and a heat infuser to create them would make it too easy
     
    No, a worshipper should only be rewarded by the protector they serve, if they deem that as appropriate.
     
    No, we do not need MP6 to be able to fight with mp3/4 as there is already MP7 that can do this, in the first place you can only fight within your mp level and alliances give you the ability or rather grant you the exception to cross mp levels for fights
     
    No, as you can not influence who follows you, you should not be punished for something you can not influence directly, furthermore is the power or rather the abilities you get from being MP6 more like a privilege and losing the privilege is enough punishment already
     
    in conclusio
     
    PS: please read this
  6. Upvote
    Sunfire reacted to Chewett in How to build a Role - Part 1   
    Hi all,
    For those that don't know me, I'm Chewett. Before I start I will give a little bit about my background.
     
    Who Is Chewett?
    Now that is a question and a half! I imagine if you asked everyone you would get two to three responses per person, all different!
    My background in MagicDuel is quite a long and varied one. I originally joined the community pre-game, where only the forum existed. We planned, debated, and discussed the game that was being built. I eventually was given "beta access" and began my journey in MagicDuel (I was the 40th player ID).
    From there I built my role initially as a roleplayer, not really understanding the combat system. I participated in the Adventure Log and founded the Seekers of Enlightenment. Here I focussed on learning more about the game lore and understanding what really makes a realm. I have been in various secret (and not to secret groups), alongside running lands and communities within MagicDuel (e.g. GGG). Later I spent more time investigating the combat system and for a few years was among some of the top grinders in MD. I now understand the combat system much better and how it works but I still need to fully investigate how the new combat shard abilities work.
    I also became an official bughunter within MD (earning my mechstar) eventually transitioning to a coder, and now am Mur's Menkyo Kaiden in coding, running, and moving the game forward. However that is less relevant to this post.
     
    What are the "How to build a role" posts going to contain?
    These are a series of posts that I have been working on for a few years now. Unfortunately I haven't gotten to what I was originally thinking would be the "end" and therefore I felt that I couldn't publish them. Talking with someone more recently I realised that even the first few posts would be very valuable so I should just go ahead and post them. This is the first one and I will look to finish up and post the remainders in the coming days and weeks.
    If you have questions, comments, ideas, please post them below!
     
    Who can have a Role in MagicDuel then?
    Anyone! But it needs some work before you can truly start to have an impact.
     
    First - Get an idea of your characters motivations
    Before you can build your role, you need to have an idea of what motivates your character.
    Is your character driven by revenge? Are they money motivated? Maybe they want to be the greatest fighter ever? Maybe they are a builder want to build "stuff"? Or maybe they are the greatest sorcerer of the decade and are learning all spells they can? Something else? As your role develops these will change, but you need to have an idea of where you currently are. These ideas will form some of the basis of your character. Maybe they have a feud with a famous character in MagicDuel and they want to bring them down, crush their friends, destroy their alliance, and burn their land. It wouldn't be the first time that would be someone’s ambition!
    Having an initial idea of their motivation will give you an idea of who they are and how you should play them.
    At this point you don't really need to worry about what they look like, their age, etc, thats all fluff really.
    Summary: Work out what your character will be driven by and use this to reason why he is doing what he is doing.
     
    Second - Past history
    The character has come into their realm, but are they truly a new person? Many characters came here arriving shipwrecked, transported from out of their world, or simply appeared here one day not knowing how. Some characters will have an elaborate backstory which will form a major part of their character.
    This area is really up to you but it lets you be creative. Typically your backstory will want to have some basis in MagicDuel (e.g. basing it on MD's physics, world, or lore) but you could come from a strange world or reality where things are much more different. By having a backstory that somewhat links in with the history or lore of MagicDuel will mean you can base more of your plans on that. However having a backstory that you cannot develop in MagicDuel can also be entirely acceptable. Your character will be able to easily develop with or without one so sometimes actually the past history does not matter.
    Really here the decision is, how much should my character be affected by their past. If the answer is very little, then really you don't need much of a backstory!
    You can spend as much or as little time here as you want. Some characters have written whole novels about their deeds in the "past life". You also don't need to know all of it at the start, memories that slowly surface can allow "adding" to your history over time.
    A warning:  Having an extensive history and expecting players to A) know it and B) play along with it sometimes can put you at odds with them. Your history should be important to you but it might not be important to others! It is also easy to build a history that "did not happen" and expect to gain from it which is sometimes frustrating for people all around. Anything that happened "Before" MagicDuel is valuable and important, but you cannot expect riches and vast armies to manifest in MagicDuel just because you were a rich Tyrant. You will need to work on becoming rich in MagicDuel!
    Summary: Sometimes less is more with history. You knowing your past can be useful to keep your character grounded (for example it might explain why the character refuses to fight) but should not be used as a "cheap ticket" to fame and fortune!
     
    Third - Future Plans
    Some might consider your past to be the least important, its the thing which you cannot change. However the future is something you most definitely have control over!
    Based on your motivations your future plans might be very clear, or they might not yet have formed. Many characters take things day by day and just go with the flow. They don't necessarily have an overall plan or objective to achieve. Equally some of the most successful characters in MagicDuel have had a very specific plan as to where they want to take their role.
    By having an objective it makes it relatively easy to focus on doing things to further that so I would typically recommend it. However whether that objective is well known or kept a secret to a very small group is going to be up to you (see later).
    An objective can let you answer questions you will encounter in your day to day MagicDuel life. For example “How would my character feel about this” and “How would he react to this situation”. If your objective is to spread peace and love, then two players fighting each other would be something they might feel obliged to become involved with to solve and reach a resolution.
    However as mentioned above, you don’t need an objective or any future plans. A lot of the time people come into MagicDuel and build an objective from the people around them. Your land, alliance, and friendship affiliation can be very useful here to drive your future plans. Maybe you can to join a group and work to further their future plans?
    Summary: Having a plan is always useful to have a specific direction, but not having one doesn’t preclude you from doing great things!
     
    Fourth - So who is your character?
    Once you have gone over your motivations, past, and future plans you should start to have a view about your character. This is where you can start adding the flavour to them and this is typically what people really enjoy. It is important to have a well described character but their motivations, past, and future plans are key to a three dimensional character.
    You must remember your character is a person like you or I, with their hopes, dreams, and terrible secrets (like some people liking K-pop or drinking tea without sugar).
    This is where you typically will want to start adding a lot more descriptive elements. You will want to ask yourself questions like:
    How tall are they Do they belong to a specific nation or group Do they have any specific markings on their body What clothes do they like to wear Are they literate, do they enjoy the more intellectual arts Maybe they are creative, and enjoy painting Maybe they just fight and that’s all they know! These are the things that I have described as “fluff” but are important so as to make your character your own. Luckily with the Magic in MagicDuel you can always change these through an accident or force of will! So its not super critical if you don’t like a decision you made down the line.
    Summary: Having lofty ambitions is great but at the end of the day you may also need a hair colour and various other pieces of information about your character. At this point you should have a good idea about who “you” are.
     
    Fifth - Working out their place in MagicDuel
    So now you know who you are, but where do you fit into MagicDuel?
    MagicDuel has a number of factions, lands, cliques, cabals, tyrants, lunatics, friends, and too many creatures to name. You are just one of these people but will fit into the wider game in some way.
    This is actually a question you will keep wanting to ask yourself. As the world is shaped your character will grow, and the world itself will change. Many players have had many different roles over their time in MagicDuel so don’t feel like you have to pick a specific path.
    As I mentioned before, if you aren’t sure where you fit in probably the first step is to work that out. Talking with people can let you know more about them and how they fit into MagicDuel. By learning you may find something you really don’t want to do, or maybe something will resonate with you and you will know instantly what your plans should be.
    Similarly maybe there is a group that you want to join but it doesn’t exist? Make your own group if you don’t agree with others! Convince people, recruit them, and if you get enough you can even end up forming your own alliance!
    There isn’t really a good guide for this, you have to have a think about what you would like and go from there.
    Once you have an idea of your place in MagicDuel you can start cementing that, and if you aren’t yet there, working towards it. Creating events, quests, ceremonies, meetings, or even just writing, drawing, etc around MagicDuel can cement your role. This is where roleplaying can really help by focussing on your character.
    At this point its good to remind you that your character can and typically is a distinct person from you the player. However some players act as themselves.
    Summary: Once you have an idea of who you are you can work out where you want to go and start working towards that. You can create events, quests, and various other things which will further cement your role, and place in MagicDuel.
    Future
    I'm going to go into these topics a little deeply in the future so please let me know if there are any ideas or comments you have, or if you would like to know more about anything in particular.
    If there are typo’s or sentences that don’t make sense please say! I am hoping to publish this on the website in the future once people have read through it.
  7. Upvote
    Sunfire reacted to Chewett in Lighthouse reconstruction progress   
    Good Morning my Fair Sir Jakubhi,
    I hereby apply for the position of auditor for this magnificent venture!
    My accreditation is as follows:
    King of Marind Bell and Grand Duke of the East and Menkyo Kaiden of MagicDuel
    Why might I fulfil your role?
    Well you may question why I am a good auditor, well this is because for many years I have slowly embezzled the treasury of Marind Bell and The East and therefore would be able to easily ensure this does not happen during the lighthouse project. My ability to properly cook the books can be put to good use in ensuring the numbers do actually add up!
    I am able to provide references on request
    Most thankful tidings,
    Chewett
  8. Upvote
    Sunfire got a reaction from Syrian in LHO spells to MP6   
    hearthepoor
    helpthepoor
    toadspeak
    teleporttopc
    movetheyoungling (but the max AD was so low it was practicly useless)
  9. Upvote
    Sunfire got a reaction from Else in LHO spells to MP6   
    hearthepoor
    helpthepoor
    toadspeak
    teleporttopc
    movetheyoungling (but the max AD was so low it was practicly useless)
  10. Downvote
    Sunfire reacted to Fang Archbane in An MP7 Request   
    Let me start by saying I wasn't sure where to place this, so if it needs to be moved please move it
    With that out of the way, I humbly suggest that battles involving MP7s should reward the non MP7 party with maximum Honor per battle (400ish if memory serves) regardless of respective win/loss ratios.
    I suggest this because my current win/loss ratio is abysmall, and it will only continue to get worse. I can not, and will not be bothered to fix it working 40 hours a week. Not with the current population
    I realize it'll most likely be a pain to code, and for that I sincerely apologize. If this isnt fixed eventually (read Soon™️) however, I will no longer be able to aid mp3s in rising up the various Mind Powers due to how our battle system works (or more precisely, DOESNT work)
    Thank you for your time, and if I offended you, I'd suggest you get over it. Have the day you deserve 
  11. Like
    Sunfire got a reaction from death ray in Heads contest (trial)   
    sign me up
  12. Upvote
    Sunfire got a reaction from Else in Heads Contest   
    a weapon to kill ledah? sign me up
  13. Upvote
    Sunfire reacted to MaGoHi in Of a trip down Memery Lane   
    and done xD
  14. Upvote
    Sunfire reacted to Eagle Eye in The return of the prodigal Sunfire   
    My brother always welcome to come back home. The Goddess of the forest will be glad and happy ❤️
  15. Like
    Sunfire got a reaction from Kaya in Heads contest   
    I would say irregular interval teleportation. Either random scatter or goe regroup.
     
    I would also say logging out with heads makes you drop them in the scene. First visitor can claim them (scene clickable).
  16. Like
    Sunfire got a reaction from death ray in Heads contest   
    I would say irregular interval teleportation. Either random scatter or goe regroup.
     
    I would also say logging out with heads makes you drop them in the scene. First visitor can claim them (scene clickable).
  17. Like
    Sunfire got a reaction from Eagle Eye in Heads contest   
    I would say irregular interval teleportation. Either random scatter or goe regroup.
     
    I would also say logging out with heads makes you drop them in the scene. First visitor can claim them (scene clickable).
  18. Upvote
    Sunfire got a reaction from Ungod in The loser takes it all   
    we have reached our top 3
    1) Ungod
    2) Else
    3) Redneck
    all 3 will receive an anniv creature and Ungod wins a WP!
     
    As always feedback is welcome to improve this tourneys mechanics
  19. Like
    Sunfire got a reaction from Poppi Chullo in The loser takes it all   
    This brings us to the semi finals!
    Else vs Aia
    Ungod vs Redneck
  20. Upvote
    Sunfire reacted to MaGoHi in Perspective: Void   
  21. Upvote
    Sunfire reacted to MaGoHi in Perspective: Void   
  22. Upvote
    Sunfire reacted to MaGoHi in Paying for a reduction of heat   
    Would it be a spoiler to tell us why you are working on this?
    Is it to allow perma MP3 and MP4 or all the alts so they can help out new players?
    Is it on an exeption base, special case and not really intended to use often?
     
    Depending on the answers to the questions the answer to your question could change.
    If you want to keep forcing people to advance MP at least at some point and afaik this is still the case, as in they should or it is intended, then you could also scale the cost up for each use, this way newer players can get their heat reduced if they want/need to, but you also restrict perma MP3/4 by making it harder each time they use it. (assuming reset to 0 heat)
    If you want to allow perma MP3/4 then a fixed cost would be best, coins would be good since you can take them out of the game that way
     
     
  23. Upvote
    Sunfire got a reaction from MaGoHi in Paying for a reduction of heat   
    In the past there have been sales of hot creats that go for about 1sc/mil. But those were used primarily by mp4s to uncap and get a bit stronger before moving up. For big numbers there was a bulk discount.
    This does favour grinders since they have the ability to heat up crits while not overheating themselves. But is it still balanced enough in a way that most grinders put less effort in other fields like resources etc.
    So the question is if we need a system in place to do it.
  24. Upvote
    Sunfire got a reaction from Ledah in The loser takes it all   
    i have received valid questions from Lashtal, i will post them here for all to see:
    " do we re-roll between each fight?"
    yes, each fight will mean a reset of the handicaps
    " what if i have no valid creatures for the requirements?"
    your opponent automatically gets a point
  25. Upvote
    Sunfire got a reaction from Poppi Chullo in The loser takes it all   
    Ladies and gentlemen
    We are proud to introduce you the tournament made perfectly to let Ledah win for once.
    In this edition in order to win you need to ...lose!
    Sign up here if you would like to try this unique tournament and see if you are worse than ledah at fighting!
    Signup closes at 17th of April 23:59:59
    The only question that remains is: do you feel lucky?
    Rewards TBA
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