Jump to content

Tarquinus

Member
  • Posts

    961
  • Joined

  • Last visited

  • Days Won

    44

Everything posted by Tarquinus

  1. [quote name='dst' post='23524' date='Jan 9 2009, 07:42 PM']Yes! Break the treaty, start the war, let the chaos begin!!! Raaaaawr![/quote] Growling is frowned upon.
  2. [quote name='MRWander' post='23509' date='Jan 9 2009, 02:33 PM']just for clarification are the MR frat and savelites included there seems to be confusion for some about this.[/quote] My personal feeling is that they should be. Yrthilian is the leader of Golemus Golemicarum, not just Guerrilla Golemicarum, and the Savelites (and the yet-to-be-recognised) Children of the Eclipse are guilds of the Guardians of the Root. As a member of the High Council of Loreroot, I have taken pains to observe this treaty even though I have no badge and am not "officially" bound by it - I am technically bound by it, and that is all that matters to me.
  3. Strong, imaginative roleplayer and talented writer. A wonderful addition to the game.

  4. [quote name='Glaistig' post='23141' date='Dec 30 2008, 01:44 PM']Has the moon ever even appeared in MD?[/quote] [spoiler]Yes. It can be seen in a certain place in Story Mode.[/spoiler] [quote]I'm not up-to-date on the AL or MD lore...[/quote] See the AL, pp. 343-4. [quote]...but if it's not mentioned I'm not exactly sure how your lovely characters know about such an object.[/quote] Many of us suppose our characters had lives in other worlds, before they came to the world of MagicDuel. [quote]Although, I suppose you could just say a myth has been passed down from generation to generation about some legendary celestial body from an origin unknown...[/quote] [spoiler]Marind speaks about it in a certain branch of Story Mode.[/spoiler] [quote]If you can make your story fit with MD's world, a moon cult sounds fine. It might be helpful to post your story if you want support (from more than those who already know and support you, anyway).[/quote] Long story short: we can. We have been working on a moon myth for months; suffice to say it cannot become canonical without support from Muratus. You will find, if you get to know me, that I am one of the more dogmatic players with regard to using the setting as a basis for creativity.
  5. I understand, Aqune, and have heard much the same report. However, I was told at one time that my alliance would be recognised, and I intend to press the matter. More contemporary concerns about whether or not there should be new alliances do not much move me: this is an old story, and as Calyx says, the time to honour this old promise is long overdue.
  6. Over four months ago, four people met in secret to share a dream: a new alliance devoted to the worship and lore of the Moon. Since that time, their leader, Penelope LightMoon, has left the game... but the other three have continued her work. Penelope spoke to the God Muratus and informed us that we were on the verge of being approved as a new alliance, that all we lacked was our badges. So we waited. And we waited. We took our astronomical ideas to Bootes and worked out a consensus with him. We took our need for a home to Loreroot, and agreed to become a guild of the Guardians of the Root alliance. Penelope and I swore allegiance to Lady NelyaSetesh, to the Loreroot High Council, and to Loreroot itself, and I was given a seat on the High Council. A month passed. Penelope encountered RL difficulties that kept her from MagicDuel for a protracted period, and ultimately left the game. I, Tarquinus, went to the Demented Path in Necrovion to mourn her loss. But I waited, hoping for her return, hoping for our official sanction to come. I tire of waiting, and I tire of being attacked by characters from my homeland and characters in alliances with treaties with my homeland. [i]If you know of us and what we represent, [b]please post here[/b] to show your support.[/i] We, the Children of the Eclipse, will come out of the shadows now. We are: [list] [*]Tarquinus [featured in the AL] [*]Karak [*][unnamed spymaster, featured in the AL] [*]LunarGoddess [*]Shadowseeker [*]Xcercses [*]Blind God [*]Strong Willed Legna [*]meru chi [*]Dark Mystic [*]Priestess Aia [/list] And departed comrades, forever welcome should they return: [list] [*]Penelope LightMoon [*]treyg [*]Rinc3WinD [/list] At one time or another, I have recruited some of the most exalted characters in the game, including the now-adopted son of Khalazdad. You know us. You respect us. We are all around you. We are the [url="http://lorerootmd.forumactif.net/sermons-f29/the-heart-of-the-order-t249.htm"][b]Children of the Eclipse[/b][/url]. Keep your eyes skyward!
  7. Tarquinus will be present.
  8. [quote name='SoulTear' post='21490' date='Dec 7 2008, 05:20 PM']And whats this?! Nobody nominated me for best PWR?! I’m hurt I think I’m at least as good as Arzrel Dark or MRD in that category.[/quote] Better. I am an abject failure as an adept and a former worshipper.
  9. [quote name='Bloodpuppy' post='20870' date='Nov 25 2008, 06:37 AM']Well at the Cannon there is a room with a table and chairs, that could be cannons way of activating. Maybe the activation chamber. in Wasp's totem should have Certain people inside (Maybe It was used like a shelter for the people of loreroot).. I think we should have all the aliance members go there to see what happens[/quote] The Cannon's means of powering seems to be located elsewhere. I believe I know where, but I do not wish to discuss the matter in a public forum. Suffice to say, considering Pathfinder's remoteness and difficulty of access, I believe the empowering site for the Cannon will be in a similarly hard-to-reach place. I do not encourage members of our alliance to go to Wasp's Totem [i]en masse.[/i] It is a "weapon of might to aid a fair fight", and should be honored as such.
  10. [quote name='awiiya' post='19522' date='Nov 6 2008, 03:54 AM']Consider my prior comment void. I'm a little mystified to the nature of the weapon. Is it pure magical, is it a shield, does it take the form of projectiles, or is it all of the above? Awi[/quote] I have since had time to take a closer look at Kell'etha's Cannon, and I must say I was wrong: it points at the sky, just as Wasp's Totem does. I have the impression both weapons are energy weapons.
  11. [quote name='MRnegative6' post='20742' date='Nov 23 2008, 03:39 PM']Now, give the pirates their ship...is going to be hard, they can have a boat, and paddle about in lores lake:) Im actually serious...there is something there to look, its just i dont have clearance to get to the place i want in the lake, mb the alliance could if it was made there? Out of GG go to lore! XD bt the lake part is true.[/quote] Sieur: as a member of the High Council of Loreroot and one sworn to defend it, I will thank thee to keep thy business out of my land. I have been assaulted by thine "MR Fraternity" enough times while simply looking around Golemus Golemicarum, and I will not soon forget it. My land and yours have a non-aggression agreement, so I will put this as civilly as I can: see to thine own business and stay out of the private affairs of Loreroot. Thou'rt entirely accurate about the lake. Thou dost not have "clearance" to get whither thou dost want to go, and there is ample reason for thee not to have it. I will say this but once: stay out, or bring the consequences down on thyself and thy brethren, with whom, despite their past behaviour, I have no quarrel at this time. Do not give me cause to have one. Thy suggestion - that the Captain would be better served to sail about a sacred lake, with little chance of discovery and less chance of friendly reception, than to explore an entire ocean whose contents have remained unknown since ancient times - is absurd on its face. I once thought thee intelligent. Now, in sooth, I begin to wonder.
  12. There is only one Captain in these lands, and it is Cryxus. His endeavour hath my full support; indeed, I wanted him for the Children of the Eclipse, but he is destined for greatness of a different kind.
  13. I have heard references to the "gods of Golemus Golemicarum," but do not yet have any reason to think they are canonical. I wouldn't mind having one.
  14. Texas. There are several of us down here, it seems.
  15. Best RPC - Khalazdad Least convincing alt - [abstain] Best PWR - Zleiphneir Best Backstory - Innocence Best Personal Papers - Dragoonus Most Valued protector - Raven Rookie of the year (Between 20 and 60 days) - Soltis Outstanding MD Service award - Calyx of Isis Best techie (Award for technical services rendered) - DST Most addicted award (Based on the ‘You know you’ve been playing MD too much when…) - Calyx of Isis Villain of the year - DST Most annoying Player - I Am Bored Roleplay award - Granos
  16. I could swear that somewhere in the forums, I once read a topic concerning the gods of MagicDuel. Am I making that up? As I prepare a discourse on the mythology of the MagicDuel setting, this matter becomes of the first importance to me. I appreciate any help, any light that can be shed on this subject.
  17. Wodin - I think. Whatever the GG identity is called. Sorry, should've taken a screenshot, but I didn't think I was setting myself up to be locked out.
  18. [quote name='Jonn' post='20365' date='Nov 19 2008, 06:39 PM']If you provide some more info[/quote] Tarquinus is part of the illusion test. I logged off while an illusion was still active - apparently I cannot log back on.
  19. Can somebody tell me what's going on here?
  20. You should post it here.
  21. Tarquinus ID:62933
  22. strong roleplayer, interesting character, fun and joyful in the game.

  23. A surpassingly good roleplayer; this guy singlehandedly brings whole reaches of the map to life. People like Granos make this game well worth playing.

  24. The weapon very clearly is the Totem itself. Pathfinder seems to play some role in its use. These things are, I believe, beyond serious dispute. Awiiya, don't be misled by the Totem's location; Kell'etha's Cannon in Golemus Golemicarum seems to be pointing the wrong way if it is a defense against the other lands, which it clearly is.
  25. I finished the puzzle, also. Logan advised me not to post the link, and there's really no point by now. I didn't get the "congratulations" message for whatever reason. As many of us did, I realized this was the House of Tainted Times long before I had completed the puzzle. If I recall correctly from the Adventure Log, the MDA connects to this building; it seems logical that Bootes needs to follow the path taken by IamBored and Noone to get there; alternately, perhaps someone knows how to get in from the outside. The location is significant, as Necrovion was the Sage Fields before the arrival of Deathmarrow. It is my guess that the people of that vanished land knew something that modern people in the MD world have forgotten, and that concerns the Inner Sun. To say more at this time seems premature.
×
×
  • Create New...