Root Admin Chewett Posted May 27, 2021 Root Admin Report Share Posted May 27, 2021 A few people contacted me saying that they feel death is too easy, with various quick revival methods and benefits, it akin to being a holiday. A few have been submitted to me already, but if anyone has any ideas how they think it could be made somewhat more painful feel free to send me a message or post here. Current ideas being discussed are: Permanent principle Loss Permanent stat loss (including AP) Creature stat loss (wins, shards, Age) Item loss Quote Link to comment Share on other sites More sharing options...
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