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Kyphis the Bard

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Everything posted by Kyphis the Bard

  1. [quote name='Shadowseeker' timestamp='1317192644' post='92677'] As to the publicness, I believe the best method would be to call this would be that he made an example of it, creating a (exemplary case? I remember there was a word for that, I forgot which.) [/quote] Precedent. On Topic: Considering we don't actually know the details of what happened (the bug could have been how to access locked locations, for all we know. A bug we know exists, in the currently un-duplicatable expanse)...
  2. It says on your Member details, next to your post, that you have only just made 500. Is it still not possible, or did posting that issue fix it?
  3. Because you can see the Titles of all the different clues, this means if you want a specific one you can write your research paper on that, making it possible to unlock all the clues without spending any wishpoints, so long as you do the hard yards on research. However, the great advantage to this is that while you know the title, you don't know the content. This means that while trying to unlock one clue you may unlock a completely different one, allowing you to see a connection you never would have thought of before so that you can continue a deeper level of research, or possibly even add brand new clues to a location. So there are a lot of rewards for writing research, within the research system.
  4. Please post links to any forum topics with official clarifications on rules. This will help to build a library to bring any new Law Councilors upto date faster, as well as being a good point of reference when asked for advice. [b]REALM LAWS[/b] [url="http://magicduel.invisionzone.com/topic/7137-new-rules-regarding-md-script-and-item-customizations/"]MD Scripting Rules[/url] [url="http://magicduel.invisionzone.com/topic/4937-abuse-of-silence-spell/"]Grido LHO Statement regarding Silence Spell Abuse[/url] [b]LAND SPECIFIC RULES[/b] [i]Golemus Golemicarum[/i] [s][url="http://magicduel.invisionzone.com/topic/6749-creating-quests-and-there-rules/"]Yrthilians Kingship Statement regarding GG WP Quest Rewards[/url][/s] - No longer relevant, as kings do not exist to award WP. May become relevant in future. [b]ALLIANCE SPECIFIC RULES[/b] [url="http://magicduel.invisionzone.com/topic/9781-rules-and-regulations/"]Treasure Keepers Role Rules[/url] [sub]([url="http://magicduel.invisionzone.com/topic/11117-a-request-for-shift-of-power-or-change/page__st__17"]Murs Post stating TK Rules[/url])[/sub] [b][url="http://magicduel.invisionzone.com/topic/10339-clarifications-on-alt-abuse-and-related-rules/"]Alt abuse Rules[/url][/b][sup] ([i]This needs to be kept updated[/i])[/sup] [url="http://magicduel.invisionzone.com/topic/7444-item-swapping/page__st__25"]Item trading between alts[/url] [url="http://magicduel.invisionzone.com/topic/10332-wishpoints-items-and-alt-abuse/page__st__8"]Item creation using alts[/url] [url="http://magicduel.invisionzone.com/topic/10344-new-policy-on-item-creation/"]Crafter Rules on item creation using alts[/url] [url="http://magicduel.invisionzone.com/topic/7531-alt-abuse/page__st__23"]Bestiary acquisition using alts[/url] [b]Past CLC Statements[/b] [url="http://magicduel.invisionzone.com/topic/10847-shameful-md/page__st__26"]Harrassment Laws and Community Action[/url] [url="http://magicduel.invisionzone.com/topic/10779-story-mode-options/page__st__7"]Spoilers Trade - Story Mode[/url] [url="http://magicduel.invisionzone.com/topic/11338-cowardice-seasoned-with-a-bit-of-hypocrisy/page__st__57"]Alt Abuse - Information Gathering[/url] [sub][i]I will be going through this topic regularly to organize the links in the first post.[/i][/sub]
  5. [url="http://www.youtube.com/watch?v=gj0Rz-uP4Mk"]Rock the Jailhouse[/url]
  6. Nifty Still, how long does the effect of a cause fight last for? I assume until the trigger is out of the Trigger Box?
  7. I think it will largely depend on how it interacts with the causes people fight for. For example, right now the text of that newspost suggests that it will have its effect regardless of whether people are fighting for the same cause against that person (ie three people fighting "4 teh lulz" and seven "To smite Evil" would give a total of 10 cause fighters). There is also the question of how long the cause fights count lasts.
  8. [quote name='MRHoly One' timestamp='1316480224' post='92299'] why Peace of course [/quote] I wonder why
  9. What location shall I meet you at then?
  10. I doubt this applies to any artworks on MD, as I have not seen any pieces that are in the MD style (I have not gone through very much though). However, if you publish artworks on DA or any other internet site that are in the same style as the other stolen artworks, I would suggest looking into this if you haven't already as the work of almost 600 artists has been identified as stolen, with more being identified quite often. [url="http://www.art4loveisafraud.com/index.html"]Link[/url] EDIT: I have since seen several artworks in the same style as MD's pieces, however so far nothing I recognize... from here... Although he has stolen from Marvel, DC, Disney, and many other famous groups. Even claimed work done by a famous Australian Graffiti artist called Banksy was his (yay photoshop) (Mods, if this is in the wrong topic, please move it)
  11. Shame, I won't be able to come... ah well, I hope you all have a fine time at the party! And goodluck with the new pub, I know you will do quite well.
  12. I completely agree with Pip, and am personally in the same position (actually, I find Eon's ability hilarious). The only reason I fight is to raise creatures, so stats are only vaguely important to me. Since I don't sacrifice creatures, the only way I gain stats is through combat. I'm not fond of getting skill damage, and try to keep my balance good, but Eon's is now just a part of the game, that he earned, so if he hits me it is out of my control and something I can ignore, or even laugh about. For those of you who want to work on making a skill damage buffer, don't wait for Mur or the council to act. The last stack of major updates have made it possible for YOU to act now. Use the cauldron, work out a formulae and make something to protect you. There are all sorts of things you could do: Potions to negate skill damage for a period; shields that reduce it; nexus crystals to reduce it over an entire scene; your only limited by your imagination (and after that, ability to get the materials) The potion would most likely be easiest, since it really just needs the right herbs, incantations and fluids. EDIT: Oh yes, the original idea might work if it was a skill increase that only applied while you where Idle, wasn't cumulative, wasn't active for the first 15 or so minutes of going idle, and was capped at something like 10 for each stat. That would prevent people just going Idle right before a retaliation attack happened for the stat boost, as well as provide a nice buffer the would prevent skill damage from being Idle unless someone WANTED to give you stat damage for some reason.
  13. He was at all those other places, now he is at Statue hall door. The spell is fairly self explanatory >.>
  14. I worked on designing a few games for a casino once... It was incredibly involved, and took a ridiculous amount of work, but basically if the house isn't getting an average guaranteed cut then they won't run the game. Anything which uses computers is rigged to force the house % (so you can win, but the house will always make its cut), games of real luck tend to be a lot harder to work with. Its why a lot of those games you pay the house to play, but beyond that you can only get money from the players, not the house. Although, blackjack is the most common example where the house will also play
  15. Sweet, come meet me at Windy's to do the trade then.
  16. Its important to remember how fenths are created in the first place. I think Pip said it best when he said it was better to charge for the use of the coagulators.
  17. Any chance you could clarify the "Jester became new leader of necrovion" part? I assume alliance leader, as from my understanding he didn't become the leader of Necrovion until after the elections.
  18. Yes, I do think that the MP level requirements for creature advancement is a good idea.
  19. [quote name='Pipstickz' timestamp='1315205088' post='91468'] Yes, but we don't even know what Mur is planning OR how it will work, so why are we arguing so much without even discussing the topic at hand? [/quote] Aye, remember what happened when he introduced the idea of creatures keeping experience on transfer, and then how that ended up working in the end.
  20. To support Burns statement above, I give you one name: Rendril Revant.
  21. PMing him might still work, if he set it so he gets an email notification of forum PMs, as that sends a duplicate to your email.
  22. One of the issues that causes that bug is if you type in the password, then reset, then type the password in again without actually closing the clickie.

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