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New Ideas

Things that you have in mind and might be usefull for this game.

Subforums

  1. The forum where threads are moved when the idea is either implemented or dismissed for the time being. If an idea has been dismissed then you are free to bring it up, change it and such, but it still may be dismissed again.

    • 1548 posts
  1. Started by Yrthilian,

    Umm i could not see anything realted to this anywere so am making this suggetsion here. As many know ballance is very important in game. i amd many other have a huge unballance. Some did it because they could get better ingame bonouses but then the stat damage came along and now that has become an issue. I for one had ballanced fight twice in the game and lost it when i lost my allaince a while back. Since the balance is only for allaince memebrs and not for the genereal public (meaning the non allaince players) I was thinking if there could be a shop item or a WP shop item that will reballance your win loss. I know of layer that have there win/loss in the t…

    • 9 replies
    • 1.5k views
  2. Started by Aysun,

    With the recent removal of the Astral plane, and having newly entered the mp5 story mode where there's absolutely nothing to do, I had a thought. The astral plane was, as most will agree, one heck of an awesome thing. I would attest my discovery of the astral plane, which allowed me to see just how vast MD could be, to my staying here to begin with in some instances. With this in mind, I had a thought.... Since story mode is, for the most part (and for those who take it seriously and do the 24 hour wait period), extremely dull. Nothing can be done or affected in MD save messages and the mood panel. When we are in story mode, we become, in effect, ghosts. Why not take th…

    • 6 replies
    • 1.5k views
  3. Imagine something like the loreroot guards changing rituals every month What if there were four knights errant(one for each kingdom perhaps) controlled by four highly skilled in combat vets and set a ritual on them once a month that had a flaw (very much like Burns is doing) Every player would only be able to beat the ritual once and so learn a few more things about combat from the vets Naturally this all relies upon Mur to implement it and trainer vets like Burns, Shadowseeker and Lifeline to keep it running

  4. Started by Shadowseeker,

    Assuming we possess several items of the same name (rare but exists not only as coins), could we perhaps see ALL of the ITCs? For example coins: If i use the ITC I see, then transfer one coin, the ITC I see gets invalid, because I just tranferred the item..(if not, then its a dumb method to make these codes and defies logic). So, my suggestion: If you have 15 coins, you see all 15 ITC's..you can pick the very last ITC, so unless you transfer all 15 coins, the ITC will remain active for a quest, for example where the first person gets to take a coin. Comments?

    • 3 replies
    • 1.1k views
  5. Started by Manda,

    Im here to give some idea about how we see the list of adepts i dont like to see 10 - 20 non active adepts maybe someone can implement a item tool or feature to change that part 1. Sort you can choose the if you want, above active adepts, or inactive 2. Hide active, or inactive adepts well this all for now *Massive hug*

  6. Started by Yoshi,

    I was wondering if there might ever be a back button implemented after choosing a wrong rit. Currently you have to exit the selection window, and then re-attack. If there was a back button, it would save time, especially with a slow connection. Personally, I think that it's not a 'need', but more of a 'making life easier want'.

    • 5 replies
    • 1.3k views
  7. Started by Burns,

    As you might know, top players are talking about their damages in hundreds of thousands. New players talk about it in... tens. not tens of thousands, just tens. So, like, there i sat with tons of logs, trying to find some creative way to even things out a bit, at least a bit. Just because it doesn't seem really likely for a player to stay when other people can deal a 10.000 times more damage than him. Emphasis on TEN_THOUSAND_TIMES, not a thousand more, but houndreds of thousands more. Which is only achieveable by shop or a lot, lot, lotlotlot of mindless grinding. And creatures they don't even know about when starting. But hell, it's hard to balance things, special…

  8. i suggest the tokens, boosts, creature stats and personal stats be this way (creature stats)(boosts) + tokens + personal stats this way perosonal stats will be useful again and tokens wont be overpowered

    • 2 replies
    • 953 views
  9. Started by Blackwoodforest,

    I have an idea and I guess it will fit here. How about creating a "fighter level" for each mindpower level (or only mp4 and mp5). The fighter level could start at level A and counting from a range of stats like 50-150 attack (just as example). Fighter level B will start at 151 attack and so on. Each fighter level will be compare before a fight cumulates all stats and boosts and divides income and outcome into a percentage way. Like this. Player 1, fighter level C attacks Player 2, fighter level A. All stats/counts for Player 1 will be counted only x0.8 times because he is 2 level above. Outcome will be devided as well. Means a grinder Fighter level ZZ player will …

  10. Started by Grido,

    I had a couple ideas or whatever for the Log Room, and since it's still in work, wondered if anyone had their own to suggest too? Like other log records you'd like to be able to see? Creature Transfer Logs - Could the age before transfer be listed? I personally want it so that i can compare the prices of a creature at different ages, but generally i think it might be a nice addition - Token count looks broken on it, but it's still in work so i'll be shush there Wishpoint Logs - Would it be possible for the Details (Premium Addition) to be text? Rather than a hover over? I have to admit this is a selfish request so that i can copy paste the logs and get all the …

  11. Started by xPo,

    Hello, I've started to use google chrome, but MD doesn't work on it... I've searched here for topics about it and I've seen that MD is blocked not to be opened in chrome cause it didn't work well when chrome was at it's beta version... Chrome is now in a stable version since 25/jan/2010, not in a beta version, and it is now the 3rd most used web browser in the world, so I think Mur should consider making MD playable in google chrome, if possible. Thanks

    • 7 replies
    • 1.7k views
  12. Started by The Warrior,

    A compass on both the map and on screen relative to position. (Maybe part of the Erolin Device) (Possibily disabled in Labyrinth) [attachment=1730:Compass Map.gif] [attachment=1731:Compass.gif]

  13. Started by AMLJ,

    Hey, in the first page, in that picture. 'Register' is spelled 'Regester'. In the won fights and lost fights page, 'too' is written 'to'. You should really fix these things, and for making the game a bit more popular, you gotta do some other things to. Get a forum for yourselves, instead of this, a web address like forums.magicduel.com exists, but it is redirected to this place. You should change that. Also in game development status page, the word 'I' is used, I think you'd better act as a team and not as a single person. And get some more servers, name this server 1 and get some other ones too. *These are my suggestions and I want to know what others will think a…

  14. Started by BFH,

    When we upload Avys Mur accept them or reject them. If Mur reject them he leaves a comment telling you why he reject them For example: I don't see MD anywhere. If we put MD in the avy we can't do anything because we can't leave a note for MUR to see. For example: MD is posted in the right win of my avy. The point is too truly fix what Mur ask, and that we don't get confused making changes he truly don't want. In my opinion if Mur makes a note or comment tool (maybe limited with 250 letters) so we can leave a little comment (asking you want me to add shades or what you refer to blcak avys) to the avys he reject, we will get less confused and we won't loose our w…

  15. Started by Fenrir Greycloth,

    Title says it all, Now with the availability of such unique avatars, and the kings being able to reward WPs, I would like to see a new Wish Shop item that allows us to change our names. Especially if we made a mistake in the name, or would like to add capitals, or forgot an "e" at the end of Prince. Let me know what you think.

  16. Started by Darigan,

    The recent announcement about the ability to roleplay Heads to other people during the heads contest is one that for now is in the testing stage of the Boss HC, but the thought of bringing it to regular HC has a few pros and as far as i can tell one really big con. Pros: The chance for stronger players who have won HC before to give the somewhat weaker ones their heads as a chance to win for themselves. Cons: Alt abuse, using main and alt accounts to trade off heads to each other to increase score. The one other question is would this ability be able to be used between players of different MP levels? That might be one solution to the alt problem if most alts are onl…

  17. Started by Muratus del Mur,

    eh eh...? want them? *insert retarded funny face here* Creatable and eatable cookie items to restore stats Maybe sacrifice a creature into component parts to prepare a stake out of a Knaty.... NOT ME PLS! yuummmmmmyyy p.s, of course this means all the other items that will be possible based on same functionality, like potions, fruits, and so on.

    • 6 replies
    • 1.4k views
  18. Started by Fyrd Argentus,

    Anytime, anywhere, if you say "Fair Fight [number]" it is a challenge to take you down with that size ritual. Calculate based on total MAX (not adjusted) VE of the creatures. Adjust for tokens only if it grossly changes the value of a creature. If you use slider more than 0%, add that percent of your MAX (not wounded)VE. Only enforcement - public humiliation. [s]We need a place for combats between rituals of equal power, even if the players are not equal in size. This gives experience in setting realistic rituals in a competitive fashion, and lets us train damaging creatures. The Stairs to Champion's Challenge would be ideal for this, if it had a clickable to pos…

  19. Started by Sir_Kamil,

    There is a game called LEGACY, im not going to advertise it, BUT in there you can vote for this game to get a certain advantage (werry weak) BUT i dont know how, but you cant, absolutely cant cheat the voting panel. If MD was to obtain that cetrain scipt, no one untill he/she would enter the code would make the vote count! someone needs to make an account there and do some smooth talking to get that code. but it is worth it! no moe cheaters for free credits!

  20. Started by Phantom Orchid,

    [quote name='Rujean' date='26 March 2010 - 01:53 PM' timestamp='1269636801' post='56939'] I post here because I consider there's no need for a new topic. I was thinking that it will be nice if you can know where frinds and alliance members are located in the game(idle or not)like the name of location near theyr name. I mean not to be shawn like a dot on the map, just a small text with locations near theyr name. What do you think about this? [/quote] I second the proposal for this new idea, with an addendum. Just as former RPC locations were visible - provided you had unlocked it from MDShop - I would like to see available a location viewer for fellow alliance memb…

  21. Started by Fyrd Argentus,

    If we get a crop of new Avatars, we will also get a lot of "recycled" ones available. Idea for freshening up recycled Avatars - when they go back on the market, mirror-image them. Then they'll be just a bit different from the original, which would be good. Other ways to easily "freshen up" this crop of recyles should be considered too. For instance maybe upgrade them with a dash of color gratis....

  22. Started by Asterdai,

    when you set your attack to Defence, have it appear in a different colour for easy viewing, Or have the ability to set your Rites to differing colours. Possibly buyable in the MD shop. this will help me a LOT i apologise if someone has come up with this idea before.

  23. I have Two ideas: 1. A running timer on attacks: when you click attack this player it says the time you need to wait to attack (2 mins by example). Then we have to close that page and click the attack button again if we want to see if the time passes to attack. If we have a running attack timer we can wait (in the same page, without close it) for the timer to get 0 and continue the attack. 2. Pre-written chat buttons: When i write a welcome message or when i write the messages in the rode i need to open the notebook copy and paste. It will be better that we have like 3 buttons next to chat (text 1, text 2, text 3) with a predetermined text, so when i click that butto…

  24. Started by I am Bored,

    Wish Point Bits (wpb's) are a new idea i have for a smaller unit of wishpoints, there would be 1,000 wpb's to a wishpoint, and yes it does need to be that high because wpb's are meant to be freely exchangeable, as there are more than just the quest orientated people, as there is currently a gap in the ways one can get wishpoints, currently it is impossible for people to get wishpoints through trading, and wpb's are a way to fill this gap, so what do you think about them?

  25. Started by Ivorak,

    Inspired by Mur's recent addition, I was thinking today of the mood panel. I like how the mood panel is a global log of "moods" but I thought it would be beneficial if players could also have a current "mood" listed in the player information box to the right of the chat. I thought that the mood panel and the individual moods should be separated (but if they could be synced by clicking a check box, that would be cool). The individual mood could be changed more frequently than the mood panel, because changing it wouldn't be able to cause mood panel flooding (a notification would come up if the user checked sync and such an action was not allowable due to the time limit…

    • 0 replies
    • 821 views

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