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New Ideas

Things that you have in mind and might be usefull for this game.

Subforums

  1. The forum where threads are moved when the idea is either implemented or dismissed for the time being. If an idea has been dismissed then you are free to bring it up, change it and such, but it still may be dismissed again.

    • 1548 posts
  1. Started by Darigan,

    The recent announcement about the ability to roleplay Heads to other people during the heads contest is one that for now is in the testing stage of the Boss HC, but the thought of bringing it to regular HC has a few pros and as far as i can tell one really big con. Pros: The chance for stronger players who have won HC before to give the somewhat weaker ones their heads as a chance to win for themselves. Cons: Alt abuse, using main and alt accounts to trade off heads to each other to increase score. The one other question is would this ability be able to be used between players of different MP levels? That might be one solution to the alt problem if most alts are onl…

  2. Started by Muratus del Mur,

    eh eh...? want them? *insert retarded funny face here* Creatable and eatable cookie items to restore stats Maybe sacrifice a creature into component parts to prepare a stake out of a Knaty.... NOT ME PLS! yuummmmmmyyy p.s, of course this means all the other items that will be possible based on same functionality, like potions, fruits, and so on.

    • 6 replies
    • 1.4k views
  3. Started by Fyrd Argentus,

    Anytime, anywhere, if you say "Fair Fight [number]" it is a challenge to take you down with that size ritual. Calculate based on total MAX (not adjusted) VE of the creatures. Adjust for tokens only if it grossly changes the value of a creature. If you use slider more than 0%, add that percent of your MAX (not wounded)VE. Only enforcement - public humiliation. [s]We need a place for combats between rituals of equal power, even if the players are not equal in size. This gives experience in setting realistic rituals in a competitive fashion, and lets us train damaging creatures. The Stairs to Champion's Challenge would be ideal for this, if it had a clickable to pos…

  4. Started by Sir_Kamil,

    There is a game called LEGACY, im not going to advertise it, BUT in there you can vote for this game to get a certain advantage (werry weak) BUT i dont know how, but you cant, absolutely cant cheat the voting panel. If MD was to obtain that cetrain scipt, no one untill he/she would enter the code would make the vote count! someone needs to make an account there and do some smooth talking to get that code. but it is worth it! no moe cheaters for free credits!

  5. Started by Phantom Orchid,

    [quote name='Rujean' date='26 March 2010 - 01:53 PM' timestamp='1269636801' post='56939'] I post here because I consider there's no need for a new topic. I was thinking that it will be nice if you can know where frinds and alliance members are located in the game(idle or not)like the name of location near theyr name. I mean not to be shawn like a dot on the map, just a small text with locations near theyr name. What do you think about this? [/quote] I second the proposal for this new idea, with an addendum. Just as former RPC locations were visible - provided you had unlocked it from MDShop - I would like to see available a location viewer for fellow alliance memb…

  6. Started by Fyrd Argentus,

    If we get a crop of new Avatars, we will also get a lot of "recycled" ones available. Idea for freshening up recycled Avatars - when they go back on the market, mirror-image them. Then they'll be just a bit different from the original, which would be good. Other ways to easily "freshen up" this crop of recyles should be considered too. For instance maybe upgrade them with a dash of color gratis....

  7. Started by Asterdai,

    when you set your attack to Defence, have it appear in a different colour for easy viewing, Or have the ability to set your Rites to differing colours. Possibly buyable in the MD shop. this will help me a LOT i apologise if someone has come up with this idea before.

  8. I have Two ideas: 1. A running timer on attacks: when you click attack this player it says the time you need to wait to attack (2 mins by example). Then we have to close that page and click the attack button again if we want to see if the time passes to attack. If we have a running attack timer we can wait (in the same page, without close it) for the timer to get 0 and continue the attack. 2. Pre-written chat buttons: When i write a welcome message or when i write the messages in the rode i need to open the notebook copy and paste. It will be better that we have like 3 buttons next to chat (text 1, text 2, text 3) with a predetermined text, so when i click that butto…

  9. Started by I am Bored,

    Wish Point Bits (wpb's) are a new idea i have for a smaller unit of wishpoints, there would be 1,000 wpb's to a wishpoint, and yes it does need to be that high because wpb's are meant to be freely exchangeable, as there are more than just the quest orientated people, as there is currently a gap in the ways one can get wishpoints, currently it is impossible for people to get wishpoints through trading, and wpb's are a way to fill this gap, so what do you think about them?

  10. Started by Ivorak,

    Inspired by Mur's recent addition, I was thinking today of the mood panel. I like how the mood panel is a global log of "moods" but I thought it would be beneficial if players could also have a current "mood" listed in the player information box to the right of the chat. I thought that the mood panel and the individual moods should be separated (but if they could be synced by clicking a check box, that would be cool). The individual mood could be changed more frequently than the mood panel, because changing it wouldn't be able to cause mood panel flooding (a notification would come up if the user checked sync and such an action was not allowable due to the time limit…

    • 0 replies
    • 789 views
  11. Started by Kriskah Arcanu,

    MD History map Since I join this community the history of MD realms has been revealed to me by pieces. I’m aware this subject is tricky and it has generated several conflicts in the past. Nevertheless… It is often said that history tells us who we are, so I believe it should be one of the first thing newcomers glimpse when they arrive. The linear map from the Lord of the Rings (http://strangemaps.wordpress.com/?s=lord+of+the+rings) made me think about a way which we could make past (and present) more accessible and easy for newcomers to relate and get involved. A multi-lines map of MD can be really interesting and could open the curiosity not only of new people b…

  12. Started by Grido,

    If you view the Logs, the Silver and Gold transfers take up the majority of the list, would it be possible to perhaps collate the Silver and Gold? To make it clearer, and also consume less space? As got pointed out to me, someone would just need to get hold of 200 silver to wipe the logs whenever they wanted, getting 200 items is considerably harder as can be imagined. If Silver/Gold transfered from player A to player B in a single day got put into a single log i think it might tidy things up a little if it's possible

  13. Started by Sharpwind,

    How about creating some areas (one in every land) where the players that reside there get randomly attacked by inhabitants of that land ? [u]For example:[/u] when remaining in Stag's crossing you get randomly attacked by packs of Knators (of random level) every time the counter resets... Perhaps it would decrease inactivity and give all players another way of training

  14. Hi! have you ever thought of, how... strange is the ritual set-up? it would be more fun and playable if that setup would be more Graphical in stead of 100 clicks adn more text than pictures. and a Idea, save Temlpates (i hope i spell ok >.<) of rituals, so we dont have to make them in large ammounts... this game has a lot of text which is GOOD, but it got to few pictures, grapical interaction, thats bad :< now before ppl start flaming, its just a sugestion for next YEARS, yes YEARS, not RIGHT NOW in YEARS

  15. Started by darrydabby,

    Many member/player of Magicduel have a Birtday every year. I have in mind(To give the birthday cilibrant a gift. Like creatures or any above from Magicduel. It is about once a year) . We think that's good or not. Any suggestion to add

  16. Started by Muratus del Mur,

    Since server is down and hosting is not responding, i will write a bit about what i did today. Homing items, well, its possible now. I have a few ideas that might change md a lot in the future, for example: - pet items, you feed them with heat or me, or with creatures, they can weaken enemies or simply be cute. They have a fixed number of uses. While in your possession the number resets every time it reaches zero, but when they give them to someone, they will return to you once they are used a given number of times. - homing pigeons, owls ... You could give them to someone then when used they would return to you and their description would have a text written by t…

    • 5 replies
    • 1.6k views
  17. Started by Sharpwind,

    I think it could be useful and fun for the role-play to have some standard items... like a fishing pole, a net, buckets, bags, cloaks, blankets, traps, hunting knifes, torches, masks, belts, gloves,... Perhaps it would be a good idea for the crafters to make also standard(simple) items (from raw materials) for silver coins, beside the special items (from raw materials and standard items) for the wishpoint What do you think ?

  18. Started by MRnegative6,

    Hey, Im sure im not the only one in MD who havnt been able to finish a quest due to various reasons. Either way, i was wondering if quest makers could post a walk through of the quest once its done. Its sometimes frustrating when a quest ends and i never find out where i went wrong. So this is just an idea... What do you think? Perhaps its too much work for the quest makers?

  19. Started by Grido,

    I dont know about other people, but i quite often mark a message as unread so that i can get back to it later and then....forget completely about it, it then gets lost in all my other mail. So i make the suggestion of a "View Unread Messages" button in the inbox so that a person can clearly see which messages they havent dealt with yet?

  20. Started by gremlin,

    I ahve noticed in the shop that we ahve gold and silver coins. I ahve also noticed that every year the coins change so I was thinking that perhaps in each area or a certain area of the Shop we can ahve collectable MD coins where the discirption doesnt change. For example I buy a silver coin and its a knights edition why dont we have a permanant coin collection for in game as well as out of the game.

  21. Guest

    I have for the past couple of days been watching two alliances from the same land sit at Deathmarrow, while a member of one alliance picks up a Necrovion torch so that their comrades from the other alliance can farm points. Believe it or not I am not too bothered about them actually doing it (though I was surprised at the names of those that were doing it). So, my new idea for torches is this: I want to be able to attack and kill someone holding the torch of my land as a defence tactic against point farming.

  22. As we all know that once our creature evolves....its ability also changes but if a creature becomes max level......its ability becomes stagnant ( If I am right). I would suggest to keep a Win and XP requirement for such creatures so that meeting those requirements will make them learn a new attack....... Suppose a chaos archer........has damage ability......now suppose if he wins some 350 battles and have 5lakh xp....he should learn a new ability like "Thousand Arrows" or something. Similarily to other creatures also. Now comes to the weapons. We require a weapon research centre so that new and enhanced weapons can be added and the weapons that we are using should ha…

  23. Started by thrall,

    I do not know who exactly come with this idea first...but this is my version (latest one, first is from more than a year back) A new extra feature named COLLECTORS BOOK This feature will enable 2 things: 1. u get a book where u can put your creatures: 1 page for creature and when u click on that page it will open all levels that creature has gone tru (creature requirements, description, etc. all should be available) 2. a new use for sacrificial altars, something i like to call IMMORTALIZE CREATURE, when u use this option it will fill a page in your book with the selected creature (max 1 specimen per creature) and by doing so it will take everything from that creatu…

  24. Started by Yoshi,

    You know how every place has the [Visits here: xxx] at the bottom? Well what if we had a [Time spent here: xx:xx:xx] as-well? It would show you how much time you have spent at that location. You could even go so far as to having a link where Wishpoints Top is, called "Game Stats" or something. This link would show you your personal top 5 location visits and your top 5 personal time spent locations. It could also have an overall top 5 locations/time spent for everyone. Idle time may or may not be counted. Besides the programming work/amount this might take, I think it would be an interesting addition either now, or in the future, once other more important things ar…

  25. Started by MRAlyon,

    I have spoken with all protectors of Golemus about this... for they it’s a good idea… into Golemus at the place where the table is I would like to create a kind of roundtable for my fraternity... 5 or 6 of my fraternity according to the present chairs with different tasks, so we can gather there to decide the things to do for Golemus and MR Training Grounds (GGG)... I have thought about this idea looking at the symbol of our alliance (MR's Fraternity). I think they are the perfect symbol to create a roundtable... [sword = military power, crown = wise reign, ring = symbol of the bond] I intend to create a place where we can speak quietly about plans, to help improve gol…

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