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New Ideas

Things that you have in mind and might be usefull for this game.

Subforums

  1. The forum where threads are moved when the idea is either implemented or dismissed for the time being. If an idea has been dismissed then you are free to bring it up, change it and such, but it still may be dismissed again.

    • 1548 posts
  1. Started by Ron Noesis,

    I request the ability to block or refuse attacks, by adding a button to accept or refuse attacks. I think if this is a reality the need for dojos will be resolved and game play will be improved. Players then will not group at; The Marble Dal Park, Winds Sanctuary, and Willow's Shop. Also if Thar where more non-players like the Swords-man players mite start to adventurer more.

  2. Started by Bloodpuppy,

    Would it not be great to have MD on the go. It surely must be possible. A java version, yes java! Reach the masses!

    • 12 replies
    • 2.3k views
  3. Started by I am Bored,

    Are you getting annoyed and the new editor changing the coding of your page in a way that makes it more confusing to understand? well i am, and espically when i try to change font sizes, as i don't understand the current way of coding.

    • 4 replies
    • 1.1k views
  4. Started by Nex,

    after joining an alliance i noticed that the number of rounds of a battle can mainly influence its outcome. sometimes a single round longer or shorter deceides about complete annihilation or strategic victory. so i wonder that you dont have any means to influence the lenght (aside from being in an ally, which reduces most combats to 2 to 4 rounds, no matter if this is in your favour or not). while one could say that being in an ally simply changes the way you have to design your rits, i think this is wasted potential. the strategic advantages should be obvious, since you would be able to design setups to be very strong at a certain battle duration, but cant be sure how t…

    • 4 replies
    • 1.1k views
  5. Started by Treehill,

    I wanted to put my voice at least about the honor system and alliance members its common knowledge that its quite dificult to see the honor you are gaining with each fight and not only that but the problem with 50 minutes of waiting!?Why not only 8 min like any other,we do not have anything using the alliances right now and its quite dificult to get positive honor with 50 min of waiting i cant get losses to recover my honor neither people can attack me frequently with those 50...... My question is: Will it be changed someday the time or the honor system be destroyed? (Didnt know where to put this.....soo since it was a question,fell free to move this to another plac…

  6. Started by thrall,

    i had a problem with VP (-4mil) and i have sean others with this problem (i hold the record ), so i m thinking about this: A GUILD BANK where all the extra vp would go automaticly on every reg counter -for ex if you have max vp 20k and you have 25k on reg count, the 5 k will go to the guid bank What to do with this vp? Whell think about this: * you can pay "youre debt" when you r having negative vp * the guild could use them to build somthing like extra chambers (+1/2/... guild members) * just for showoff, to see wich guild is richer * to open some shops in the guild (wepon, armor, creature if posible unique for ich guild) * you can take them on anythime you…

    • 4 replies
    • 1.1k views
  7. Started by SubZero,

    All items should have durabilitty to be repaired, adding a feature called artefacts, that can be inbued in the wepon or armour to gain uniqe values ... ow and let's don't forget those that don't respect the rules ... The Blacksmith's of Golemus, Loreroot(me), Necrovion etc ... should have power of disableing the unfortunate law brakers's wepons but only for a limited perior of time ... Like Disable for 15 - 30 - 45 -60 minutes ... depending on the gravity of the disobediance

    • 4 replies
    • 1.3k views
  8. Started by Granos,

    Just a crazy Idea I just had, perhaps with the use of the illusion system a new reward for heads can be becoming DST Thoughts? Anyone? Any other crazy ideas to add?

    • 12 replies
    • 1.8k views
  9. Started by Burns,

    Now, what do you think? Official discussion for the latest change...oh, i have waited sooo long for te moment i can say that^^ Mods, if you find it appropriate to drag this topic to contests sub-forum, please do so, but i have posted it here because i want to know what people think about that special idea, NOT what they think about the Head Contest in general or how that rule f**ks their personal contest up, there's no need for another ranting forum... PS: I wonder how many players will choose option two ;-)

  10. Started by Treehill,

    Dont know if it was sugested but i wanted to have notes that only i could see it like an agenda....sometimes i forget to do things lol and need somewhere to writethem to remember without the others reading it

    • 6 replies
    • 1.2k views
  11. Started by Yrthilian,

    Hey just wondering if this might be posable sending mass mesages to alaince members maby only by the leader. this would make it easer to cordinate stuff and give members updates. thnks Yrth

  12. Started by sanguinious,

    say you wish to be a healer, healers train to increase there power to help others not attack, same goes for a warrior. something that you could buy in the MD shop perhaps could focus the skills you gain from high heat battles will be more focused on one particular aspect, not neglecting the others entirely, but less of them and more of chosen skill. you could give the option to switch on and off but once the skill is chosen ,you cant go back and change it thankyou for your time

  13. Started by MRnegative6,

    I wanted to set forth an idea...maybe its just me that has this problem due to the fact i LOVE the heads:) My lovely heads are not too easy to earn:) So, heres the prob: I usually end up after the heads with...lets say...maybe 50 dead rits...and normal cases when im just walking about...in one day i get about..4-5 dead rits. Sure, if i stay idle i get about 4-5. The amount of dead rits isnt a problem, THE WAY I NEED TO UNBIND THEM IS! Im lazy...so i cant bother pressing and unbinding 50 rits...anyone want to help me out? Any...help? MR-6 P:S Method: Automaic Dead Rit Deleter *ADRD* The Multiple Dead Rit Selector *TMDRS* Then i just need to press delete

  14. Started by wynken vanaril,

    In response to the recent announcement about the difficulty of tracking RP progress, I had thought that implementing an RP Point system may help. Points could be given to players by existing RPC's according to some guidelines or requirements, and a description or note could be written at the time so the reason for the point(s) can be logged. That may help to alleviate bias or cheating by unfairly awarding undeserving players RP points. During events the points can easily be given and tallied making the distribution of rewards or promotions far easier. I've seen this done on many MUDs and it works great. They typically will also use points the same way you use credi…

  15. Started by deeliriyum,

    Is it viable to make [url="http://i36.tinypic.com/11h9eh3.jpg"]name[/url] a link to a [url="http://i35.tinypic.com/2gw4xtz.jpg"]profile page[/url]? Oh and can we get that set up ritual button any time soon? Its frustrating when im trying to make one and someone comes and annihilates my poor creatures in seconds. Result: no ritual, no Vitality, no creatures.

    • 7 replies
    • 1.5k views
  16. I think currently, if we need to create a ritual....we need to find a player of your level and attack him... or we need to go to dojo, but say suppose you and your creatures are fully healed and if no defense strategy is set.......while moving to the dojo, you can be attacked and might get destroyed. So my peronal opinion is to have a ritual creation possible anywhere in the game...... Currently the right hand holds attack weapon and left hand holds shield and say if i have some Royal Gaurd attire and if need to boost my attack......can we have one attack weapon to be held in the left hand instead of shields?? PS:-These are something that came from my personal feel…

    • 4 replies
    • 1.2k views
  17. Started by Chewett,

    [Redacted]

    • 21 replies
    • 3k views
  18. Started by Glaistig,

    Well, it turns out Inno no longer wants my avatar, but he suggested that I release it into the shop so others could have a chance at it. However, although I don't want to keep my avatar from use by someone, I don't want to take any currently in the shop (well, right now there's none, but later on, I mean) another wants either. So there should be a way of returning an avatar to the shop without taking another! No?

  19. Started by Kragel,

    [12:16] Kragel: why is the tree on the wall called Bob ? and is there something planed for it ? [12:16] Raven: on the wall? [12:16] Kragel: the wall of necro [12:17] Kragel: the one where Z guards all the time [12:17] Raven: ahhh someone started to call him that way and his Bob now [12:18] Kragel: i see [12:18] Kragel: it would be interesting for Mur to play with it by letting it bloom and even grow some lol [12:19] Kragel: maybe it could hold some special fruit that if you can get it does something cool [12:19] Raven: hehe [12:20] Kragel: even worse have it be roomered to help something but because so many of the roots of the tree are in necro soil there …

    • 11 replies
    • 1.8k views
  20. Started by Kragel,

    while sitting in the Marble Dale Dojo and watching a argument over where an attack happened it occurred to me that maybe it would be a good idea to have a stamp in the attack log saying so-in-so attacked you from (this place) this could help in many ways when someone is coming into a dojo location and thinks they were attacked there with out the attacker asking again this is my 2c Kragel The Metal Mage (dojo staff in training)

  21. Started by Kragel,

    We all know We can sac the creatures from the MD shop but if we do can we get a replacement the idea is that if we could then people would be buying even more from the MD shop thusly helping the game more Also with the new Rustgold Drachorn being released this thought came to mind. Could there be a premium paid to bypass getting through 50 very valuable power-ups so they are not all wasted in a rush to get the New Creat? this could be done by setting a short cut where you could buy it now (if unlocked) for anywhere from 2 to say 20 creds anyway this again is my 2c Kragel The Metal Mage

    • 1 reply
    • 952 views
  22. Started by deeliriyum,

    I know that fight require great deal of strategy and choosing a right combo of creatures is more likely to bring a victory, but why dont we take this to a totally different level? Here goes... 1. Make fights turn based where you can actually control your creatures during fights. Every player should have like 5-10 seconds to make his move. If you get attacked by other player you would get a pop-up window where you can choose between manual fight and auto-defend. If the player is idle auto combat will be always turned on. This would give a chance to players who have slightly weaker creatures to defeat their opponents by using in-fight tactics. Now i know what you're …

    • 11 replies
    • 1.6k views
  23. Started by Tiberius Reign,

    Having looked through the new idea list, I did not see one about chat effects I'd like to see added, for those of us who get to the list in the shop. Worship, bow, hail, thank, greet, wave, etc. Simple actions. Also, I'd like to have mock's profanity removed, seeing as how I got told off rather loudly the first time I used it. I'm posting this here because Lightsage said it belonged here.

  24. Started by Krogan Darkmoon,

    Hi everyone I had an ideia i would like to share with you. I have been playing this game only for a short while and think this game is great and very addicting. However I feel there´s something missing. To be more specifique I believe there is a way to make the game more life like and that is by using a random event experience. When some one is walking around the map there should be an random event, not frequently mind you, that makes the player make a choice. For example: when some player is walking outside the Necrovion wall and a weak shade appears and the player has to choose between sacrificing 500 vitality points to ward the creature or losing 1 defense point for …

  25. Started by ckrono,

    Hello to all of MDForums, my name is Ckrono, and my playername is the same too. 6 days in MagicDuel has made me feel the friendliness of this game, and i'm attracted to it. While in the game, i've realised that creatures were lacking in more intricate development, and they are mere tools for your rituals and battles. I sincerely feel that they should be given a Role, a kind of future for them or a destiny, of course, not giving them A.I, but their masters actions and decisions towards them or towards others (and they are witnessing it) will affect the creatures. Not trying to indicate that they should be given "Feeding Time" or whatever, I'm referring to something deepe…

    • 13 replies
    • 2k views

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