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New Ideas

Things that you have in mind and might be usefull for this game.

Subforums

  1. The forum where threads are moved when the idea is either implemented or dismissed for the time being. If an idea has been dismissed then you are free to bring it up, change it and such, but it still may be dismissed again.

    • 1548 posts
  1. Started by Kriskah Arcanu,

    MD History map Since I join this community the history of MD realms has been revealed to me by pieces. I’m aware this subject is tricky and it has generated several conflicts in the past. Nevertheless… It is often said that history tells us who we are, so I believe it should be one of the first thing newcomers glimpse when they arrive. The linear map from the Lord of the Rings (http://strangemaps.wordpress.com/?s=lord+of+the+rings) made me think about a way which we could make past (and present) more accessible and easy for newcomers to relate and get involved. A multi-lines map of MD can be really interesting and could open the curiosity not only of new people b…

  2. Started by Grido,

    If you view the Logs, the Silver and Gold transfers take up the majority of the list, would it be possible to perhaps collate the Silver and Gold? To make it clearer, and also consume less space? As got pointed out to me, someone would just need to get hold of 200 silver to wipe the logs whenever they wanted, getting 200 items is considerably harder as can be imagined. If Silver/Gold transfered from player A to player B in a single day got put into a single log i think it might tidy things up a little if it's possible

  3. Started by Sharpwind,

    How about creating some areas (one in every land) where the players that reside there get randomly attacked by inhabitants of that land ? [u]For example:[/u] when remaining in Stag's crossing you get randomly attacked by packs of Knators (of random level) every time the counter resets... Perhaps it would decrease inactivity and give all players another way of training

  4. Hi! have you ever thought of, how... strange is the ritual set-up? it would be more fun and playable if that setup would be more Graphical in stead of 100 clicks adn more text than pictures. and a Idea, save Temlpates (i hope i spell ok >.<) of rituals, so we dont have to make them in large ammounts... this game has a lot of text which is GOOD, but it got to few pictures, grapical interaction, thats bad :< now before ppl start flaming, its just a sugestion for next YEARS, yes YEARS, not RIGHT NOW in YEARS

  5. Started by darrydabby,

    Many member/player of Magicduel have a Birtday every year. I have in mind(To give the birthday cilibrant a gift. Like creatures or any above from Magicduel. It is about once a year) . We think that's good or not. Any suggestion to add

  6. Started by Muratus del Mur,

    Since server is down and hosting is not responding, i will write a bit about what i did today. Homing items, well, its possible now. I have a few ideas that might change md a lot in the future, for example: - pet items, you feed them with heat or me, or with creatures, they can weaken enemies or simply be cute. They have a fixed number of uses. While in your possession the number resets every time it reaches zero, but when they give them to someone, they will return to you once they are used a given number of times. - homing pigeons, owls ... You could give them to someone then when used they would return to you and their description would have a text written by t…

    • 5 replies
    • 1.6k views
  7. Started by Sharpwind,

    I think it could be useful and fun for the role-play to have some standard items... like a fishing pole, a net, buckets, bags, cloaks, blankets, traps, hunting knifes, torches, masks, belts, gloves,... Perhaps it would be a good idea for the crafters to make also standard(simple) items (from raw materials) for silver coins, beside the special items (from raw materials and standard items) for the wishpoint What do you think ?

  8. Started by MRnegative6,

    Hey, Im sure im not the only one in MD who havnt been able to finish a quest due to various reasons. Either way, i was wondering if quest makers could post a walk through of the quest once its done. Its sometimes frustrating when a quest ends and i never find out where i went wrong. So this is just an idea... What do you think? Perhaps its too much work for the quest makers?

  9. Started by Grido,

    I dont know about other people, but i quite often mark a message as unread so that i can get back to it later and then....forget completely about it, it then gets lost in all my other mail. So i make the suggestion of a "View Unread Messages" button in the inbox so that a person can clearly see which messages they havent dealt with yet?

  10. Started by gremlin,

    I ahve noticed in the shop that we ahve gold and silver coins. I ahve also noticed that every year the coins change so I was thinking that perhaps in each area or a certain area of the Shop we can ahve collectable MD coins where the discirption doesnt change. For example I buy a silver coin and its a knights edition why dont we have a permanant coin collection for in game as well as out of the game.

  11. Guest

    I have for the past couple of days been watching two alliances from the same land sit at Deathmarrow, while a member of one alliance picks up a Necrovion torch so that their comrades from the other alliance can farm points. Believe it or not I am not too bothered about them actually doing it (though I was surprised at the names of those that were doing it). So, my new idea for torches is this: I want to be able to attack and kill someone holding the torch of my land as a defence tactic against point farming.

  12. As we all know that once our creature evolves....its ability also changes but if a creature becomes max level......its ability becomes stagnant ( If I am right). I would suggest to keep a Win and XP requirement for such creatures so that meeting those requirements will make them learn a new attack....... Suppose a chaos archer........has damage ability......now suppose if he wins some 350 battles and have 5lakh xp....he should learn a new ability like "Thousand Arrows" or something. Similarily to other creatures also. Now comes to the weapons. We require a weapon research centre so that new and enhanced weapons can be added and the weapons that we are using should ha…

  13. Started by thrall,

    I do not know who exactly come with this idea first...but this is my version (latest one, first is from more than a year back) A new extra feature named COLLECTORS BOOK This feature will enable 2 things: 1. u get a book where u can put your creatures: 1 page for creature and when u click on that page it will open all levels that creature has gone tru (creature requirements, description, etc. all should be available) 2. a new use for sacrificial altars, something i like to call IMMORTALIZE CREATURE, when u use this option it will fill a page in your book with the selected creature (max 1 specimen per creature) and by doing so it will take everything from that creatu…

  14. Started by Yoshi,

    You know how every place has the [Visits here: xxx] at the bottom? Well what if we had a [Time spent here: xx:xx:xx] as-well? It would show you how much time you have spent at that location. You could even go so far as to having a link where Wishpoints Top is, called "Game Stats" or something. This link would show you your personal top 5 location visits and your top 5 personal time spent locations. It could also have an overall top 5 locations/time spent for everyone. Idle time may or may not be counted. Besides the programming work/amount this might take, I think it would be an interesting addition either now, or in the future, once other more important things ar…

  15. Started by MRAlyon,

    I have spoken with all protectors of Golemus about this... for they it’s a good idea… into Golemus at the place where the table is I would like to create a kind of roundtable for my fraternity... 5 or 6 of my fraternity according to the present chairs with different tasks, so we can gather there to decide the things to do for Golemus and MR Training Grounds (GGG)... I have thought about this idea looking at the symbol of our alliance (MR's Fraternity). I think they are the perfect symbol to create a roundtable... [sword = military power, crown = wise reign, ring = symbol of the bond] I intend to create a place where we can speak quietly about plans, to help improve gol…

  16. Started by Muratus del Mur,

    Listen to this ... i can make COINS, gold plated (24k), silver or bronze. I mean like REAL COINS with 3d engravings and writing, just like currency coins. Diameter of about 40mm (1.56'). Problem is that i need to do at least 100 or they wont create the dies, so i cant just do a few for those that want, i must do all or none. I can cover a big part of the cost myself, but i wont do them without first checking if enough people are interested in this and also take preorders. I have a few ideas, but remember, only one of them can be made real, i can't make one of each. 1) Matte or Shiny gold plated , marked with "1 Gold" or something similar, refering clearly to the …

    • 15 replies
    • 2.9k views
  17. Started by wizard of heaven,

    [size="3"][color="#000000"]I'll say this short: I have created an Yahoo Messenger account (since Y! is the most used) for player support, and I want you're oppinion about this ideea. Thank you! [b]it's pretty simple: MagicDuelAdventure@yahoo.com[/b][/color][/size]

    • 5 replies
    • 1.6k views
  18. Started by Jubaris,

    how about if shouting would somehow send chat lines also in the area surroundings? perhaps that will mess up the game, if its spammed but then maybe a spell for special people (example: someone's roleplaying a strong forest spirit... someone attacks its forest, it can "whisper them" with that spell from far away, maybe even scare them), that allows you to speak in surroundings or perhaps triggers in specific location, example oak tower, you have a trigger when you shout, its hearable infront of the tower (you yell through a window...) I think this would bring in more element of realism... what do you think?

  19. Started by kamate,

    just a suggestion(though i think we did discuss this matter before, but i cant find the topic) how about being able to remove inactive adept permanently.ones that we knew that they wont be coming back for good(or in some cases like me, some got banned), nothing crucial, just to tidy up the adept list.

    • 3 replies
    • 1.1k views
  20. Started by Jubaris,

    My idea is giving alliances higher purpose for some members instead of "just a badge next to your name", giving them more personal goals, for ideas can live on without the status of an alliance. This is just a suggestion on one of the options, and please discuss it open-minded, I would like to hear opinion of other people, what do they think alliances mean, and so on. How about alliance leaders get the ability to reward low/middle quality spells (like one of the first branches from protector spells, 1 spell type per alliance? I dont know... just an idea) to its members, limited number, perhaps proportional to the size of the alliance? the leader would also be able to ta…

  21. Started by cutler121,

    I have been working with the clickable elements lately trying to get them to do interesting things and possibly work together in a more concerted fashion like I used in my last "what number am I" puzzle arcade quest. I have noticed a few times that the clickable elements which glow orange at times seem to spread out beyond the limits of the actual clickable. Has anyone else seen this? It seems like it happens most often in marind's roundabout and alche's mysterious statue. I will keep looking around to see if I can get it to happen consistently not just on a random infrequent manner. If anyone has seen clickable elements "bleed" out into the rest of the screen pl…

    • 15 replies
    • 2.6k views
  22. Started by Udgard,

    So while thinking about all the balance and honor problem, this idea popped into my mind. Right now, the number one problem to being balanced is honor problems, because there are a lot of loss>wins unbalanced people who give negative honor. The idea behind the current honor system is that if you have more wins than losses, than you are viewed as "strong" at that time, and defeating you grants more honor. But honestly, we know that right now wins-loss balance is almost not connected to strength at all in MD. So, why not make honor gains be based on how balanced someone is? If someone more balanced attacks someone unbalanced, they gain positive honor. Vice versa, is some…

    • 8 replies
    • 2.1k views
  23. Started by Death Bell,

    hehe i always wanted to open this topic but it seems i was too late since mur has 4k every1's principle. what my idea was to make tokens a percentage of our stats.. since all of us are just stat grinders won't every1 be happy ? its something like how Armour works now. but abit more percentage. don't worry i don't want to try implement this, i just wanted to know if people liked the idea.

  24. Started by AqlBeast,

    Call me selfish if you must, but I desire to fix my very unbalanced profile as well as hopefully solve a certain problem that presents itself to many new MP5 players. Aimed at veteran players or old MP5 players who have very unbalanced profiles, I would like to suggest a new wish shop item that enables players to reset their win/loss ratio to perpetual balance or a similar state. This may also encourage players to take more action training and have something to do other than hiding or being discourage to train. This item may help alleviate the honor point problem new MP5 players are having. Mur was very generous to do a major win/loss ratio reset in the past when 100,000 …

  25. Started by Peace,

    All over MD, most if not all of the clickable items are edited ever since they got implamented in the game. There are many items with nothing of value or meaning or purpose written within them. Also there are quests in others that are inactive, testing, old or simple just spam. My idea is to have a major clean up. All players who have Active quests in the clickies should copy paste their codes and save them, so as to have a huge clean up, meaning delete all the current content in ALL the clickies. Any thoughts? P.S. Besides the quests, it would be nice to save all the work some people have put in the clickies which is good for the history of the realm, such as the B…

    • 12 replies
    • 2k views

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