New Ideas
Things that you have in mind and might be usefull for this game.
Subforums
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All features here have been planned, approved and have an appropriate redmine ticket.
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The forum where threads are moved when the idea is either implemented or dismissed for the time being. If an idea has been dismissed then you are free to bring it up, change it and such, but it still may be dismissed again.
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610 topics in this forum
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When you have a new idea open a topic(in which all can comment) but also post it here so it will be easier for us to keep track of them. If you already opened a topic please post the idea here and also post the link to the topic with the comments. Thank you!
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Let me know what you think about having a type of achievement that will give you a wishpoint for active days, without any other requirement. The implications are greater, it will cause a slight inflation of wp, especialy for the 50 days option that most fulfill. Wp are ment to be achieved by special merits so to say, i think age shows something even if its not a quest or a puzzle. What about farming alts for age , you get aged creatures and now also wishpoints, ideas, ways to avoid that? I am planning to add some very strict ways but it could be extreme. This idea can be made real fast, its something i started to work on but i stoped now to create this poll to see …
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well i know it sounds weird, but hear me out. I want to give a public page for a player, like a diploma, that will state my personal opinion about that player, and other important people too, such as shoeps or some main rpc/s. Example diploma will state about a player that he is for example a very talented artists, that he solved dificult puzzles and in what way, that he is a loyal player and its able to integrate well with others in collaborative play, and so on. This page will include a lot of personal information too, info about the player psyhological profile based on his activity in the game. I am not sure if i can explain it right, but i sure feel the need of doi…
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I want to make something really really amazing, that totally exceeds my financial capability ...but i thought to open this subject publicly and see what you think. Can this be done, should it be done, or not. This idea might be a good replacement or solution for the MD Diploma ideea. I want to make a box, wooden box with decorations. This box will contain a set of special crafted papers, something ultra high quality, with security elements, diploma style decorations, like bond certificates. To match the paper, there will also be an equal number of envelopes, also something special, MD style. The box will also contain two stamps, one will be with the land crest and o…
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edit: answer to announcements I've been wanting this since I joined MD to the topic, I will start with my own item, Ritual Knife. Not sure what spell would fit it, but could you allow it to sacrifice my creatures without using an altar? not that I can use it in a good way like that tho... it would lead to alt abuse so not for that ability (i just mentioned it cause it fits the desc). a suggestion, I was planning to mention two items in my future quests (will post the central data for current progress soon), seeing stones (made of those stone tablets if any of you remember), based on LoTR palantirs, it would allow people to see the location of the owner of second …
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I think it'd be cool if there were t-shirts or collar shirts for MD. I'd buy a couple def if there were different ones. A t-shirt could have the official MD logo in the front left side and maybe a saying along with some sort of artwork on the backside. Or a collar shirt with the official MD logo on the front side with MagicDuel.com right under it maybe along with the player name. It's a good way of advertising too if the shirts look good, people will be curious. I wear tons of t-shirts that random people stop me to read cause they look interesting.
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Here will be the texts for the items , updated and per item? And we should get some from the 'you know you've been too much on md..' If you want to discuss : [url="http://magicduel.invisionzone.com/topic/5673-official-md-t-shirts/"]http://magicduel.inv...al-md-t-shirts/[/url] [b] [/b]Link to the products : mug : [url="http://www.zazzle.com/tamed_reindrach_special_edition_mug-168308933110480520"]http://www.zazzle.co...308933110480520[/url] t-shirt : [url="http://www.zazzle.com/wanna_play_death_tshirt-235656352039621244"]http://www.zazzle.co...656352039621244[/url] [url="http://www.zazzle.com/roleplay_this_t_shirt-235562689324810978"]http://www.zazzle.co...56268…
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First off, I think it might be handy ot have just a list of promoters in the forums, because then you know that the links will work. Also, could someone add the banner/buttons for ALL of the links that are provided in-game below the links? The links don't work for me personally, in IE or FF, so I just use the buttons/banners, I have a few links I'd post below the topic as well, maybe a new forum (level below Category, in my forum's language) for like "Spread the Word!" Or something to that effect. and then, maybe a Stat thing that would count the number of outgoing hits a day to each site, and incoming from each site, posted here (many of the sites do this FOR you, but it…
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Stepping back into combat, there are a few things I’ve noticed that I just wish were a little easier. I also think most of these could fit quite naturally into the world itself: Rituals: Allow us to create and prepare rituals even when the target/player isn’t currently present. A ritual is something we prepare through our own will and knowledge; the person we intend to affect doesn't necessarily need to be standing in front of us while we prepare it. Premeditated murder, essentially. Ritual presets: Let us save commonly used rituals. Think of these as personal ritual patterns (inner magic designs??) or knowledge we've already mastered, rather than having to reconstruct th…
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Similar to the Top WP and Top Items etc. lists we could have a top Evo point list to see what's what. What do you all think?
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I would like to bring forth a suggestion for how the shop works. What if, hear me out, the power up items, booster items, etc were able to be purchased as items so that those items could then be traded.
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Having some way to pause your evo gain/consecutive day gain/etc to ensure your streak isn't lost when you can't log in for a period of time/holiday Why this is important Your consecutive active days is now tied into many factors in MagicDuel, one of the key areas being Active Days Losing your streak and becoming stuck is becoming a more common affair (see @Sunfire ) For people who literally won't be able to log in, I feel penalising their lost active days is unfair Previously I could find somewhere with internet, an internet cafe, and log in. But now I would need to spend 30 minutes doing lots of stuff for my active days to count, now this is more problematic Being able …
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First things first - I have previously abused the auction for evo points, as announced. Now that is out of the way, it has been mentioned before but the auction is open to abuse in a few ways. Those being: "Fake" listings to obtain evo points, from both listing, bidding, and selling - bidding has already been fixed with a previous change Maliciously setting up listings and extending deadlines to lock up other players resources For point 1, I have attached some recent examples - see how the player repeatedly does the same auction with a short timeframe, so they can re-list it. See how they have also cunningly then put a different creature up after doing the same thing a co…
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With the changes to the armour system and minting, there is now a rather interesting requirement when it comes to creating equipment. Before any equipment can be made, 80 Bark is required to produce Paper, using the Bark Press found at Ravenhold. With all of these new uses for Bark, the demand for the resource has naturally increased. As more systems begin relying on it, the current amount that can be harvested starts to feel a little low in comparison to how much the resource is now being asked to provide. One possible way to address this could be to introduce something similar to the Storm system that increases the amount of Water available. Perhaps a Bloom spell could …
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I am proposing a new spell (or item) to help combat and stop resource depleting players Called " Stop Deplete " The spell or item would work by stopping (x) player from using tools to gather resources for at minimum 3 days to give time for recourses to replenish. This spell or item would greatly help scenes that are constantly being drained of all resources by the same 4 players everyday (which is more than half of MD scenes) This can also be something to help @Chewett cause in the issue of resource depleting players (AKA: CARD) @Muratus del Mur I offer my wps for this to happen if at all possible
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I've been thinking it could be pretty cool if there was a way to actually place your avatar into a scene, like redneck's mosquito. Nothing too complicated. You'd pick your avatar, place it somewhere in the scene, and be able to scale it up or down so it fits. I think there could be two versions of this. Individual cast(forge item or spell?): You can place your own avatar into a scene, maybe for roleplay, quests, or just for fun. It could disappear after a certain amount of time or when you remove it. Open/holiday scenes: Certain scenes could be opened up so that anyone can add their avatar. This could be really fun for holidays, birthdays, anniversaries, festivals, etc. …
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As titled.
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Given Mur is reworking the armour and weapon system I thought I would throw some ideas out My new conceptsWeapons and Armour should be harder to obtain than a click Resources used to make the item should be used related to the rarity/importance/power of the weapon/armour Crafting should require time waiting in the crafting area Crafting should require a sliding scale of skill Crafted weapons and armour will degrade (following the new Integrity system) Crafted weapons and armour should be tradable New Rarer Tier resourcesWe should have some new higher tier resources for items Those less advanced are more likely to fail to obtain these higher tier Having tiers like "Iron -&…
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I posted a lot about upgradeables in the past but due to some health issues I never got around to actually finishing them in MagicDuel. I am still sad about that. However to help give Seigheart some ideas of an "industry" he could build with his new role he is working towards, I'm going to write out some of the key concepts of them. What are UpgradeablesUpgradeables were a concept in MagicDuel to allow buildings to be upgraded over time with regular resource input. If you added enough resources you could "upgrade" them, if you didn't pay the upkeep they would degrade and lose features. The idea was that you could gain/lose features within your land if you maintained them…
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This thread is generally for new pet ideas or feedback. I am going to throw some bundle of thoughts from multiple pet topics here, feel free to do the same. Rammbling Part 1 So, what is a pet? What is it supposed to represent? I think this should be the base question from which others like "what can the pets do" and similar can be raised. In my view, a pet is a companion. A living (? Maybe not all since MD has its magic, go take a talking rock. Maybe sentient is a more fitting word, although still debatable) being which has its own traits and interests, but accompanies you during your life. There is a certain relationship you build. As pets have both common things betw…
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I've been thinking about how Hunger and Thirst could be added to MagicDuel without turning it into an annoying survival mechanic. The main idea would be that the hungrier you are, the less utility you get from your stats. Your stats don't actually decrease, but your ability to use them does. For example: Well Fed: 100-110% stat utility Normal: 100% Hungry: 85% Very Hungry: 70% Starving: 50% Exhausted: 25% So if you have 100 Strength while starving, you still have 100 Strength, but you're only effectively utilizing around 50 of it. Thirst could work similarly, but affect things like regeneration, AP costs, and activity efficiency. Community GardenThe Community Garden could…
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It's quite hard to work out which paths I have expanded to ensure I properly get my days worth. It would be useful it it was shown which paths are contributing towards our streak
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It would be nice to be able to see either publicly or privately on profile page under an avy (or when hovering over avy on profile page) the artist that drew it just to pay homage to current and past artists. When I see a really nice avy I always wonder who drew it. It could also potentially help said artist to get more work commissioned.
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Not to be confused with creatures, although they would take their forms. Basically have a minipet you can display and it would show up somewhere on screen for you, and potentially in certain tagged scenes for others as well! I've always loved minipets in games and this would give another aspect to creature collecting, sometimes people just like the looks and don't care for the combat abilties. Although maybe these minipets could even be expanded to take part in mini-combat (purely for fun) with other people's minipets in those specially tagged scenes. Other ideas are welcome.
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