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lashtal

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Everything posted by lashtal

  1. Nice one, if I manage to be online on the scheduled day I am in as well. My sister laylah wishes to sponsor this tournament with a Soulweaver. The criteria/reasons to award it are up to WittyLeWat.
  2. Is it today?
  3. I wouldn't go as far as making a completely new creature available to top spenders... We have already several rare/un-released creatures many people would be interested into. Aside from rare creatures, other options could be: - RP items, - Creature power-up / merging, - Spells (regenerable casts), - Answers to specific questions (one per ticket). I'd personally say no to Wish points and tags...
  4. Having run this quest for one year now, I felt like sharing some stats. So far, 44 contacted me to start it. 21 disappeared immediately after, 9 completed it, the others are somewhere on the way. Now, thanks to Chewett, I'm able to award a WP for those who perform extremely well and manage to amaze me. (This also applies retroactively, I already found a couple deserving it) So, ladies and gentlemen! Forget about rabbits and come chasing darkness! :ph34r:
  5. lashtal 221376 1318 AD Necrovion Briskness 1983 + (10 - 100)
  6. Having or not spent a WP shouldn't affect your ability to summon a creature once you reach the place. On the other hand, the inability to recruit while dead kinda makes sense (although I don't know if it was intended or you're encountering a bug).
  7. Happy birthday you two!! Best vibes!!
  8. I would suggest we may go further and at the same time prevent the issue No one pointed. Why not have anniversary achievements? One WP every 365 AD doesn't sound too inappropriate to me. I don't think it would devalue WPs much. One year is one year, doesn't matter if the first, the second or the seventh. Thoughts?
  9. I'm interested in the following items: Canine teeth: 3sc Bloated Knator Head: 5 sc
  10. My item: Mandragora's roots. It's still displayed as Mandragora\'s roots. Thank you.
  11. I'd prefer the second option.
  12. While I'd support all kind of experiments on creatures and totems... I have to express my perplexities on the premise. I believe our creatures are not real creatures, they have neither brain nor need for anything. From my K-doc: <<In MD we are pure spiritual entities, the act of acquiring (or upgrading) a creature, the act of binding it to one's spiritual energy represents to me an expansion of the state of consciousness. From that moment, the owner can 'act' like the acquired creature, being creatures simply different manifestations of the owner's spiritual energy.>> In the light of this, totemizing a creature represents to me a reversible crystallization of thoughts. Like: I don't want/need to behave like a knator anymore (I won't use the knator as a fighting creature) but I want to pay it a "tribute", immortalizing it in a totem form. It's like having a knator pendant attached to a necklace, the difference being you can turn it back to creature (usable manifestation). That said, I like your ideas. I would push them even further... Why not using totems, creatures ash, or creature shards to create hybrid creatures? Like, half winderwild - half knator?
  13. Wanting to get lost, be it in your mind, in a labyrinth, in the open sea... It's no madness. I dare to say -call me mad- it's THE challenge with yourself. It implies abandoning all points of reference and preconceptions, going with the flow... dissolving your ego, your identity, WHAT YOU ARE, and reconstruct it anew. It's pushing the boundaries, it's enlarging the size of the cube. Of course, it can lead to madness: you can get lost. But you know that if you find a path - your path - you'll come out stronger.
  14. I'm interested in: fungal mass grimy snake skin insect pouch monkey claw pestulent arachnid spicy maggots
  15. Ok I took some time to review the announcements published in stage 12 and tried to sum up the most important stuff (at least from the general public point of view). New features: - Purchasable RP items; - Kill contract(s?) introduced; - A25 tools introduced for quests and clickables (or about to be introduced); - Title-docs escaping MD borders (or about to); - Creature shield (immunity to fights); - Pickable items from scenes; Change in features: - Kill and revive items requiring gold to be used; - Fighting cool-down time decreased for allied players; - Max viscosity reduced + NML freed from viscosity; - Tags evolution (multi-tag now possible); - Expire date introduced for some items; Cleansing and cosmetics: - Avatar shop cleaned; - User interface redesigned; - Default items artwork introduced; - HTML5 creature page; Creatures: - 9th and 10th anniversary aramors introduced; - Santa creature level 4 introduced; - Root warrior creature introduced; Politics: - New kings in MB and GG; - Labyrinth Kingship introduced; - MDA land leaders introduced; - Tribunal crown waiting for a head; - Lair Keepers came back; Quests and events: - Build your own drachorn permanent quest; - 3 Spell doc permanent quests; - No more HC or BCH; Admin & organization: - Hidden Council was restructured a few times, then got disbanded; - Public Council was introduced, then disbanded; - Judges introduced; - Mur is back; New skills: - Volition; - Cartography; New spells: - Petrify spell; - Send to Trail of Agony (unless it happened before stage 12); New lands: - Shadow labyrinth (to be disclosed, but I've been there :P); Get involved: - Legacy (people documenting existing features); - Project Omega (know nothing about this); - Sky visibility and sky scouters; Various: - Night mode ready to kick in (what happened to this?); - Adventure Log restarted then paused again; ... I may have missed something, I hope not too much.
  16. Thank you. It's no big deal, anyway.
  17. What I did: - bought item from selection N, - shuffled new selection (let's call it N+1), - refreshed page to check how many credits I had left. As a result: the selection was still N+1, but refreshing seemed to have consumed a credit just like shuffling.
  18. As the title says, I'm willing to buy and/or trade for shop items fitting with my character (lashtal). In particular, I'm looking for: - body parts and fluids (human, animal or anything in between - except dung: there's a limit to everything :P), - anything rotting/decaying/dead/fossilized, - anything poisonous and/or intoxicating. Also, if you think I have something you should have, contact me. If you convince me it fits your role more than mine, you deserve it. What I have already: Mummified bat wing Scarab beetle fossil Spider leg Mummified middle finger Creepy doll Apothecary box Bit of rotten skin Egg shell Knator's claw Fish Head Amber with mosquito Grimy snake skin Spicy maggots Pestulent arachnid Fungal mass Insect Pouch Apple with tooth Sleep deprivation glasse Handful of Dirt Rotten Pickle Maggoty flour Preserved bruise Bone meal Coarse bone dust Petrified starfish Fish Skeleton Living frog leg Jar of fly wings IMPORTANT: I want to buy another mummified bat wing. If you spot one, contact me asap please.
  19. I would like to point that credits are subtracted not only on shuffle, but also on page refresh when you're in MD shop page. (To my knowledge, refreshing is the only way to know how many credits you have left, since their display is always wrong.)

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