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Subforums

  1. Any Wishpoint related bugs, things that have not worked, or if you havent been refunded a wishpoint when certain items are removed. Anything to do with Wishpoints not working properly should go here.

    • 26 posts
  2. This is where any Resolved bugs will be moved to. If there is an ongoing issue with a bug in this section make a new post in the bug section.

    • 9640 posts
  3. Issues with the new interface , both technical and related to gameplay changes that might influence things badly.

    • 389 posts
  1. Started by Fyrd Argentus,

    The Clickie edit window used to flush at the top of the hour. It no longer seems to, but the warning message is still there. See the line at the very bottom of this screenshot.

    • 0 replies
    • 825 views
  2. Chewie, thanks for expanding the window size so it holds the entire coding interface window. Could you now do the same for the output window? Thanks,

    • 0 replies
    • 821 views
  3. I've been working on completing the balloon, and was making paper in the paper machine, but the paper seems to stack weirdly. Before I put any paper in the balloon, I made a set of 2 paper 3 times. "2 paper" seems to be it's own item almost. And when I tried to put in the machine, it only showed it as me having two paper, when it seemed like I had at least 3 items total (which should be six paper I think). And when I put one of these items in the balloon, it showed it as having only put one in. (I think it showed me as having just 'paper(3)' after but I don't have a screenshot) After I tried to make another paper it showed me with four paper but still shows the balloon as…

    • 3 replies
    • 1.2k views
  4. Started by Lazarus,

    Not sure if I'm the only one having this issue. When clicking the side bar on the right panel where it displays the VE and Wn, windows pop-up, covering the entire side bar. Closing this window also closes the sidebar back, making it impossible to check current VE and Wn. Current AP and max heat not on display/cut out from the pull up tab interface on the bottom of the page.

  5. At least twice today I've cast Acoustic Remains spells that didn't "take". It took heat, made the sound, showed orange in chat -- but no window. Refresh the page and try again, it works as expected. I have plenty of casts, but if this is happening with other spells, it's a worry.

  6. a) Winderwild mark is current GG, but they are only found in Marind Bell. b) The mark for Marind Bell, for archers, is "MarindsBell" with an S. Yes, I often add the S but I think I'm wrong -- the map has no S.

    • 2 replies
    • 1.1k views
  7. two combat logs showing this: [spoiler] Rophs Your Army Loading Drakden creaturesLoading Rophs creaturesApplying 100% of Drakden's energetic influenceApplying 62% of Rophs's energetic influenceApplying Drakden's Creature Tokens at 0%Elemental I's creature tokens []Heretic Archer II's creature tokens []Elemental I's creature tokens []Heretic Archer II's creature tokens []Heretic Archer II's creature tokens [] Heretic Archer II's creature tokens []Applying Rophs's Creature Tokens at 38%Pimped Grasan's creature tokens []Modern Ghost's creature tokens []Air Scout's creature tokens []Remains's creature tokens []Scout's creature tokens []Scout's creature …

    • 4 replies
    • 1.3k views
  8. Started by Fyrd Argentus,

    Low priority Fyrd, iMac OS X, Chrome After making bushies near Wind's Sanctuary, you have the screen below. It has 4 links, two clearly back to scene, one "return to inventory", and one just "back". I would expect "back" to take you back to the gardening page to load more water to make more bushies. You have to do this many times if you have much water. What happens is "back" is actually another "return to inventory" (which you did not come to this screen from in the first place, so you aren't "returning") which shows you all your items, and is quite aggravating, but you learn over time to ignore it and cycle through the scene each time.... We n…

  9. Started by Fyrd Argentus,

    I am currently capped in MP5. On defense, I get credited with won fights. On offense, I do not. Should be one way or the other.

  10. Started by Lazarus,

    Whenever I view my inventory on mobile by tapping on the sidebar menu, the window pop-up becomes transparent.

  11. Started by Fyrd Argentus,

    Fyrd Argentus on iMac running OS X. Low priority - a stick for the bigger bonfire. I tried to activate a certain bounty (#sk8e)and it gave the error message below. , and it gave the error message below. This stuck in my trigger box while I did a reset, idled and came back, and so forth. What eventually cleared it was a different trigger box message. In the mean time (while the trigger box was jammed) I tried to activate it again, and it said I got the reward, but I didn't actually.

    • 2 replies
    • 895 views
  12. Started by Fyrd Argentus,

    On the wine bottle question, the right answer doesn't work (it did a month ago). None of the allowed answers work.

    • 1 reply
    • 927 views
  13. Started by Fyrd Argentus,

    Fyrd Argentus 187066 iMac OS X Chrome. Very low priority, just goofy. In this case, using token removal gel gives these extra few lines at the bottom of the page - strategy tip related to use of cauldron-type items. I've seen it other odd places too.

    • 0 replies
    • 796 views
  14. Started by Demonic God,

    The combat log Summary page that shows Heat Scars Total - shows the heat scars you currently have - not the heat scars immediately after said battle

    • 9 replies
    • 1.7k views
  15. Started by Demonic God,

    CCing the first people who noticed it @Sunfire@Aia del Mana - Sorry @Ailithfor the mistaken ping!

    • 2 replies
    • 908 views
  16. Never Mind! I don't get credit for his suicide.

    • 0 replies
    • 865 views
  17. It works normally first time you put in password, showing you the password and "reset" button while running code. However, if you cycle it, resetting and giving the password again, you get an empty text entry box and a "speak words" button while it's running the code above it.

    • 0 replies
    • 717 views
  18. Started by Kaya,

    The bottles at the Tribunal pub, the Drunken Corpse (7_localpub_2) seem to be placed slightly lower than they should be. All other clickies seem to be at the right place.

    • 3 replies
    • 928 views
  19. An issue noted upon the Gateway Island. When giveitem#item=realityshards;qty=1 is used, the notification states "You have successfully obtained 1". There were no mention of Reality Shards, and the speech-box shall state: {Player} creates - again without mention of the item in question. Despite the anomalous notifications, the item shall be correctly given to the player in question.

    • 1 reply
    • 779 views
  20. Started by jakubhi,

    The AD count is higher than the player's max days (both active and not): This is a second time this happened. The previous day it was - A total of 3 out of 2 days. The count corrected itself (after some time) to 3 out of 3, but today it is broken again. It seems like it is a bit lagging behind.

  21. From some testing, it appears that sabotage_e=freeze does not stop freeze from affecting the enemy creatures. This is evident from a combat log; merely attack into a created NPC ritual with a creature with freeze, and one shall find an enemy creature frozen. I believe this is likely why so many were able to defeat the Battle Master at the Road of Battles, even with a x777 multiplier.

    • 0 replies
    • 937 views
  22. Has anyone's grasans, pimped's, or similar with specific names "lost" their names? I think there might be a PHP7 issue.

  23. Started by Demonic God,

    This div bar blocks the attack/message button and makes it unclickable. This bug only affect the Protector, King of Marind Bell and Grand Duke of the East, Ex-LHO, Menyo Kaiden (Code Guardian) Chewett, due to the special way his window is rendered. Why do I have the feeling I'm going to "disappear?" xD

  24. The UI still says I have been told by multiple players that the story still exists, just not in the same form, and that in no way does completing a chapter of story mode trigger this skill increase during the check when you advance. If this is true, I move that it at least be hidden (or removed to save code) until such a time that it is true again. I would hate for players to not advance, seeking to boost stats to have no pay-off in the end. Edit: Chew and Mur not sure if this goes here or in "Work In Progress" it can be moved wherever, just wanted to document

    • 1 reply
    • 885 views
  25. Started by Tissy,

    I used a heat stone just now. Previously I used another heat stone and casted twice heat spell. So I had one cast left. So after using this second heat stone, I should have 4 cast right? But the magic page shows I still have only one cast. Is it a bug or intended to be this way?

    • 2 replies
    • 912 views

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